Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
FRISFRIKKIE
Izanami
Level 69
God Stats
6W - 4L
1,736 SR
Queue Stats
123W - 102L
1,684 Elo+
Party 1
Sol
Sol
XTheSicknessX
Sol
Level 127
God Stats
5W - 2L
1,850 SR
Queue Stats
68W - 58L
1,569 Elo+
Party 1
Ymir
Ymir
eLeMeNtZz3103
Ymir
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 1
Hades
Hades
kulpytas
Hades
Level 89
God Stats
35W - 35L
1,323 SR
Queue Stats
381W - 423L
1,372 Elo+
Solo
Team Averages
Level 74
1,582 SR
1,525 Elo+

VS

Team Averages
Level 63
1,563 SR
1,327 Elo+
Bacchus
Bacchus
LA5TMARAUD3R
Bacchus
Level 53
God Stats
9W - 13L
1,545 SR
Queue Stats
110W - 156L
1,299 Elo+
Party 2
Neith
Neith
LoveMitt
Neith
Level 17
God Stats
12W - 8L
1,631 SR
Queue Stats
22W - 33L
1,282 Elo+
Party 2
Awilix
Awilix
Uezik1992
Awilix
Level 65
God Stats
1W - 2L
1,730 SR
Queue Stats
166W - 220L
1,352 Elo+
Party 3
Persephone
Persephone
khalisi233
Persephone
Level 85
God Stats
7W - 7L
1,395 SR
Queue Stats
281W - 347L
1,343 Elo+
Party 3
Amaterasu
Amaterasu
мрн0
Amaterasu
Level 95
God Stats
8W - 14L
1,516 SR
Queue Stats
229W - 308L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
15
3 / 1 / 4
9,052
532
3,541
8,624
8,466
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
FRISFRIKKIE
Izanami
13
2 / 4 / 4
7,714
454
9,339
9,583
2,978
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

16
7 / 2 / 4
9,884
581
18,561
13,252
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
0 / 3 / 5
7,725
454
1,520
9,904
5,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
kulpytas
Hades
15
4 / 3 / 8
9,171
539
9,450
13,462
6,536
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LA5TMARAUD3R
Bacchus
12
1 / 2 / 4
7,762
457
4,581
12,122
11,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
LoveMitt
Neith
11
0 / 2 / 6
6,806
400
7,189
10,754
3,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
Uezik1992
Awilix
12
5 / 5 / 4
7,821
460
6,915
13,715
4,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
khalisi233
Persephone
14
6 / 6 / 1
9,339
549
10,445
11,425
3,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
мрн0
Amaterasu
14
0 / 1 / 6
8,194
482
4,027
11,035
6,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
33
16
Kills
12
13
Deaths
16
25
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
1
4
5
W
Izanami
FRISFRIKKIE
Izanami
2
4
4
1
L
Bacchus
LA5TMARAUD3R
Bacchus
1
2
4
1.5
L
Neith
LoveMitt
Neith
0
2
6
1.5
L
Awilix
Uezik1992
Awilix
5
5
4
1.4
W
7
2
4
4.5
W
0
3
5
0.83
L
Persephone
khalisi233
Persephone
6
6
1
1.08
W
Hades
kulpytas
Hades
4
3
8
2.67
L
Amaterasu
мрн0
Amaterasu
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,411
Damage
33,157
54,825
Taken
59,051
27,150
Mitigated
28,721
21,849
Healing
19,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
3,541
554
975
2,393
8,624
8,466
395
1,038
7,518
0
42,895
W
Izanami
FRISFRIKKIE
Izanami
9,339
4,429
514
2,317
9,583
2,978
144
2,801
6,726
0
62,650
L
Bacchus
LA5TMARAUD3R
Bacchus
4,581
191
617
2,792
12,122
11,011
0
4,846
7,185
21,247
0
L
Neith
LoveMitt
Neith
7,189
4,605
0
5,239
10,754
3,269
0
3,439
7,229
0
40,107
L
Awilix
Uezik1992
Awilix
6,915
2,157
453
3,412
13,715
4,739
938
6,844
6,625
0
32,031
W
18,561
5,392
0
7,785
13,252
4,034
426
6,291
6,529
66,211
0
W
1,520
178
0
1,261
9,904
5,136
0
2,058
7,804
10,451
0
L
Persephone
khalisi233
Persephone
10,445
366
0
2,926
11,425
3,454
156
7,669
3,330
45,999
0
W
Hades
kulpytas
Hades
9,450
212
52
6,552
13,462
6,536
202
2,127
11,222
58,291
2,308
L
Amaterasu
мрн0
Amaterasu
4,027
1,448
354
3,294
11,035
6,248
586
5,037
5,892
0
45,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,546
Gold Earned
39,922
470
Minions Killed
355
0
Camps Cleared
0
1,575,690
Distance Traveled
1,575,916
13
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
9,052
532
102
6
0
305,238
3
W
Izanami
7,714
454
118
7
0
297,183
2
L
Bacchus
7,762
457
36
2
0
329,079
6
L
Neith
6,806
400
79
5
0
264,079
4
L
Awilix
7,821
460
57
3
0
356,871
4
W
Sol
9,884
581
114
7
0
329,758
4
W
Ymir
7,725
454
28
2
0
302,330
0
L
Persephone
9,339
549
85
5
0
305,814
1
W
Hades
9,171
539
108
6
0
341,181
4
L
Amaterasu
8,194
482
98
6
0
320,073
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role