Player Matchup

Sun Wukong
Sun Wukong
DontMessWitJo-_-
Sun Wukong
Level 96
God Stats
8W - 6L
1,520 SR
Queue Stats
49W - 52L
1,548 Elo+
Party 2
Hercules
Hercules
JoBros999
Hercules
Level 139
God Stats
2W - 0L
1,773 SR
Queue Stats
305W - 325L
1,609 Elo+
Party 2
Vulcan
Vulcan
JonnyCakesss
Vulcan
Level 129
God Stats
11W - 19L
1,500 SR
Queue Stats
223W - 214L
1,648 Elo+
Party 2
Team Averages
Level 121
1,598 SR
1,601 Elo+

VS

Team Averages
Level 74
1,437 SR
1,278 Elo+
Zeus
Zeus
ZerberusInferno
Zeus
Level 92
God Stats
0W - 6L
1,256 SR
Queue Stats
3W - 12L
1,324 Elo+
Party 1
Sun Wukong
Sun Wukong
exilon2020
Sun Wukong
Level 27
God Stats
0W - 3L
1,703 SR
Queue Stats
1W - 5L
1,188 Elo+
Party 1
Cernunnos
Cernunnos
javlusa18
Cernunnos
Level 102
God Stats
0W - 2L
1,352 SR
Queue Stats
2W - 7L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DontMessWitJo-_-
Sun Wukong
16
7 / 5 / 10
11,507
767
14,268
14,822
7,222
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
JoBros999
Hercules
17
5 / 0 / 11
11,466
764
11,762
19,092
18,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
16
7 / 4 / 9
11,619
775
18,555
10,535
4,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 7 / 2
10,890
726
11,009
14,226
4,141
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
exilon2020
Sun Wukong
14
0 / 3 / 6
9,274
618
5,964
16,578
12,801
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cernunnos
javlusa18
Cernunnos
13
2 / 9 / 4
9,451
630
6,114
18,608
5,864
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
20
19
Kills
8
9
Deaths
19
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DontMessWitJo-_-
Sun Wukong
7
5
10
2.4
W
Hercules
JoBros999
Hercules
5
0
11
10.5
W
Vulcan
7
4
9
2.88
L
6
7
2
1
L
Sun Wukong
exilon2020
Sun Wukong
0
3
6
1
L
Cernunnos
javlusa18
Cernunnos
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,585
Damage
23,087
44,449
Taken
49,412
30,370
Mitigated
22,806
11,844
Healing
4,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DontMessWitJo-_-
Sun Wukong
14,268
4,369
0
2,349
14,822
7,222
246
3,530
10,240
0
40,057
W
Hercules
JoBros999
Hercules
11,762
3,324
0
7,151
19,092
18,493
524
3,951
15,141
958
37,650
W
Vulcan
18,555
8,616
0
2,344
10,535
4,655
907
4,398
6,137
53,626
0
L
11,009
493
142
2,433
14,226
4,141
0
7,927
6,299
42,950
0
L
Sun Wukong
exilon2020
Sun Wukong
5,964
932
0
463
16,578
12,801
0
5,003
11,575
0
28,101
L
Cernunnos
javlusa18
Cernunnos
6,114
2,988
0
1,699
18,608
5,864
0
5,939
12,669
0
19,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,592
Gold Earned
29,615
171
Minions Killed
138
11
Camps Cleared
1
912,398
Distance Traveled
716,435
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,507
767
52
3
3
295,079
0
W
Hercules
11,466
764
56
4
2
329,700
0
W
Vulcan
11,619
775
63
4
6
287,619
7
L
Zeus
10,890
726
66
4
1
226,261
3
L
Sun Wukong
9,274
618
38
3
0
275,604
1
L
Cernunnos
9,451
630
34
2
0
214,570
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role