Player Matchup

Arachne
Arachne
Hephaestus12
Arachne
Level 108
God Stats
3W - 1L
1,668 SR
Queue Stats
23W - 18L
1,548 Elo+
Solo
Sun Wukong
Sun Wukong
Kamlios
Sun Wukong
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 118L
1,460 Elo+
Solo
Nu Wa
Nu Wa
McRub
Nu Wa
Level 89
God Stats
64W - 54L
1,438 SR
Queue Stats
304W - 320L
1,338 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
PillikLugess
Ah Muzen Cab
Level 86
God Stats
20W - 5L
1,616 SR
Queue Stats
262W - 264L
1,402 Elo+
Party 2
Fafnir
Fafnir
holdingdaisies
Fafnir
Level 69
God Stats
22W - 34L
1,317 SR
Queue Stats
271W - 295L
1,362 Elo+
Party 2
Team Averages
Level 83
1,508 SR
1,422 Elo+

VS

Team Averages
Level 93
1,585 SR
1,477 Elo+
Sobek
Sobek
Baghity
Sobek
Level 157
God Stats
1W - 3L
1,318 SR
Queue Stats
57W - 54L
1,341 Elo+
Solo
Arachne
Arachne
ItzGish
Arachne
Level 117
God Stats
13W - 8L
2,037 SR
Queue Stats
78W - 84L
1,547 Elo+
Solo
Skadi
Skadi
MiKEhUnTNEEDSU
Skadi
Level 54
God Stats
26W - 22L
1,663 SR
Queue Stats
231W - 256L
1,524 Elo+
Solo
Gilgamesh
Gilgamesh
SmoothBrainD
Gilgamesh
Level 66
God Stats
10W - 17L
1,475 SR
Queue Stats
183W - 225L
1,467 Elo+
Party 1
Olorun
Olorun
SovereignVII
Olorun
Level 70
God Stats
2W - 5L
1,431 SR
Queue Stats
109W - 134L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Hephaestus12
Arachne
20
8 / 8 / 6
18,301
508
16,091
35,002
18,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Kamlios
Sun Wukong
20
3 / 7 / 12
18,005
500
21,383
30,875
35,688
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nu Wa
McRub
Nu Wa
20
9 / 7 / 15
19,013
528
42,814
23,065
9,065
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
PillikLugess
Ah Muzen Cab
20
15 / 5 / 8
21,676
602
46,643
33,010
13,799
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
1 / 10 / 19
16,603
461
8,924
37,072
59,558
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Baghity
Sobek
20
7 / 5 / 9
16,880
469
18,851
46,143
82,312
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Arachne
ItzGish
Arachne
20
8 / 5 / 9
17,907
497
18,243
32,031
19,604
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
3 / 12 / 13
16,630
462
24,568
32,961
9,536
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
SmoothBrainD
Gilgamesh
20
6 / 5 / 9
16,004
445
19,070
31,368
21,480
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
20
13 / 9 / 11
19,968
555
41,112
36,338
17,230
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
88
36
Kills
37
37
Deaths
36
60
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Sobek
Baghity
Sobek
7
5
9
2.3
W
Arachne
Hephaestus12
Arachne
8
8
6
1.38
L
Arachne
ItzGish
Arachne
8
5
9
2.5
W
Sun Wukong
Kamlios
Sun Wukong
3
7
12
1.29
W
Nu Wa
McRub
Nu Wa
9
7
15
2.36
L
3
12
13
0.79
W
Ah Muzen Cab
PillikLugess
Ah Muzen Cab
15
5
8
3.8
L
Gilgamesh
SmoothBrainD
Gilgamesh
6
5
9
2.1
L
Olorun
13
9
11
2.06
W
1
10
19
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,855
Damage
121,844
159,024
Taken
178,841
136,482
Mitigated
150,162
52,392
Healing
57,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
Baghity
Sobek
18,851
656
331
8,781
46,143
82,312
746
10,295
35,108
84,241
4,360
W
Arachne
Hephaestus12
Arachne
16,091
10,590
0
13,307
35,002
18,372
1,822
12,541
22,461
0
119,558
L
Arachne
ItzGish
Arachne
18,243
12,836
0
12,201
32,031
19,604
1,422
6,588
24,985
0
184,773
W
Sun Wukong
Kamlios
Sun Wukong
21,383
4,406
124
8,161
30,875
35,688
1,157
7,217
23,658
5,923
114,167
W
Nu Wa
McRub
Nu Wa
42,814
7,592
280
3,822
23,065
9,065
1,014
11,029
12,036
133,164
0
L
24,568
9,743
0
8,730
32,961
9,536
0
7,283
25,105
0
125,996
W
Ah Muzen Cab
PillikLugess
Ah Muzen Cab
46,643
21,598
0
19,144
33,010
13,799
3,956
13,680
19,330
0
244,759
L
Gilgamesh
SmoothBrainD
Gilgamesh
19,070
5,615
378
9,374
31,368
21,480
50
10,258
20,125
0
119,371
L
Olorun
41,112
27,283
1,185
16,150
36,338
17,230
4,919
17,400
17,598
173,706
0
W
8,924
1,947
178
7,376
37,072
59,558
575
15,764
21,308
41,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,598
Gold Earned
87,389
859
Minions Killed
970
0
Camps Cleared
0
3,302,440
Distance Traveled
3,154,095
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
16,880
469
114
3
0
654,655
5
W
Arachne
18,301
508
169
5
0
752,260
0
L
Arachne
17,907
497
216
6
0
775,921
9
W
Sun Wukong
18,005
500
194
5
0
641,112
0
W
Nu Wa
19,013
528
169
5
0
628,023
9
L
Skadi
16,630
462
198
6
0
546,270
2
W
Ah Muzen Cab
21,676
602
275
8
0
670,166
3
L
Gilgamesh
16,004
445
149
4
0
636,751
0
L
Olorun
19,968
555
293
8
0
540,498
7
W
Fafnir
16,603
461
52
1
0
610,879
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role