Player Matchup

Artio
Artio
Arbanchik
Artio
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 57L
1,607 Elo+
Solo
Charybdis
Charybdis
Meighan
Charybdis
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
251W - 259L
1,458 Elo+
Solo
He Bo
He Bo
andrels2003
He Bo
Level 56
God Stats
1W - 3L
1,106 SR
Queue Stats
23W - 20L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
bajsbajsbajs
Morgan Le Fay
Level 98
God Stats
1W - 3L
1,335 SR
Queue Stats
35W - 35L
1,479 Elo+
Party 1
Sun Wukong
Sun Wukong
thesvinto
Sun Wukong
Level 125
God Stats
4W - 4L
1,664 SR
Queue Stats
60W - 56L
1,488 Elo+
Party 1
Team Averages
Level 117
1,421 SR
1,511 Elo+

VS

Team Averages
Level 97
1,580 SR
1,418 Elo+
Neith
Neith
AndreaFiDo22
Neith
Level 76
God Stats
4W - 3L
1,564 SR
Queue Stats
14W - 18L
1,393 Elo+
Party 2
Vamana
Vamana
Andrej0ne
Vamana
Level 154
God Stats
2W - 0L
1,710 SR
Queue Stats
109W - 93L
1,472 Elo+
Solo
Eset
Eset
AngelesITA
Eset
Level 124
God Stats
3W - 2L
1,503 SR
Queue Stats
35W - 39L
1,404 Elo+
Solo
Shiva
Shiva
ManzanitaManzano
Shiva
Level 69
God Stats
3W - 0L
1,565 SR
Queue Stats
76W - 116L
1,486 Elo+
Party 2
Cernunnos
Cernunnos
xArt3miz
Cernunnos
Level 63
God Stats
2W - 1L
1,557 SR
Queue Stats
8W - 17L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Arbanchik
Artio
18
5 / 6 / 14
11,459
819
10,088
24,272
27,643
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
Meighan
Charybdis
17
2 / 2 / 6
10,224
730
6,654
13,170
4,647
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
2 / 6 / 11
10,311
737
13,775
15,589
6,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Morgan Le Fay
bajsbajsbajs
Morgan Le Fay
19
8 / 4 / 10
11,778
841
24,179
14,531
7,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
thesvinto
Sun Wukong
18
5 / 4 / 7
10,954
782
11,372
18,674
11,352
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 11
10,530
752
8,577
8,556
2,790
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
Andrej0ne
Vamana
20
12 / 4 / 4
13,428
959
19,931
30,437
30,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 6 / 3
10,012
715
10,553
10,798
3,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 7 / 12
11,522
823
17,489
24,136
19,041
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
xArt3miz
Cernunnos
17
2 / 3 / 16
10,670
762
14,433
12,805
4,463
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
68
22
Kills
22
22
Deaths
22
48
Assists
46
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
Vamana
Andrej0ne
Vamana
12
4
4
3.5
W
1
6
3
0.42
L
Artio
Arbanchik
Artio
5
6
14
2
W
5
7
12
1.57
L
Charybdis
Meighan
Charybdis
2
2
6
2.5
L
2
6
11
1.25
L
Morgan Le Fay
bajsbajsbajs
Morgan Le Fay
8
4
10
3.25
L
Sun Wukong
thesvinto
Sun Wukong
5
4
7
2.13
W
Cernunnos
xArt3miz
Cernunnos
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,068
Damage
70,983
86,236
Taken
86,732
57,762
Mitigated
60,075
16,542
Healing
28,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,577
1,982
0
1,026
8,556
2,790
2,620
6,434
1,834
0
29,732
W
Vamana
Andrej0ne
Vamana
19,931
10,263
2,410
10,655
30,437
30,566
1,160
11,278
18,993
105
63,859
W
10,553
96
1,030
1,916
10,798
3,215
1,289
6,801
3,675
36,089
0
L
Artio
Arbanchik
Artio
10,088
426
2,194
4,567
24,272
27,643
522
3,020
21,252
21,228
0
W
17,489
2,258
272
8,632
24,136
19,041
399
13,786
10,112
0
40,153
L
Charybdis
Meighan
Charybdis
6,654
1,964
0
697
13,170
4,647
3,723
1,397
11,773
0
29,173
L
13,775
491
394
1,147
15,589
6,996
392
1,737
13,852
38,484
0
L
Morgan Le Fay
bajsbajsbajs
Morgan Le Fay
24,179
1,029
365
1,472
14,531
7,124
756
1,578
12,953
51,933
0
L
Sun Wukong
thesvinto
Sun Wukong
11,372
1,256
598
5,108
18,674
11,352
1,333
2,926
15,748
0
32,899
W
Cernunnos
xArt3miz
Cernunnos
14,433
5,039
325
2,171
12,805
4,463
2,294
8,385
4,076
0
29,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,726
Gold Earned
56,162
227
Minions Killed
267
0
Camps Cleared
0
1,346,835
Distance Traveled
1,374,938
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,530
752
49
4
0
270,985
0
W
Vamana
13,428
959
84
6
0
288,911
3
W
Eset
10,012
715
61
4
0
249,139
3
L
Artio
11,459
819
23
2
0
268,538
6
W
Shiva
11,522
823
41
3
0
283,390
1
L
Charybdis
10,224
730
50
4
0
262,925
2
L
He Bo
10,311
737
45
3
0
267,176
1
L
Morgan Le Fay
11,778
841
69
5
0
251,071
0
L
Sun Wukong
10,954
782
40
3
0
297,125
1
W
Cernunnos
10,670
762
32
2
0
282,513
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role