Player Matchup

Chronos
Chronos
 
Chronos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Higgster3700
Medusa
Level 124
God Stats
4W - 6L
1,520 SR
Queue Stats
166W - 141L
1,461 Elo+
Party 3
Ra
Ra
Higgster3900
Ra
Level 50
God Stats
4W - 4L
1,500 SR
Queue Stats
167W - 147L
1,489 Elo+
Party 3
Cthulhu
Cthulhu
Murky283
Cthulhu
Level 29
God Stats
8W - 6L
1,541 SR
Queue Stats
52W - 42L
1,388 Elo+
Party 3
Thor
Thor
RamboKeisari
Thor
Level 46
God Stats
8W - 14L
1,182 SR
Queue Stats
65W - 75L
1,421 Elo+
Solo
Team Averages
Level 59
1,449 SR
1,452 Elo+

VS

Team Averages
Level 37
1,504 SR
1,323 Elo+
Ares
Ares
GriazniySanches
Ares
Level 32
God Stats
7W - 5L
1,500 SR
Queue Stats
128W - 137L
1,098 Elo+
Solo
Chiron
Chiron
I_L_M_V_E_
Chiron
Level 28
God Stats
1W - 4L
1,499 SR
Queue Stats
67W - 105L
1,261 Elo+
Party 2
Cliodhna
Cliodhna
Urklex
Cliodhna
Level 49
God Stats
62W - 37L
1,563 SR
Queue Stats
448W - 466L
1,431 Elo+
Party 1
Scylla
Scylla
VyPeZz
Scylla
Level 44
God Stats
1W - 3L
1,715 SR
Queue Stats
138W - 149L
1,409 Elo+
Party 2
Mulan
Mulan
cavixズ
Mulan
Level 31
God Stats
4W - 4L
1,243 SR
Queue Stats
312W - 326L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
9 / 2 / 4
11,630
612
11,762
9,845
4,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
18
13 / 5 / 2
11,381
599
17,154
15,152
5,404
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
1 / 3 / 4
10,178
536
4,603
10,647
3,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cthulhu
Murky283
Cthulhu
14
1 / 2 / 11
9,450
497
7,106
13,801
14,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
2 / 4 / 7
9,903
521
4,686
14,089
4,185
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 2
9,113
480
11,269
20,041
17,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chiron
I_L_M_V_E_
Chiron
13
0 / 7 / 3
8,147
429
5,401
14,654
3,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Urklex
Cliodhna
18
8 / 2 / 0
11,092
584
15,303
12,997
4,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Scylla
VyPeZz
Scylla
16
4 / 5 / 0
9,272
488
7,397
11,290
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
cavixズ
Mulan
5
0 / 5 / 0
5,675
299
1,379
4,262
1,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
26
Kills
16
16
Deaths
26
28
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
9
2
4
5.5
L
4
7
2
0.71
W
Medusa
13
5
2
2.8
W
1
3
4
1
L
Chiron
I_L_M_V_E_
Chiron
0
7
3
0.21
W
Cthulhu
Murky283
Cthulhu
1
2
11
3.25
W
2
4
7
1.38
L
Cliodhna
Urklex
Cliodhna
8
2
0
4
L
Scylla
VyPeZz
Scylla
4
5
0
0.8
L
Mulan
cavixズ
Mulan
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,311
Damage
40,749
63,534
Taken
63,244
31,755
Mitigated
31,351
18,944
Healing
13,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,762
4,657
0
2,445
9,845
4,050
218
440
9,332
67,962
8,696
L
11,269
428
191
2,658
20,041
17,446
750
5,924
14,117
45,537
0
W
Medusa
17,154
9,258
0
6,673
15,152
5,404
264
5,753
9,399
0
90,040
W
4,603
474
674
2,699
10,647
3,599
288
4,436
6,211
68,005
0
L
Chiron
I_L_M_V_E_
Chiron
5,401
1,117
681
3,181
14,654
3,584
0
5,012
9,641
0
48,103
W
Cthulhu
Murky283
Cthulhu
7,106
487
384
1,689
13,801
14,517
0
6,687
7,114
22,822
0
W
4,686
709
0
4,380
14,089
4,185
1,137
1,350
12,713
0
56,410
L
Cliodhna
Urklex
Cliodhna
15,303
1,981
0
4,124
12,997
4,915
1,232
4,781
8,216
0
85,615
L
Scylla
VyPeZz
Scylla
7,397
1,266
0
2,324
11,290
3,464
441
4,607
6,683
54,749
0
L
Mulan
cavixズ
Mulan
1,379
436
0
381
4,262
1,942
0
2,167
2,095
0
5,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,542
Gold Earned
43,299
532
Minions Killed
393
0
Camps Cleared
0
1,866,832
Distance Traveled
1,466,921
33
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,630
612
117
6
0
362,922
3
L
Ares
9,113
480
62
3
0
312,970
0
W
Medusa
11,381
599
146
8
0
353,268
2
W
Ra
10,178
536
145
8
0
370,066
11
L
Chiron
8,147
429
89
5
0
348,525
0
W
Cthulhu
9,450
497
19
1
0
394,736
15
W
Thor
9,903
521
105
6
0
385,840
2
L
Cliodhna
11,092
584
136
7
0
403,697
1
L
Scylla
9,272
488
95
5
0
309,211
5
L
Mulan
5,675
299
11
1
0
92,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role