Player Matchup

Zeus
Zeus
EuGostoDeBalões
Zeus
Level 32
God Stats
2W - 1L
1,087 SR
Queue Stats
55W - 45L
1,553 Elo+
Solo
Persephone
Persephone
Mirawere
Persephone
Level 82
God Stats
2W - 2L
1,648 SR
Queue Stats
23W - 15L
1,635 Elo+
Party 1
Sylvanus
Sylvanus
Thunder_King1917
Sylvanus
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 126L
1,559 Elo+
Solo
Charybdis
Charybdis
mateuszek20030
Charybdis
Level 66
God Stats
4W - 1L
1,720 SR
Queue Stats
21W - 13L
1,635 Elo+
Party 1
Nemesis
Nemesis
miuosh568
Nemesis
Level 107
God Stats
7W - 10L
1,419 SR
Queue Stats
8W - 10L
1,516 Elo+
Solo
Team Averages
Level 83
1,475 SR
1,580 Elo+

VS

Team Averages
Level 61
1,416 SR
1,499 Elo+
Osiris
Osiris
AdamTehMong
Osiris
Level 130
God Stats
0W - 3L
1,255 SR
Queue Stats
81W - 69L
1,581 Elo+
Party 2
Ra
Ra
CommanderHooRa
Ra
Level 6
God Stats
0W - 3L
1,209 SR
Queue Stats
13W - 15L
1,494 Elo+
Party 2
Serqet
Serqet
Jinx9149
Serqet
Level 127
God Stats
1W - 2L
1,754 SR
Queue Stats
51W - 62L
1,480 Elo+
Solo
Poseidon
Poseidon
SuchAChallenge
Poseidon
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 34L
1,571 Elo+
Party 2
Neith
Neith
adamJUK
Neith
Level 17
God Stats
0W - 2L
1,361 SR
Queue Stats
0W - 2L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 10
12,634
902
31,070
10,707
5,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
Mirawere
Persephone
18
4 / 1 / 7
11,233
802
8,040
10,142
3,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 2 / 18
10,906
779
5,579
17,350
25,362
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
mateuszek20030
Charybdis
19
9 / 4 / 11
12,029
859
22,673
14,945
6,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
miuosh568
Nemesis
17
4 / 2 / 9
11,125
795
6,292
11,531
7,400
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
17
3 / 6 / 7
11,124
795
15,419
22,881
21,904
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
4 / 7 / 3
9,848
703
7,007
15,510
4,118
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
Jinx9149
Serqet
16
2 / 8 / 5
9,650
689
7,809
15,722
4,190
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poseidon
15
1 / 9 / 5
8,955
640
8,345
15,596
2,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
adamJUK
Neith
16
2 / 4 / 4
9,334
667
6,805
15,255
3,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
34
Kills
12
12
Deaths
34
55
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Osiris
3
6
7
1.08
L
4
7
3
0.79
W
15
3
10
6.67
L
Serqet
Jinx9149
Serqet
2
8
5
0.56
W
Persephone
Mirawere
Persephone
4
1
7
7.5
L
Poseidon
1
9
5
0.39
W
2
2
18
5.5
L
Neith
adamJUK
Neith
2
4
4
1
W
Charybdis
mateuszek20030
Charybdis
9
4
11
3.63
W
Nemesis
miuosh568
Nemesis
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,654
Damage
45,385
64,675
Taken
84,964
48,403
Mitigated
37,106
21,903
Healing
12,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
15,419
5,120
446
1,052
22,881
21,904
0
12,140
10,345
0
36,965
L
7,007
816
2,120
3,113
15,510
4,118
0
5,843
9,590
23,843
0
W
31,070
2,944
219
1,708
10,707
5,481
3,330
2,220
8,361
64,297
0
L
Serqet
Jinx9149
Serqet
7,809
596
0
487
15,722
4,190
0
9,842
5,792
0
23,680
W
Persephone
Mirawere
Persephone
8,040
288
699
2,043
10,142
3,649
964
1,442
8,579
48,984
0
L
Poseidon
8,345
707
0
0
15,596
2,977
0
7,807
7,655
21,698
0
W
5,579
1,271
3,125
5,809
17,350
25,362
1,213
5,112
11,850
19,256
3,267
L
Neith
adamJUK
Neith
6,805
1,474
0
5,617
15,255
3,917
0
7,969
7,199
0
31,568
W
Charybdis
mateuszek20030
Charybdis
22,673
11,213
0
4,096
14,945
6,511
2,524
5,424
9,297
0
50,964
W
Nemesis
miuosh568
Nemesis
6,292
1,932
0
4,204
11,531
7,400
1,062
1,154
10,025
0
36,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,927
Gold Earned
48,911
287
Minions Killed
205
0
Camps Cleared
0
1,392,261
Distance Traveled
1,292,960
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,124
795
48
3
0
285,676
2
L
Ra
9,848
703
31
2
0
242,300
0
W
Zeus
12,634
902
74
5
0
253,243
1
L
Serqet
9,650
689
38
3
0
262,189
1
W
Persephone
11,233
802
78
6
0
291,454
2
L
Poseidon
8,955
640
36
3
0
234,005
3
W
Sylvanus
10,906
779
33
2
0
241,842
0
L
Neith
9,334
667
52
4
0
268,790
7
W
Charybdis
12,029
859
55
4
0
267,074
0
W
Nemesis
11,125
795
47
3
0
338,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role