Player Matchup

Zeus
Zeus
Silver IV
 
Zeus
Silver IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Silver I
QueenBottyRat
Bacchus
Silver I
Level 120
God Stats
21W - 12L
1,643 SR
Queue Stats
31W - 26L
1,192 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
oops-Icywiener
Sun Wukong
Silver III
Level 116
God Stats
2W - 0L
1,810 SR
Queue Stats
8W - 8L
1,367 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 128
1,651 SR
1,353 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 93
1,459 SR
1,136 MMR
Chaac
Chaac
Silver I
Crippn
Chaac
Silver I
Level 83
God Stats
1W - 3L
1,339 SR
Queue Stats
287W - 396L
1,232 MMR
Party 2
Baron Samedi
Baron Samedi
Silver V
WhereIsUFrom
Baron Samedi
Silver V
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
393W - 508L
748 MMR
Party 2
Medusa
Medusa
Bronze III
X6Bedlam6X
Medusa
Bronze III
Level 86
God Stats
2W - 2L
1,540 SR
Queue Stats
3W - 13L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
9 / 1 / 7
8,953
895
18,186
6,378
1,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
10
1 / 4 / 9
7,606
761
2,969
10,539
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
oops-Icywiener
Sun Wukong
14
6 / 0 / 10
8,736
874
8,597
9,708
8,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
GilgameshAtlasBastetCthulhuFenrir

VS

Bans
JormungandrAresAh Muzen CabGebHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Crippn
Chaac
10
1 / 6 / 4
7,067
707
5,786
18,438
10,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Baron Samedi
WhereIsUFrom
Baron Samedi
10
1 / 5 / 4
6,778
678
4,523
9,937
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
X6Bedlam6X
Medusa
11
3 / 5 / 2
7,541
754
5,387
6,776
2,000
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
16
Kills
5
5
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
9
1
7
12.5
L
Chaac
Crippn
Chaac
1
6
4
0.5
W
Bacchus
1
4
9
1.38
L
Baron Samedi
WhereIsUFrom
Baron Samedi
1
5
4
0.6
L
Medusa
X6Bedlam6X
Medusa
3
5
2
0.8
W
Sun Wukong
oops-Icywiener
Sun Wukong
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,752
Damage
15,696
26,625
Taken
35,151
19,506
Mitigated
15,742
10,310
Healing
6,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
18,186
2,009
0
2,755
6,378
1,809
597
1,117
5,261
45,490
0
L
Chaac
Crippn
Chaac
5,786
1,243
127
3,314
18,438
10,933
0
9,689
8,378
0
21,578
W
Bacchus
2,969
386
556
2,279
10,539
9,448
213
2,210
7,990
12,363
0
L
Baron Samedi
WhereIsUFrom
Baron Samedi
4,523
153
722
2,018
9,937
2,809
0
7,893
1,962
14,761
0
L
Medusa
X6Bedlam6X
Medusa
5,387
2,221
422
201
6,776
2,000
0
4,203
2,442
0
15,096
W
Sun Wukong
oops-Icywiener
Sun Wukong
8,597
2,121
0
4,720
9,708
8,249
523
1,703
8,005
0
23,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,295
Gold Earned
21,386
105
Minions Killed
68
6
Camps Cleared
3
570,304
Distance Traveled
479,409
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,953
895
53
5
1
180,569
3
L
Chaac
7,067
707
25
3
1
166,579
1
W
Bacchus
7,606
761
15
2
2
187,069
1
L
Baron Samedi
6,778
678
24
2
2
144,471
1
L
Medusa
7,541
754
19
2
0
168,359
3
W
Sun Wukong
8,736
874
37
4
3
202,666
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role