Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
ATH-ELlTE13
Hachiman
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 37L
1,558 Elo+
Solo
Khepri
Khepri
Creepêr
Khepri
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,583 Elo+
Solo
Mercury
Mercury
Gemini1218
Mercury
Level 101
God Stats
57W - 38L
1,670 SR
Queue Stats
171W - 153L
1,593 Elo+
Solo
Hera
Hera
OfficialTT1577
Hera
Level 67
God Stats
3W - 1L
1,797 SR
Queue Stats
46W - 58L
1,610 Elo+
Solo
Team Averages
Level 106
1,593 SR
1,569 Elo+

VS

Team Averages
Level 113
1,683 SR
1,516 Elo+
Tsukuyomi
Tsukuyomi
Javier_M_D
Tsukuyomi
Level 101
God Stats
36W - 25L
1,666 SR
Queue Stats
733W - 679L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
PsyKhO_ReDD
Gilgamesh
Level 115
God Stats
4W - 1L
1,875 SR
Queue Stats
104W - 100L
1,613 Elo+
Party 1
Izanami
Izanami
XdOnGoRx
Izanami
Level 160
God Stats
24W - 16L
1,709 SR
Queue Stats
846W - 878L
1,490 Elo+
Solo
Bellona
Bellona
mY_tV_too_BIG-_-
Bellona
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
216W - 191L
1,537 Elo+
Party 1
Sol
Sol
trse1234
Sol
Level 61
God Stats
6W - 5L
1,664 SR
Queue Stats
32W - 36L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
3 / 1 / 0
6,256
569
2,276
4,244
1,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
ATH-ELlTE13
Hachiman
9
1 / 1 / 3
5,387
490
5,902
6,226
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
Creepêr
Khepri
7
1 / 4 / 2
4,639
422
3,541
7,755
6,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Mercury
Gemini1218
Mercury
8
0 / 8 / 1
4,846
441
2,130
8,930
2,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
0 / 3 / 0
5,438
494
4,024
5,290
3,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Javier_M_D
Tsukuyomi
12
6 / 0 / 0
7,201
655
5,443
9,599
3,713
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
PsyKhO_ReDD
Gilgamesh
9
3 / 1 / 3
6,231
566
3,801
4,368
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mace

Mace

+10
Physical Power

Izanami
XdOnGoRx
Izanami
12
5 / 1 / 0
6,957
632
6,601
6,066
1,833
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 2 / 4
5,384
489
3,130
9,386
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
3 / 1 / 4
7,038
640
4,008
4,980
1,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
5
Kills
17
17
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
3
1
0
3
L
Hachiman
ATH-ELlTE13
Hachiman
1
1
3
2.5
L
Khepri
Creepêr
Khepri
1
4
2
0.5
L
Mercury
Gemini1218
Mercury
0
8
1
0.06
W
Tsukuyomi
Javier_M_D
Tsukuyomi
6
0
0
6
L
0
3
0
0
W
Gilgamesh
PsyKhO_ReDD
Gilgamesh
3
1
3
4.5
W
Izanami
XdOnGoRx
Izanami
5
1
0
5
W
0
2
4
1
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,873
Damage
22,983
32,445
Taken
34,399
14,794
Mitigated
14,428
9,042
Healing
11,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,276
222
154
1,612
4,244
1,288
0
1,008
3,236
34,116
0
L
Hachiman
ATH-ELlTE13
Hachiman
5,902
3,498
0
2,274
6,226
1,638
0
840
5,386
0
31,626
L
Khepri
Creepêr
Khepri
3,541
527
33
1,272
7,755
6,305
0
340
7,415
13,868
0
L
Mercury
Gemini1218
Mercury
2,130
922
0
1,500
8,930
2,437
0
1,491
7,439
0
17,491
W
Tsukuyomi
Javier_M_D
Tsukuyomi
5,443
1,179
0
2,130
9,599
3,713
25
3,852
5,385
0
33,068
L
4,024
1,026
0
2,197
5,290
3,126
0
0
5,290
27,031
0
W
Gilgamesh
PsyKhO_ReDD
Gilgamesh
3,801
1,408
0
1,814
4,368
1,837
0
811
3,505
0
26,913
W
Izanami
XdOnGoRx
Izanami
6,601
4,488
0
1,366
6,066
1,833
921
915
5,151
0
48,701
W
3,130
874
196
3,129
9,386
5,125
0
2,488
6,894
0
10,533
W
4,008
1,231
0
2,767
4,980
1,920
209
1,275
3,623
37,014
4,914

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,566
Gold Earned
32,811
263
Minions Killed
301
0
Camps Cleared
0
1,055,516
Distance Traveled
1,077,293
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,256
569
84
8
0
253,959
3
L
Hachiman
5,387
490
63
6
0
196,479
3
L
Khepri
4,639
422
12
1
0
212,490
6
L
Mercury
4,846
441
42
4
0
211,058
1
W
Tsukuyomi
7,201
655
66
6
0
245,110
3
L
Hera
5,438
494
62
6
0
181,530
2
W
Gilgamesh
6,231
566
48
4
0
224,111
2
W
Izanami
6,957
632
93
8
0
203,554
1
W
Bellona
5,384
489
16
1
0
204,700
2
W
Sol
7,038
640
78
7
0
199,818
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role