Player Matchup

Merlin
Merlin
 
Merlin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
Halllun
Hercules
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 30L
1,812 Elo+
Solo
Anhur
Anhur
dupeoni
Anhur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 77L
1,643 Elo+
Party 2
Chaac
Chaac
jwren9
Chaac
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 10L
1,618 Elo+
Solo
Athena
Athena
tenebrie
Athena
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
300W - 326L
1,572 Elo+
Solo
Team Averages
Level 108
1,500 SR
1,629 Elo+

VS

Team Averages
Level 149
1,691 SR
1,697 Elo+
Discordia
Discordia
Almoe
Discordia
Level 160
God Stats
13W - 1L
1,972 SR
Queue Stats
393W - 87L
1,864 Elo+
Party 1
Anubis
Anubis
Avtenom
Anubis
Level 158
God Stats
1W - 0L
2,072 SR
Queue Stats
126W - 19L
1,833 Elo+
Party 1
Chernobog
Chernobog
Tantalising
Chernobog
Level 160
God Stats
1W - 0L
1,346 SR
Queue Stats
13W - 5L
1,500 Elo+
Party 1
Ganesha
Ganesha
krut_32
Ganesha
Level 108
God Stats
1W - 1L
1,567 SR
Queue Stats
55W - 42L
1,479 Elo+
Solo
Ratatoskr
Ratatoskr
opabatu
Ratatoskr
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 34L
1,811 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 7 / 7
9,600
873
13,356
11,207
3,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Halllun
Hercules
15
5 / 7 / 8
8,824
802
5,835
21,117
14,149
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Anhur
dupeoni
Anhur
14
3 / 8 / 7
8,505
773
4,972
12,660
3,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
jwren9
Chaac
13
0 / 8 / 11
7,844
713
9,636
18,271
21,415
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
tenebrie
Athena
13
2 / 8 / 6
7,696
700
4,306
19,421
17,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Almoe
Discordia
18
7 / 1 / 27
11,062
1,006
23,340
5,802
2,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Avtenom
Anubis
17
10 / 4 / 14
10,494
954
15,962
9,681
5,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Tantalising
Chernobog
18
16 / 5 / 9
11,138
1,013
21,917
12,386
6,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
krut_32
Ganesha
15
0 / 4 / 26
9,418
856
6,873
15,943
20,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
opabatu
Ratatoskr
15
5 / 4 / 19
9,479
862
9,009
11,040
9,308
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
133
15
Kills
38
38
Deaths
18
39
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
7
7
1.21
W
Discordia
Almoe
Discordia
7
1
27
20.5
W
Anubis
Avtenom
Anubis
10
4
14
4.25
L
Hercules
Halllun
Hercules
5
7
8
1.29
W
Chernobog
Tantalising
Chernobog
16
5
9
4.1
L
Anhur
dupeoni
Anhur
3
8
7
0.81
L
Chaac
jwren9
Chaac
0
8
11
0.69
W
Ganesha
krut_32
Ganesha
0
4
26
3.25
W
Ratatoskr
opabatu
Ratatoskr
5
4
19
3.63
L
Athena
tenebrie
Athena
2
8
6
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,105
Damage
77,101
82,676
Taken
54,852
59,493
Mitigated
44,245
11,387
Healing
11,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
13,356
983
700
251
11,207
3,160
156
6,687
4,520
26,636
0
W
Discordia
Almoe
Discordia
23,340
1,052
295
486
5,802
2,788
1,852
1,635
3,929
42,210
0
W
Anubis
Avtenom
Anubis
15,962
1,148
1,038
730
9,681
5,217
752
3,214
6,188
30,479
0
L
Hercules
Halllun
Hercules
5,835
1,195
1,079
4,841
21,117
14,149
50
11,598
9,519
0
6,141
W
Chernobog
Tantalising
Chernobog
21,917
16,316
121
1,912
12,386
6,100
1,078
4,212
7,811
0
31,180
L
Anhur
dupeoni
Anhur
4,972
845
0
80
12,660
3,413
225
7,463
5,197
0
11,206
L
Chaac
jwren9
Chaac
9,636
1,504
684
2,784
18,271
21,415
145
9,334
8,937
0
21,496
W
Ganesha
krut_32
Ganesha
6,873
112
602
2,963
15,943
20,832
513
4,556
10,952
9,257
0
W
Ratatoskr
opabatu
Ratatoskr
9,009
1,102
1,189
2,192
11,040
9,308
918
2,976
7,200
0
12,375
L
Athena
tenebrie
Athena
4,306
719
423
545
19,421
17,356
0
11,093
8,328
6,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,469
Gold Earned
51,591
84
Minions Killed
110
0
Camps Cleared
0
849,253
Distance Traveled
989,845
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,600
873
40
4
0
161,942
2
W
Discordia
11,062
1,006
41
4
0
193,710
2
W
Anubis
10,494
954
44
4
0
177,535
0
L
Hercules
8,824
802
2
0
0
180,133
0
W
Chernobog
11,138
1,013
18
2
0
215,615
1
L
Anhur
8,505
773
16
1
0
161,100
0
L
Chaac
7,844
713
19
2
0
186,438
0
W
Ganesha
9,418
856
0
0
0
181,283
0
W
Ratatoskr
9,479
862
7
1
0
221,702
5
L
Athena
7,696
700
7
1
0
159,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role