Player Matchup

Achilles
Achilles
BigT 12B
Achilles
Level 23
God Stats
1W - 2L
1,479 SR
Queue Stats
14W - 13L
1,413 Elo+
Party 1
Xbalanque
Xbalanque
RandomPeople7
Xbalanque
Level 95
God Stats
5W - 0L
1,449 SR
Queue Stats
102W - 114L
1,476 Elo+
Party 1
Sol
Sol
Risri
Sol
Level 35
God Stats
1W - 1L
1,482 SR
Queue Stats
1W - 2L
1,228 Elo+
Party 1
Mercury
Mercury
TigergodX
Mercury
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 39L
1,338 Elo+
Party 1
Poseidon
Poseidon
XxITbeDARKxx
Poseidon
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 65
1,482 SR
1,391 Elo+

VS

Team Averages
Level 31
1,431 SR
1,342 Elo+
Vulcan
Vulcan
Pyro1313
Vulcan
Level 18
God Stats
15W - 13L
1,500 SR
Queue Stats
107W - 112L
1,292 Elo+
Solo
Bellona
Bellona
TheEmper0r3246
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,233 Elo+
Solo
Fafnir
Fafnir
gamerboy94Cris
Fafnir
Level 78
God Stats
10W - 16L
1,200 SR
Queue Stats
326W - 387L
1,408 Elo+
Solo
Jing Wei
Jing Wei
megazilla2
Jing Wei
Level 40
God Stats
0W - 3L
1,455 SR
Queue Stats
20W - 34L
1,416 Elo+
Solo
Sol
Sol
slayermaker
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BigT 12B
Achilles
14
1 / 0 / 10
7,955
723
3,646
8,949
7,257
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
RandomPeople7
Xbalanque
16
7 / 2 / 10
9,053
823
14,212
10,419
3,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sol
Risri
Sol
16
3 / 0 / 10
8,589
781
5,291
6,014
2,071
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
TigergodX
Mercury
15
4 / 2 / 13
8,435
767
6,430
8,557
3,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
XxITbeDARKxx
Poseidon
16
7 / 2 / 13
9,035
821
14,716
8,680
2,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Pyro1313
Vulcan
12
0 / 4 / 3
6,778
616
7,121
8,227
3,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
3 / 3 / 2
8,422
766
10,283
12,892
12,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
0 / 1 / 4
7,135
649
1,575
5,111
4,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
megazilla2
Jing Wei
14
2 / 7 / 3
8,226
748
7,445
13,020
4,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
1 / 7 / 2
7,429
675
5,762
12,190
3,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
22
Kills
6
6
Deaths
22
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Achilles
BigT 12B
Achilles
1
0
10
6
L
Vulcan
Pyro1313
Vulcan
0
4
3
0.38
W
Xbalanque
RandomPeople7
Xbalanque
7
2
10
6
W
Sol
Risri
Sol
3
0
10
8
L
3
3
2
1.33
W
Mercury
TigergodX
Mercury
4
2
13
5.25
W
Poseidon
XxITbeDARKxx
Poseidon
7
2
13
6.75
L
0
1
4
2
L
Jing Wei
megazilla2
Jing Wei
2
7
3
0.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,295
Damage
32,186
42,619
Taken
51,440
19,906
Mitigated
28,296
10,984
Healing
10,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
BigT 12B
Achilles
3,646
307
120
497
8,949
7,257
1,055
2,864
5,903
0
13,669
L
Vulcan
Pyro1313
Vulcan
7,121
2,695
273
742
8,227
3,006
0
3,780
4,447
21,502
0
W
Xbalanque
RandomPeople7
Xbalanque
14,212
7,150
0
3,057
10,419
3,801
0
3,952
6,467
0
38,385
W
Sol
Risri
Sol
5,291
846
0
3,509
6,014
2,071
2,050
2,319
3,671
26,619
0
L
10,283
1,759
0
1,974
12,892
12,707
199
3,898
8,994
0
23,462
W
Mercury
TigergodX
Mercury
6,430
2,500
0
431
8,557
3,897
1,447
2,438
5,975
0
18,960
W
Poseidon
XxITbeDARKxx
Poseidon
14,716
2,512
62
3,308
8,680
2,880
560
2,885
5,535
46,443
0
L
1,575
102
0
1,824
5,111
4,002
0
1,396
3,715
6,512
0
L
Jing Wei
megazilla2
Jing Wei
7,445
4,745
376
2,503
13,020
4,682
72
5,541
7,479
0
21,766
L
5,762
1,835
330
2,620
12,190
3,899
0
5,392
6,798
23,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,067
Gold Earned
37,990
210
Minions Killed
140
0
Camps Cleared
0
1,184,356
Distance Traveled
943,118
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,955
723
16
1
0
253,165
0
L
Vulcan
6,778
616
20
2
0
205,919
0
W
Xbalanque
9,053
823
35
3
0
215,549
1
W
Sol
8,589
781
45
4
0
214,674
0
L
Bellona
8,422
766
35
3
0
220,665
3
W
Mercury
8,435
767
30
3
0
276,326
1
W
Poseidon
9,035
821
84
8
0
224,642
1
L
Fafnir
7,135
649
4
0
0
131,362
0
L
Jing Wei
8,226
748
41
4
0
197,900
3
L
Sol
7,429
675
40
4
0
187,272
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role