Player Matchup

Athena
Athena
Gold V
 
Athena
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
Minixcet
Janus
Gold II
Level 128
God Stats
8W - 10L
1,795 SR
Queue Stats
216W - 233L
1,620 MMR
Solo
Medusa
Medusa
Gold II
RuimComSorte
Medusa
Gold II
Level 141
God Stats
11W - 10L
1,549 SR
Queue Stats
196W - 200L
1,639 MMR
Party 1
Artio
Artio
Platinum IV
Xev1aN
Artio
Platinum IV
Level 160
God Stats
13W - 11L
1,770 SR
Queue Stats
403W - 409L
1,677 MMR
Solo
Pele
Pele
Gold I
zSnowy
Pele
Gold I
Level 159
God Stats
22W - 13L
1,575 SR
Queue Stats
481W - 471L
1,654 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 147
1,638 SR
1,618 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 133
1,496 SR
1,573 MMR
Anhur
Anhur
Gold I
 
Anhur
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Platinum IV
 
Nu Wa
Platinum IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver III
Jaeegger
Ymir
Silver III
Level 107
God Stats
3W - 5L
1,303 SR
Queue Stats
99W - 103L
1,528 MMR
Solo
Susano
Susano
Platinum V
Matuteee17
Susano
Platinum V
Level 142
God Stats
2W - 2L
1,889 SR
Queue Stats
93W - 80L
1,656 MMR
Solo
Tyr
Tyr
Gold I
Vauez
Tyr
Gold I
Level 125
God Stats
0W - 3L
1,287 SR
Queue Stats
10W - 10L
1,680 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
5 / 1 / 13
9,820
578
7,899
15,762
15,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
Minixcet
Janus
16
4 / 3 / 5
9,860
580
9,509
10,753
4,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
18
2 / 2 / 4
10,971
645
9,792
12,507
4,307
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Artio
Xev1aN
Artio
16
5 / 1 / 14
10,334
608
14,306
17,438
22,961
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
zSnowy
Pele
17
11 / 5 / 8
11,079
652
15,081
18,377
7,523
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bans
MulanThothBastetLoki

VS

Bans
GebHorusApolloCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 4 / 0
9,350
550
7,527
11,706
3,355
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
 
Nu Wa
12
1 / 5 / 7
8,320
489
11,342
9,010
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
10
2 / 6 / 6
7,437
437
7,843
17,141
14,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Matuteee17
Susano
13
4 / 6 / 2
8,513
501
10,387
15,501
4,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tyr
Vauez
Tyr
13
1 / 6 / 2
8,189
482
9,026
18,778
13,059
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
28
27
Kills
11
12
Deaths
27
44
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
5
1
13
11.5
L
Anhur
 
Anhur
3
4
0
0.75
L
Nu Wa
 
Nu Wa
1
5
7
0.9
L
Ymir
2
6
6
0.83
L
Susano
Matuteee17
Susano
4
6
2
0.83
W
Janus
Minixcet
Janus
4
3
5
2.17
W
Medusa
2
2
4
2
L
Tyr
Vauez
Tyr
1
6
2
0.33
W
Artio
Xev1aN
Artio
5
1
14
12
W
Pele
zSnowy
Pele
11
5
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,587
Damage
46,125
74,837
Taken
72,136
54,028
Mitigated
39,198
28,098
Healing
17,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
7,899
2,559
635
2,567
15,762
15,236
765
4,833
10,929
27,767
0
L
Anhur
 
Anhur
7,527
2,838
0
4,720
11,706
3,355
708
951
10,755
0
75,483
L
Nu Wa
 
Nu Wa
11,342
2,310
0
746
9,010
2,935
9
4,005
5,005
55,440
0
L
Ymir
7,843
2,350
0
3,602
17,141
14,852
0
8,191
8,950
13,555
0
L
Susano
Matuteee17
Susano
10,387
3,245
0
2,891
15,501
4,997
0
7,917
7,584
0
56,357
W
Janus
Minixcet
Janus
9,509
1,295
0
1,907
10,753
4,001
1,598
3,963
6,790
77,211
0
W
Medusa
9,792
3,656
0
4,949
12,507
4,307
5,457
2,122
10,385
0
102,336
L
Tyr
Vauez
Tyr
9,026
764
0
5,961
18,778
13,059
0
10,650
8,128
0
41,239
W
Artio
Xev1aN
Artio
14,306
1,602
2,633
9,065
17,438
22,961
683
4,445
12,993
50,706
0
W
Pele
zSnowy
Pele
15,081
4,096
0
6,342
18,377
7,523
1,859
3,822
14,555
0
86,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,064
Gold Earned
41,809
538
Minions Killed
421
0
Camps Cleared
0
1,781,653
Distance Traveled
1,622,525
21
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,820
578
42
2
0
380,928
8
L
Anhur
9,350
550
130
8
0
299,454
10
L
Nu Wa
8,320
489
97
6
0
312,655
5
L
Ymir
7,437
437
14
1
0
319,002
7
L
Susano
8,513
501
107
6
0
347,053
2
W
Janus
9,860
580
128
8
0
356,507
6
W
Medusa
10,971
645
158
9
0
330,799
1
L
Tyr
8,189
482
73
4
0
344,361
4
W
Artio
10,334
608
86
5
0
344,141
5
W
Pele
11,079
652
124
7
0
369,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role