Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
NoJokeImHigh
Chang'e
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 10L
1,351 Elo+
Solo
Ravana
Ravana
Shadow Wolf 551
Ravana
Level 120
God Stats
3W - 5L
1,495 SR
Queue Stats
193W - 205L
1,536 Elo+
Party 1
Team Averages
Level 86
1,498 SR
1,463 Elo+

VS

Team Averages
Level 126
1,490 SR
1,470 Elo+
Sol
Sol
ATOWNBROWN27
Sol
Level 89
God Stats
29W - 31L
1,435 SR
Queue Stats
129W - 161L
1,443 Elo+
Party 2
Ganesha
Ganesha
GrimREAPER777-_-
Ganesha
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 93L
1,490 Elo+
Party 2
Shiva
Shiva
That_dude_Benny
Shiva
Level 145
God Stats
12W - 10L
1,534 SR
Queue Stats
135W - 171L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
3
0 / 0 / 0
3,642
728
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chang'e
NoJokeImHigh
Chang'e
6
0 / 4 / 0
3,922
784
2,197
4,180
1,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

6
1 / 6 / 0
4,325
865
4,318
6,373
3,426
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 6
5,112
1,022
1,672
2,214
735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 1 / 8
5,339
1,068
2,038
5,654
3,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
7 / 0 / 1
5,636
1,127
5,239
5,466
2,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
10
10
Deaths
1
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
0
0
0
0
W
2
0
6
5
W
1
1
8
5
L
Chang'e
NoJokeImHigh
Chang'e
0
4
0
0
L
1
6
0
0.17
W
7
0
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,515
Damage
8,949
10,553
Taken
13,334
4,434
Mitigated
6,873
1,448
Healing
3,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
W
1,672
647
0
1,041
2,214
735
548
218
1,996
7,725
1,331
W
2,038
542
141
1,470
5,654
3,239
8
1,163
4,491
11,580
0
L
Chang'e
NoJokeImHigh
Chang'e
2,197
190
183
884
4,180
1,008
0
720
3,339
7,241
0
L
4,318
1,518
0
381
6,373
3,426
0
2,918
3,310
0
7,422
W
5,239
1,620
0
1,234
5,466
2,899
163
1,590
3,876
0
10,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,889
Gold Earned
16,087
20
Minions Killed
44
2
Camps Cleared
3
162,214
Distance Traveled
337,312
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
3,642
728
0
0
0
0
0
W
Sol
5,112
1,022
26
5
2
108,701
1
W
Ganesha
5,339
1,068
5
1
0
109,217
1
L
Chang'e
3,922
784
9
2
1
65,770
1
L
Ravana
4,325
865
11
2
1
96,444
0
W
Shiva
5,636
1,127
13
3
1
119,394
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role