Player Matchup

Nike
Nike
Flipppad
Nike
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 81L
1,517 Elo+
Party 1
Ymir
Ymir
Krise_e
Ymir
Level 49
God Stats
18W - 14L
1,800 SR
Queue Stats
21W - 18L
1,584 Elo+
Party 1
Artemis
Artemis
Mardarns
Artemis
Level 28
God Stats
5W - 13L
1,646 SR
Queue Stats
10W - 18L
1,548 Elo+
Party 1
Gilgamesh
Gilgamesh
bonyklas
Gilgamesh
Level 89
God Stats
3W - 3L
1,420 SR
Queue Stats
64W - 74L
1,437 Elo+
Party 1
Ra
Ra
faustino1337
Ra
Level 67
God Stats
13W - 15L
1,786 SR
Queue Stats
22W - 27L
1,542 Elo+
Party 1
Team Averages
Level 64
1,631 SR
1,526 Elo+

VS

Team Averages
Level 59
1,574 SR
1,453 Elo+
Chiron
Chiron
Alex_Atouba
Chiron
Level 40
God Stats
12W - 18L
1,596 SR
Queue Stats
16W - 22L
1,491 Elo+
Party 2
Poseidon
Poseidon
Onkel-Benz90
Poseidon
Level 64
God Stats
14W - 15L
1,581 SR
Queue Stats
22W - 25L
1,525 Elo+
Party 2
Pele
Pele
i-UnkuT-i-92-i
Pele
Level 42
God Stats
9W - 7L
1,521 SR
Queue Stats
23W - 30L
1,333 Elo+
Solo
Cthulhu
Cthulhu
quiddche
Cthulhu
Level 85
God Stats
4W - 8L
1,451 SR
Queue Stats
132W - 153L
1,396 Elo+
Party 2
Shiva
Shiva
zxXRafikiXxz
Shiva
Level 62
God Stats
2W - 2L
1,719 SR
Queue Stats
42W - 49L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
15
4 / 3 / 5
9,392
470
6,891
14,121
13,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ymir
Krise_e
Ymir
14
4 / 3 / 7
9,514
476
5,113
15,479
14,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
Mardarns
Artemis
17
3 / 3 / 4
10,218
511
10,650
11,010
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
bonyklas
Gilgamesh
14
2 / 3 / 7
8,621
431
9,063
18,250
7,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

16
5 / 2 / 3
10,184
509
7,088
11,571
4,845
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
16
3 / 3 / 4
9,766
488
7,294
11,747
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poseidon
Onkel-Benz90
Poseidon
16
4 / 2 / 1
10,249
512
7,161
6,143
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 6 / 3
9,331
467
13,852
17,178
5,176
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cthulhu
quiddche
Cthulhu
7
0 / 3 / 1
6,724
336
1,597
7,224
1,854
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
4 / 4 / 4
9,933
497
15,719
14,709
16,979
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
18
Kills
14
14
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Chiron
3
3
4
1.67
W
Nike
4
3
5
2.17
W
Ymir
Krise_e
Ymir
4
3
7
2.5
W
Artemis
Mardarns
Artemis
3
3
4
1.67
L
Poseidon
Onkel-Benz90
Poseidon
4
2
1
2.25
W
Gilgamesh
bonyklas
Gilgamesh
2
3
7
1.83
W
5
2
3
3.25
L
3
6
3
0.75
L
Cthulhu
quiddche
Cthulhu
0
3
1
0.17
L
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,805
Damage
45,623
70,431
Taken
57,001
44,727
Mitigated
28,862
22,649
Healing
19,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
7,294
2,049
332
4,940
11,747
3,296
990
2,001
9,746
0
57,642
W
Nike
6,891
1,413
382
1,564
14,121
13,941
290
1,400
12,587
0
44,520
W
Ymir
Krise_e
Ymir
5,113
1,061
312
3,505
15,479
14,546
334
3,900
11,433
24,775
0
W
Artemis
Mardarns
Artemis
10,650
6,522
0
4,105
11,010
4,125
860
933
10,077
0
81,225
L
Poseidon
Onkel-Benz90
Poseidon
7,161
928
51
1,273
6,143
1,557
490
1,700
4,443
66,711
0
W
Gilgamesh
bonyklas
Gilgamesh
9,063
4,265
0
5,191
18,250
7,270
0
919
17,329
0
54,640
W
7,088
272
1,359
6,231
11,571
4,845
36
1,931
9,508
67,210
0
L
13,852
4,306
0
8,076
17,178
5,176
1,272
3,004
14,174
89
63,838
L
Cthulhu
quiddche
Cthulhu
1,597
294
645
1,454
7,224
1,854
0
1,799
5,425
9,498
0
L
15,719
2,613
0
2,440
14,709
16,979
0
3,697
11,012
0
64,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,929
Gold Earned
46,003
441
Minions Killed
451
0
Camps Cleared
0
1,852,407
Distance Traveled
1,560,678
33
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,766
488
109
5
0
368,601
5
W
Nike
9,392
470
84
4
0
385,679
4
W
Ymir
9,514
476
33
2
0
353,714
6
W
Artemis
10,218
511
124
6
0
364,559
5
L
Poseidon
10,249
512
141
7
0
401,433
0
W
Gilgamesh
8,621
431
79
4
0
387,745
12
W
Ra
10,184
509
121
6
0
360,710
6
L
Pele
9,331
467
91
5
0
292,355
1
L
Cthulhu
6,724
336
15
1
0
124,801
3
L
Shiva
9,933
497
95
5
0
373,488
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role