Player Matchup

Artemis
Artemis
 
Artemis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Ghostcharlie
Atlas
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,593 Elo+
Solo
Raijin
Raijin
PrinceFortune
Raijin
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,530 Elo+
Solo
Freya
Freya
Zuxtarrra
Freya
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 43L
1,324 Elo+
Party 2
The Morrigan
The Morrigan
spitfirelouis56
The Morrigan
Level 121
God Stats
1W - 2L
1,383 SR
Queue Stats
45W - 31L
1,449 Elo+
Solo
Team Averages
Level 82
1,477 SR
1,479 Elo+

VS

Team Averages
Level 96
1,502 SR
1,435 Elo+
Mulan
Mulan
 
Mulan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Beldorion
Raijin
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
81W - 94L
1,437 Elo+
Party 1
Ymir
Ymir
Colonel-V2
Ymir
Level 104
God Stats
5W - 4L
1,512 SR
Queue Stats
189W - 208L
1,455 Elo+
Solo
Rama
Rama
KICKURRINGO
Rama
Level 48
God Stats
1W - 5L
1,500 SR
Queue Stats
127W - 155L
1,359 Elo+
Solo
Izanami
Izanami
guigui75010
Izanami
Level 116
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 101L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
6 / 6 / 3
10,013
910
12,426
11,287
5,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 4 / 5
8,222
747
9,539
14,085
18,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
3 / 7 / 5
8,609
783
6,421
10,109
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Freya
Zuxtarrra
Freya
11
1 / 8 / 3
7,200
655
3,032
9,904
3,415
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

The Morrigan
spitfirelouis56
The Morrigan
14
2 / 7 / 4
8,180
744
5,515
8,689
4,085
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
8 / 3 / 18
10,130
921
8,491
16,613
13,224
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Raijin
Beldorion
Raijin
18
11 / 3 / 18
10,534
958
19,156
7,589
3,276
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
1 / 2 / 29
9,733
885
6,915
14,553
13,193
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

15
9 / 3 / 10
10,099
918
7,305
7,407
2,696
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
guigui75010
Izanami
16
3 / 2 / 23
9,754
887
8,867
6,903
2,682
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
130
12
Kills
32
32
Deaths
13
20
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
6
6
3
1.25
W
Mulan
 
Mulan
8
3
18
5.67
W
Raijin
Beldorion
Raijin
11
3
18
6.67
W
1
2
29
7.75
L
0
4
5
0.63
W
9
3
10
4.67
L
3
7
5
0.79
L
Freya
Zuxtarrra
Freya
1
8
3
0.31
W
Izanami
guigui75010
Izanami
3
2
23
7.25
L
The Morrigan
spitfirelouis56
The Morrigan
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,933
Damage
50,734
54,074
Taken
53,065
35,148
Mitigated
35,071
7,124
Healing
21,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
12,426
5,619
0
1,738
11,287
5,179
0
3,983
7,304
0
21,557
W
Mulan
 
Mulan
8,491
859
796
4,027
16,613
13,224
17
3,876
12,417
0
15,827
W
Raijin
Beldorion
Raijin
19,156
964
1,594
627
7,589
3,276
528
4,516
2,960
39,882
0
W
6,915
442
3,248
4,193
14,553
13,193
93
6,708
7,574
18,403
0
L
9,539
2,728
733
1,811
14,085
18,390
0
5,919
8,166
21,516
0
W
7,305
4,514
2,740
1,499
7,407
2,696
2,661
3,511
3,846
0
22,997
L
6,421
800
629
555
10,109
4,079
0
5,208
4,901
11,461
0
L
Freya
Zuxtarrra
Freya
3,032
911
0
847
9,904
3,415
0
6,555
3,349
5,572
0
W
Izanami
guigui75010
Izanami
8,867
6,208
1,269
1,464
6,903
2,682
1,123
4,063
2,658
0
20,909
L
The Morrigan
spitfirelouis56
The Morrigan
5,515
1,558
417
394
8,689
4,085
0
4,406
4,265
16,892
897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,224
Gold Earned
50,250
100
Minions Killed
132
0
Camps Cleared
0
879,489
Distance Traveled
990,344
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,013
910
34
3
0
167,835
0
W
Mulan
10,130
921
8
1
0
206,862
2
W
Raijin
10,534
958
34
3
0
197,703
1
W
Ymir
9,733
885
24
2
0
206,593
1
L
Atlas
8,222
747
24
2
0
199,257
0
W
Rama
10,099
918
37
3
0
166,898
0
L
Raijin
8,609
783
12
1
0
176,185
0
L
Freya
7,200
655
5
0
0
179,099
0
W
Izanami
9,754
887
29
3
0
212,288
4
L
The Morrigan
8,180
744
25
2
0
157,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role