Player Matchup

Yemoja
Yemoja
BlewBurrayBear
Yemoja
Level 17
God Stats
1W - 2L
1,285 SR
Queue Stats
16W - 35L
1,337 Elo+
Solo
Cu Chulainn
Cu Chulainn
CaesarTiger18
Cu Chulainn
Level 148
God Stats
3W - 3L
1,552 SR
Queue Stats
213W - 217L
1,550 Elo+
Party 1
Medusa
Medusa
DestinysDemand
Medusa
Level 23
God Stats
3W - 8L
1,500 SR
Queue Stats
330W - 394L
1,458 Elo+
Solo
Chronos
Chronos
JulioPoumianPro
Chronos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,458 Elo+
Solo
Eset
Eset
Richaunce3
Eset
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 40L
1,672 Elo+
Party 1
Team Averages
Level 46
1,467 SR
1,495 Elo+

VS

Team Averages
Level 48
1,500 SR
1,511 Elo+
Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
Debo002
Loki
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,295 Elo+
Solo
Anubis
Anubis
FootxLover
Anubis
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
211W - 117L
1,758 Elo+
Party 2
Khepri
Khepri
JACKBOY7384
Khepri
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
pecaschagas
Jormungandr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 4 / 8
10,022
835
6,988
12,054
11,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
CaesarTiger18
Cu Chulainn
16
4 / 7 / 5
9,901
825
13,052
16,573
12,094
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 7 / 5
7,471
623
10,759
10,844
2,597
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 5 / 9
9,326
777
19,077
15,085
3,883
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 6 / 8
7,754
646
5,177
10,665
3,363
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
9 / 1 / 15
10,798
900
15,880
16,717
16,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Loki
Debo002
Loki
15
1 / 4 / 15
9,058
755
7,696
12,705
9,632
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
FootxLover
Anubis
20
17 / 2 / 7
11,398
950
24,390
11,387
6,994
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
16
2 / 3 / 12
9,952
829
4,576
15,489
20,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
pecaschagas
Jormungandr
15
0 / 6 / 11
9,255
771
4,734
16,130
18,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
89
15
Kills
29
29
Deaths
16
35
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
9
1
15
16.5
L
4
4
8
2
L
Cu Chulainn
CaesarTiger18
Cu Chulainn
4
7
5
0.93
W
Loki
Debo002
Loki
1
4
15
2.13
L
2
7
5
0.64
W
Anubis
FootxLover
Anubis
17
2
7
10.25
W
Khepri
2
3
12
2.67
L
4
5
9
1.7
L
1
6
8
0.83
W
Jormungandr
pecaschagas
Jormungandr
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,053
Damage
57,276
65,221
Taken
72,428
33,836
Mitigated
72,422
11,410
Healing
36,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
15,880
1,999
14,095
12,629
16,717
16,507
1,397
7,785
8,932
27,658
0
L
6,988
2,208
2,291
1,499
12,054
11,899
14
9,049
2,730
13,032
0
L
Cu Chulainn
CaesarTiger18
Cu Chulainn
13,052
1,382
948
2,005
16,573
12,094
0
11,232
5,060
9,871
16,998
W
Loki
Debo002
Loki
7,696
1,539
1,148
2,788
12,705
9,632
1,040
5,867
6,838
0
14,597
L
10,759
4,176
37
545
10,844
2,597
0
8,388
2,330
0
13,971
W
Anubis
FootxLover
Anubis
24,390
1,868
1,212
1,562
11,387
6,994
2,777
4,713
6,674
48,051
0
W
Khepri
4,576
335
304
1,583
15,489
20,853
581
7,258
8,231
12,913
0
L
19,077
8,057
187
1,851
15,085
3,883
0
11,611
3,354
42,092
0
L
5,177
415
1,025
1,022
10,665
3,363
0
9,300
1,303
11,070
0
W
Jormungandr
pecaschagas
Jormungandr
4,734
1,588
188
848
16,130
18,436
211
9,771
6,359
11,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,474
Gold Earned
50,461
103
Minions Killed
109
0
Camps Cleared
0
962,170
Distance Traveled
1,138,633
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,798
900
26
2
0
247,438
0
L
Yemoja
10,022
835
11
1
0
179,181
0
L
Cu Chulainn
9,901
825
23
2
0
207,422
0
W
Loki
9,058
755
11
1
0
251,004
0
L
Medusa
7,471
623
7
1
0
179,243
1
W
Anubis
11,398
950
51
4
0
212,670
0
W
Khepri
9,952
829
13
1
0
227,683
0
L
Chronos
9,326
777
48
4
0
192,748
1
L
Eset
7,754
646
14
1
0
203,576
0
W
Jormungandr
9,255
771
8
1
0
199,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role