Player Matchup

Fenrir
Fenrir
Chqdou
Fenrir
Level 139
God Stats
6W - 6L
1,656 SR
Queue Stats
211W - 226L
1,551 Elo+
Solo
Ymir
Ymir
EdwOrdz
Ymir
Level 142
God Stats
1W - 0L
1,762 SR
Queue Stats
11W - 8L
1,610 Elo+
Solo
Arachne
Arachne
JUGGERNAUT
Arachne
Level 160
God Stats
1W - 1L
1,345 SR
Queue Stats
177W - 165L
1,583 Elo+
Solo
Rama
Rama
Packetfacket
Rama
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 16L
1,523 Elo+
Solo
Kukulkan
Kukulkan
oniisama2708
Kukulkan
Level 154
God Stats
1W - 1L
1,780 SR
Queue Stats
80W - 94L
1,653 Elo+
Solo
Team Averages
Level 142
1,609 SR
1,584 Elo+

VS

Team Averages
Level 117
1,694 SR
1,605 Elo+
Artemis
Artemis
CapJackSpeedy
Artemis
Level 122
God Stats
3W - 5L
1,561 SR
Queue Stats
439W - 432L
1,461 Elo+
Solo
Bakasura
Bakasura
MrBznz
Bakasura
Level 117
God Stats
1W - 3L
1,925 SR
Queue Stats
267W - 273L
1,604 Elo+
Solo
Gilgamesh
Gilgamesh
TheKingMonkeyxD
Gilgamesh
Level 154
God Stats
2W - 4L
1,861 SR
Queue Stats
114W - 99L
1,719 Elo+
Solo
Shiva
Shiva
ghostechplo
Shiva
Level 109
God Stats
16W - 7L
1,907 SR
Queue Stats
261W - 284L
1,640 Elo+
Solo
Ra
Ra
oongaboonga0922
Ra
Level 83
God Stats
6W - 18L
1,215 SR
Queue Stats
228W - 231L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Chqdou
Fenrir
18
16 / 1 / 5
11,353
710
16,325
14,245
9,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
EdwOrdz
Ymir
12
1 / 0 / 10
8,196
512
3,123
11,441
9,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
JUGGERNAUT
Arachne
15
1 / 4 / 1
9,193
575
7,037
14,538
8,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
3 / 3 / 4
9,480
593
5,043
10,307
2,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
oniisama2708
Kukulkan
15
1 / 2 / 6
9,366
585
7,646
8,207
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
13
3 / 6 / 1
7,978
499
7,129
10,552
3,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
MrBznz
Bakasura
15
2 / 5 / 2
8,622
539
6,567
12,005
5,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gilgamesh
TheKingMonkeyxD
Gilgamesh
16
4 / 4 / 0
9,274
580
10,885
15,458
10,247
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
1 / 3 / 2
7,129
446
6,701
10,249
8,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
0 / 4 / 1
8,144
509
3,803
8,261
3,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
22
Kills
10
10
Deaths
22
26
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Artemis
3
6
1
0.58
W
Fenrir
Chqdou
Fenrir
16
1
5
18.5
W
Ymir
EdwOrdz
Ymir
1
0
10
6
W
Arachne
JUGGERNAUT
Arachne
1
4
1
0.38
L
Bakasura
MrBznz
Bakasura
2
5
2
0.6
W
3
3
4
1.67
L
Gilgamesh
TheKingMonkeyxD
Gilgamesh
4
4
0
1
L
1
3
2
0.67
W
Kukulkan
oniisama2708
Kukulkan
1
2
6
2
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,174
Damage
35,085
58,738
Taken
56,525
34,010
Mitigated
32,150
20,564
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
7,129
3,748
0
2,770
10,552
3,812
17
899
9,653
0
48,043
W
Fenrir
Chqdou
Fenrir
16,325
6,402
0
4,013
14,245
9,975
0
1,251
12,536
0
70,793
W
Ymir
EdwOrdz
Ymir
3,123
605
202
3,791
11,441
9,884
95
1,536
9,729
18,035
0
W
Arachne
JUGGERNAUT
Arachne
7,037
4,363
0
7,206
14,538
8,449
0
0
14,318
0
57,120
L
Bakasura
MrBznz
Bakasura
6,567
3,547
0
3,268
12,005
5,851
0
2,279
9,726
0
65,715
W
5,043
3,844
0
4,550
10,307
2,653
2,233
0
10,257
0
71,276
L
Gilgamesh
TheKingMonkeyxD
Gilgamesh
10,885
3,943
0
2,882
15,458
10,247
133
0
15,458
0
67,307
L
6,701
1,463
300
1,923
10,249
8,831
0
4,977
5,272
0
23,672
W
Kukulkan
oniisama2708
Kukulkan
7,646
372
0
802
8,207
3,049
778
1,016
6,770
85,562
0
L
3,803
61
195
2,209
8,261
3,409
131
2,614
5,647
56,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,588
Gold Earned
41,147
524
Minions Killed
547
0
Camps Cleared
0
1,629,373
Distance Traveled
1,536,156
23
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,978
499
88
6
0
249,598
6
W
Fenrir
11,353
710
98
6
0
383,759
0
W
Ymir
8,196
512
19
1
0
320,657
10
W
Arachne
9,193
575
111
7
0
319,884
4
L
Bakasura
8,622
539
135
8
0
340,240
3
W
Rama
9,480
593
135
8
0
278,912
2
L
Gilgamesh
9,274
580
164
10
0
291,051
5
L
Shiva
7,129
446
33
2
0
340,716
2
W
Kukulkan
9,366
585
161
10
0
326,161
7
L
Ra
8,144
509
127
8
0
314,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role