Player Matchup

Yemoja
Yemoja
Buttar2000
Yemoja
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Nike
Nike
Liones1203
Nike
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,197 Elo+
Party 1
Ares
Ares
Rictrscale
Ares
Level 159
God Stats
4W - 6L
1,500 SR
Queue Stats
284W - 289L
1,574 Elo+
Solo
Ne Zha
Ne Zha
Spirit42wraith
Ne Zha
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
240W - 245L
1,553 Elo+
Solo
Ullr
Ullr
dalster8
Ullr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 71
1,500 SR
1,465 Elo+

VS

Team Averages
Level 126
1,478 SR
1,503 Elo+
Aphrodite
Aphrodite
DePrSa-Wi18
Aphrodite
Level 157
God Stats
8W - 3L
1,578 SR
Queue Stats
255W - 265L
1,530 Elo+
Solo
Tiamat
Tiamat
HOLLIGAN ALPHA
Tiamat
Level 129
God Stats
6W - 5L
1,500 SR
Queue Stats
285W - 299L
1,577 Elo+
Solo
Kukulkan
Kukulkan
Kain79k
Kukulkan
Level 159
God Stats
2W - 2L
1,564 SR
Queue Stats
340W - 370L
1,519 Elo+
Solo
Anhur
Anhur
Skaarrs
Anhur
Level 80
God Stats
3W - 3L
1,505 SR
Queue Stats
356W - 400L
1,437 Elo+
Solo
Nu Wa
Nu Wa
TheAverageJones
Nu Wa
Level 107
God Stats
2W - 1L
1,244 SR
Queue Stats
31W - 33L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Buttar2000
Yemoja
16
0 / 2 / 4
8,819
678
6,623
11,725
15,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
1 / 2 / 3
8,110
624
3,072
11,582
11,521
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 4 / 3
9,760
751
7,672
17,594
21,181
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
3 / 5 / 2
8,725
671
9,201
12,536
5,377
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ullr
12
0 / 7 / 2
7,384
568
3,011
14,028
5,994
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DePrSa-Wi18
Aphrodite
16
1 / 1 / 9
9,493
730
4,246
5,310
2,231
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
6 / 2 / 12
10,966
844
16,157
7,860
6,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Kain79k
Kukulkan
16
0 / 1 / 12
9,485
730
13,282
6,709
2,454
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Skaarrs
Anhur
17
8 / 2 / 7
10,435
803
12,201
9,823
3,305
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
5 / 2 / 7
9,915
763
10,047
6,073
1,927
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
7
Kills
20
20
Deaths
8
14
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Buttar2000
Yemoja
0
2
4
1
W
Aphrodite
DePrSa-Wi18
Aphrodite
1
1
9
5.5
W
6
2
12
6
W
Kukulkan
Kain79k
Kukulkan
0
1
12
6
L
1
2
3
1.25
L
3
4
3
1.13
W
Anhur
Skaarrs
Anhur
8
2
7
5.75
L
3
5
2
0.8
W
5
2
7
4.25
L
Ullr
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,579
Damage
55,933
67,465
Taken
35,775
59,235
Mitigated
16,128
25,648
Healing
18,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Buttar2000
Yemoja
6,623
480
4,718
2,659
11,725
15,162
0
8,743
2,982
20,735
0
W
Aphrodite
DePrSa-Wi18
Aphrodite
4,246
638
5,651
3,424
5,310
2,231
362
1,971
3,307
14,914
0
W
16,157
409
846
2,025
7,860
6,211
148
2,293
5,489
40,777
0
W
Kukulkan
Kain79k
Kukulkan
13,282
562
1,778
1,607
6,709
2,454
639
2,635
4,074
28,416
0
L
3,072
132
1,336
3,714
11,582
11,521
0
8,719
2,863
0
9,611
L
7,672
170
2,043
5,462
17,594
21,181
0
9,930
7,664
24,217
0
W
Anhur
Skaarrs
Anhur
12,201
3,909
275
2,298
9,823
3,305
462
4,883
4,835
0
18,425
L
9,201
712
32
3,179
12,536
5,377
0
7,286
5,250
0
25,560
W
10,047
2,608
230
460
6,073
1,927
1,429
2,513
3,495
17,428
0
L
Ullr
3,011
1,019
0
2,505
14,028
5,994
0
9,054
4,974
0
7,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,798
Gold Earned
50,294
114
Minions Killed
147
0
Camps Cleared
0
1,115,995
Distance Traveled
1,304,554
1
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,819
678
30
2
0
211,633
0
W
Aphrodite
9,493
730
21
2
0
234,612
7
W
Tiamat
10,966
844
46
4
0
283,855
4
W
Kukulkan
9,485
730
46
4
0
293,844
5
L
Nike
8,110
624
16
1
0
255,340
1
L
Ares
9,760
751
44
3
0
210,489
0
W
Anhur
10,435
803
20
2
0
246,932
0
L
Ne Zha
8,725
671
16
1
0
225,993
0
W
Nu Wa
9,915
763
14
1
0
245,311
1
L
Ullr
7,384
568
8
1
0
212,540
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role