Player Matchup

Terra
Terra
 
Terra
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
AronnFogg
The Morrigan
Level 121
God Stats
3W - 0L
1,718 SR
Queue Stats
91W - 94L
1,434 Elo+
Solo
King Arthur
King Arthur
Hint97
King Arthur
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,287 Elo+
Party 1
Fenrir
Fenrir
Pedacitos
Fenrir
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 141L
1,074 Elo+
Party 1
Hun Batz
Hun Batz
centinent1
Hun Batz
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,287 Elo+
Party 1
Team Averages
Level 119
1,544 SR
1,316 Elo+

VS

Team Averages
Level 103
1,493 SR
1,538 Elo+
Eset
Eset
 
Eset
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
DedeGamer89
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,503 Elo+
Solo
Odin
Odin
Territaa
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,744 Elo+
Solo
Rama
Rama
lobopoa
Rama
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
357W - 402L
1,521 Elo+
Solo
Jing Wei
Jing Wei
sauloneg
Jing Wei
Level 160
God Stats
2W - 5L
1,464 SR
Queue Stats
286W - 477L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
6 / 2 / 18
11,133
742
4,891
14,944
22,255
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Morrigan
AronnFogg
The Morrigan
19
2 / 2 / 25
11,642
776
10,775
10,080
4,149
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Hint97
King Arthur
19
6 / 5 / 23
11,600
773
9,646
26,856
28,577
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Pedacitos
Fenrir
19
9 / 6 / 18
12,912
861
14,354
18,840
18,558
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hun Batz
centinent1
Hun Batz
20
10 / 4 / 18
12,773
852
24,267
16,135
8,256
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
20
4 / 6 / 12
11,940
796
20,428
12,557
5,107
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 9 / 6
8,428
562
1,844
14,269
14,404
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Odin
19
4 / 6 / 14
11,196
746
9,625
14,543
16,716
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rama
lobopoa
Rama
18
7 / 7 / 10
11,784
786
17,657
15,819
6,025
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jing Wei
sauloneg
Jing Wei
19
4 / 5 / 13
10,972
731
12,880
16,060
5,756
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
74
33
Kills
19
19
Deaths
33
102
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
6
2
18
7.5
L
Eset
 
Eset
4
6
12
1.67
W
The Morrigan
AronnFogg
The Morrigan
2
2
25
7.25
L
0
9
6
0.33
W
King Arthur
Hint97
King Arthur
6
5
23
3.5
W
Fenrir
Pedacitos
Fenrir
9
6
18
3
L
Odin
4
6
14
1.83
W
Hun Batz
centinent1
Hun Batz
10
4
18
4.75
L
Rama
lobopoa
Rama
7
7
10
1.71
L
Jing Wei
sauloneg
Jing Wei
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,933
Damage
62,434
86,855
Taken
73,248
81,795
Mitigated
48,008
39,661
Healing
14,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
4,891
662
7,296
4,537
14,944
22,255
697
4,515
10,429
10,945
0
L
Eset
 
Eset
20,428
1,107
2,667
1,353
12,557
5,107
1,192
1,419
10,990
48,317
0
W
The Morrigan
AronnFogg
The Morrigan
10,775
1,112
3,169
2,135
10,080
4,149
1,769
2,976
7,104
36,012
1,694
L
1,844
474
813
1,567
14,269
14,404
18
4,440
9,279
0
2,319
W
King Arthur
Hint97
King Arthur
9,646
872
1,229
7,814
26,856
28,577
248
5,049
21,807
1,542
19,273
W
Fenrir
Pedacitos
Fenrir
14,354
2,431
541
3,768
18,840
18,558
1,254
6,813
12,027
6,230
18,237
L
Odin
9,625
834
0
383
14,543
16,716
104
4,756
9,264
8,654
11,489
W
Hun Batz
centinent1
Hun Batz
24,267
2,847
5,895
3,277
16,135
8,256
2,550
4,824
11,311
0
47,377
L
Rama
lobopoa
Rama
17,657
11,718
954
2,385
15,819
6,025
777
3,121
12,343
0
34,511
L
Jing Wei
sauloneg
Jing Wei
12,880
7,184
459
4,252
16,060
5,756
1,689
3,526
12,350
0
30,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,060
Gold Earned
54,320
153
Minions Killed
147
0
Camps Cleared
0
1,380,646
Distance Traveled
1,068,064
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
11,133
742
7
0
0
271,684
0
L
Eset
11,940
796
56
4
0
243,346
0
W
The Morrigan
11,642
776
58
4
0
251,523
0
L
Horus
8,428
562
0
0
0
176,760
4
W
King Arthur
11,600
773
24
2
0
287,107
0
W
Fenrir
12,912
861
17
1
0
261,698
0
L
Odin
11,196
746
32
2
0
255,508
0
W
Hun Batz
12,773
852
47
3
0
308,634
2
L
Rama
11,784
786
34
2
0
163,391
0
L
Jing Wei
10,972
731
25
2
0
229,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role