Player Matchup

Zeus
Zeus
 
Zeus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GodlyVeinsBoogz
Bellona
Level 109
God Stats
8W - 7L
1,310 SR
Queue Stats
603W - 544L
1,395 Elo+
Party 1
Neith
Neith
MysticsFate
Neith
Level 61
God Stats
121W - 123L
1,440 SR
Queue Stats
134W - 152L
1,376 Elo+
Party 1
Team Averages
Level 91
1,417 SR
1,424 Elo+

VS

Team Averages
Level 133
1,453 SR
1,502 Elo+
Nox
Nox
ArkantosX
Nox
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,396 Elo+
Solo
Thor
Thor
Martaah
Thor
Level 143
God Stats
1W - 2L
1,538 SR
Queue Stats
201W - 204L
1,557 Elo+
Party 2
Shiva
Shiva
Sir-mono-
Shiva
Level 154
God Stats
0W - 2L
1,322 SR
Queue Stats
19W - 19L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
7 / 1 / 3
8,124
812
10,018
4,590
1,568
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 0 / 7
7,615
762
6,368
7,037
6,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
2 / 0 / 6
7,146
715
4,074
5,139
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,663
666
3,321
7,993
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
Martaah
Thor
7
0 / 3 / 1
5,676
568
3,174
6,655
1,908
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shiva
Sir-mono-
Shiva
10
0 / 2 / 1
5,977
598
4,038
8,863
2,996
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
3
12
Kills
1
1
Deaths
12
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
7
1
3
8.5
L
1
7
0
0.14
W
3
0
7
6.5
L
Thor
Martaah
Thor
0
3
1
0.17
W
2
0
6
5
L
Shiva
Sir-mono-
Shiva
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,460
Damage
10,533
16,766
Taken
23,511
9,459
Mitigated
6,829
4,762
Healing
1,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
10,018
1,563
0
886
4,590
1,568
51
1,291
3,299
31,832
0
L
3,321
92
0
40
7,993
1,925
0
3,414
4,579
13,400
0
W
6,368
2,401
396
2,163
7,037
6,239
669
1,100
5,937
0
25,580
L
Thor
Martaah
Thor
3,174
260
0
403
6,655
1,908
0
2,555
4,100
0
8,271
W
4,074
1,812
0
1,317
5,139
1,652
746
1,316
3,823
0
14,040
L
Shiva
Sir-mono-
Shiva
4,038
122
0
905
8,863
2,996
0
4,049
4,814
0
14,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,885
Gold Earned
18,316
111
Minions Killed
59
7
Camps Cleared
1
550,626
Distance Traveled
459,353
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,124
812
58
6
2
169,879
0
L
Nox
6,663
666
31
3
0
168,337
3
W
Bellona
7,615
762
36
4
3
208,001
2
L
Thor
5,676
568
13
1
1
113,163
1
W
Neith
7,146
715
17
2
2
172,746
0
L
Shiva
5,977
598
15
2
0
177,853
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role