Player Matchup

Ullr
Ullr
JayKweli
Ullr
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,762 Elo+
Party 1
Janus
Janus
Jheezzus
Janus
Level 148
God Stats
3W - 0L
1,268 SR
Queue Stats
15W - 7L
1,708 Elo+
Party 1
Thanatos
Thanatos
Kingshakka
Thanatos
Level 14
God Stats
4W - 0L
1,732 SR
Queue Stats
35W - 11L
1,794 Elo+
Party 1
Bacchus
Bacchus
Pr1y35h_94
Bacchus
Level 127
God Stats
1W - 0L
1,715 SR
Queue Stats
23W - 7L
1,842 Elo+
Party 1
Hercules
Hercules
xl01-UniTed
Hercules
Level 140
God Stats
1W - 0L
1,481 SR
Queue Stats
26W - 7L
1,964 Elo+
Party 1
Team Averages
Level 111
1,539 SR
1,814 Elo+

VS

Team Averages
Level 46
1,400 SR
1,431 Elo+
Shiva
Shiva
HushRed
Shiva
Level 118
God Stats
0W - 3L
1,266 SR
Queue Stats
37W - 64L
1,436 Elo+
Party 2
Charybdis
Charybdis
KEINE_AHNUNNNNG
Charybdis
Level 56
God Stats
3W - 5L
1,522 SR
Queue Stats
62W - 68L
1,456 Elo+
Solo
Ares
Ares
iStayLifted2
Ares
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Tiamat
Tiamat
laurad125
Tiamat
Level 18
God Stats
19W - 41L
1,320 SR
Queue Stats
25W - 48L
1,413 Elo+
Party 2
Ullr
Ullr
xxCzopossxx
Ullr
Level 36
God Stats
1W - 3L
1,392 SR
Queue Stats
87W - 115L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
18
7 / 0 / 25
12,329
1,370
14,977
4,752
1,962
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Jheezzus
Janus
18
11 / 1 / 24
12,329
1,370
32,833
9,798
3,476
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
Kingshakka
Thanatos
18
14 / 1 / 13
12,165
1,352
14,494
10,072
4,350
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Pr1y35h_94
Bacchus
18
3 / 0 / 31
11,466
1,274
12,379
9,928
14,312
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
xl01-UniTed
Hercules
18
11 / 1 / 22
11,902
1,322
15,717
19,849
17,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

344

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
HushRed
Shiva
14
2 / 8 / 0
10,180
1,131
10,651
21,011
15,840
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charybdis
KEINE_AHNUNNNNG
Charybdis
15
1 / 7 / 2
10,085
1,121
13,103
14,721
4,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 10 / 1
9,769
1,085
5,750
20,921
20,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
laurad125
Tiamat
14
0 / 10 / 2
9,229
1,025
9,983
18,399
8,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 11 / 2
9,322
1,036
7,914
19,271
5,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

161
Kill Participation
10
46
Kills
3
3
Deaths
46
115
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Shiva
HushRed
Shiva
2
8
0
0.25
W
Ullr
7
0
25
19.5
W
Janus
Jheezzus
Janus
11
1
24
23
L
Charybdis
KEINE_AHNUNNNNG
Charybdis
1
7
2
0.29
W
Thanatos
Kingshakka
Thanatos
14
1
13
20.5
W
Bacchus
Pr1y35h_94
Bacchus
3
0
31
18.5
L
0
10
1
0.05
L
Tiamat
laurad125
Tiamat
0
10
2
0.1
W
Hercules
xl01-UniTed
Hercules
11
1
22
22
L
0
11
2
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,400
Damage
47,401
54,399
Taken
94,323
41,103
Mitigated
55,353
21,951
Healing
5,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
HushRed
Shiva
10,651
1,456
314
566
21,011
15,840
0
9,429
11,408
0
21,839
W
Ullr
14,977
7,166
0
1,958
4,752
1,962
0
1,780
2,972
0
44,081
W
Janus
Jheezzus
Janus
32,833
4,064
482
2,566
9,798
3,476
0
1,850
7,948
54,205
0
L
Charybdis
KEINE_AHNUNNNNG
Charybdis
13,103
5,906
96
1,706
14,721
4,659
0
10,299
4,320
0
34,529
W
Thanatos
Kingshakka
Thanatos
14,494
5,701
0
6,668
10,072
4,350
0
2,587
7,485
0
18,320
W
Bacchus
Pr1y35h_94
Bacchus
12,379
852
0
0
9,928
14,312
0
2,043
7,885
21,092
0
L
5,750
862
0
620
20,921
20,760
0
7,685
12,963
11,055
0
L
Tiamat
laurad125
Tiamat
9,983
1,077
122
847
18,399
8,459
0
8,747
9,418
21,517
0
W
Hercules
xl01-UniTed
Hercules
15,717
6,760
1,094
9,183
19,849
17,003
0
7,473
12,376
0
19,581
L
7,914
7,284
0
906
19,271
5,635
0
9,052
10,113
0
17,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,191
Gold Earned
48,585
166
Minions Killed
128
9
Camps Cleared
4
940,492
Distance Traveled
786,021
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
10,180
1,131
21
2
0
169,100
0
W
Ullr
12,329
1,370
75
8
4
178,547
0
W
Janus
12,329
1,370
68
8
1
176,755
1
L
Charybdis
10,085
1,121
54
6
3
163,960
0
W
Thanatos
12,165
1,352
7
1
2
186,557
0
W
Bacchus
11,466
1,274
12
1
1
208,187
0
L
Ares
9,769
1,085
11
1
0
167,614
3
L
Tiamat
9,229
1,025
22
2
1
155,457
0
W
Hercules
11,902
1,322
4
0
1
190,446
1
L
Ullr
9,322
1,036
20
2
0
129,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role