Player Matchup

Izanami
Izanami
Dannynorth16
Izanami
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 119L
1,429 Elo+
Solo
Nu Wa
Nu Wa
Insmut
Nu Wa
Level 105
God Stats
3W - 0L
1,710 SR
Queue Stats
5W - 5L
1,372 Elo+
Party 1
Sobek
Sobek
Jumeirah
Sobek
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,372 Elo+
Party 1
Team Averages
Level 92
1,570 SR
1,391 Elo+

VS

Team Averages
Level 48
1,434 SR
1,285 Elo+
Ares
Ares
 
Ares
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Darkus201
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,203 Elo+
Party 2
Izanami
Izanami
Tfern
Izanami
Level 36
God Stats
0W - 2L
1,303 SR
Queue Stats
3W - 22L
1,152 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Dannynorth16
Izanami
14
6 / 2 / 15
9,570
870
10,896
7,475
3,482
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Nu Wa
Insmut
Nu Wa
13
8 / 3 / 12
9,389
854
16,316
8,479
3,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
Jumeirah
Sobek
13
8 / 1 / 14
9,831
894
6,462
17,264
18,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
11
1 / 6 / 3
8,076
734
5,205
18,424
15,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

He Bo
Darkus201
He Bo
11
3 / 10 / 1
8,282
753
5,228
10,685
3,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Tfern
Izanami
12
2 / 6 / 3
8,015
729
12,579
12,476
4,610
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
13
22
Kills
6
6
Deaths
22
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
6
3
0.42
W
Izanami
Dannynorth16
Izanami
6
2
15
6.75
L
He Bo
Darkus201
He Bo
3
10
1
0.35
W
Nu Wa
Insmut
Nu Wa
8
3
12
4.67
W
Sobek
Jumeirah
Sobek
8
1
14
15
L
Izanami
Tfern
Izanami
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,674
Damage
23,012
33,218
Taken
41,585
25,750
Mitigated
23,511
10,657
Healing
2,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
5,205
441
0
1,059
18,424
15,573
0
8,578
9,846
19,461
0
W
Izanami
Dannynorth16
Izanami
10,896
7,346
0
2,501
7,475
3,482
1,635
1,929
5,546
0
45,677
L
He Bo
Darkus201
He Bo
5,228
789
0
238
10,685
3,328
0
6,304
4,381
13,484
0
W
Nu Wa
Insmut
Nu Wa
16,316
4,569
132
2,082
8,479
3,658
1,041
4,800
3,679
30,912
0
W
Sobek
Jumeirah
Sobek
6,462
1,260
99
5,843
17,264
18,610
316
4,070
13,194
9,973
0
L
Izanami
Tfern
Izanami
12,579
6,509
0
840
12,476
4,610
0
8,060
4,416
0
34,454

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,790
Gold Earned
24,373
115
Minions Killed
74
6
Camps Cleared
2
609,302
Distance Traveled
462,464
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,076
734
13
1
0
164,521
1
W
Izanami
9,570
870
74
7
4
195,624
5
L
He Bo
8,282
753
20
2
1
124,796
1
W
Nu Wa
9,389
854
29
3
2
182,522
2
W
Sobek
9,831
894
12
1
0
231,156
1
L
Izanami
8,015
729
41
4
1
173,147
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role