Player Matchup

Zeus
Zeus
Cahana
Zeus
Level 29
God Stats
111W - 38L
1,826 SR
Queue Stats
251W - 136L
1,640 Elo+
Party 2
Shiva
Shiva
DaddyDeak
Shiva
Level 121
God Stats
7W - 4L
1,393 SR
Queue Stats
438W - 310L
1,630 Elo+
Party 2
Izanami
Izanami
Marcholoma_Yt
Izanami
Level 43
God Stats
111W - 94L
1,540 SR
Queue Stats
394W - 417L
1,429 Elo+
Party 3
Bacchus
Bacchus
TheRealDoink
Bacchus
Level 145
God Stats
10W - 6L
1,598 SR
Queue Stats
312W - 276L
1,595 Elo+
Party 2
Gilgamesh
Gilgamesh
xBloodGamingx
Gilgamesh
Level 79
God Stats
23W - 17L
1,639 SR
Queue Stats
486W - 506L
1,310 Elo+
Party 3
Team Averages
Level 83
1,599 SR
1,521 Elo+

VS

Team Averages
Level 71
1,534 SR
1,456 Elo+
Bakasura
Bakasura
Aname531
Bakasura
Level 45
God Stats
13W - 18L
1,372 SR
Queue Stats
439W - 597L
1,304 Elo+
Party 1
Sylvanus
Sylvanus
BREEM1
Sylvanus
Level 103
God Stats
88W - 112L
1,396 SR
Queue Stats
319W - 443L
1,328 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Blink1001
Morgan Le Fay
Level 49
God Stats
3W - 3L
1,645 SR
Queue Stats
19W - 12L
1,588 Elo+
Solo
Mulan
Mulan
IvanDaSlayer
Mulan
Level 32
God Stats
25W - 20L
1,678 SR
Queue Stats
308W - 308L
1,613 Elo+
Solo
Cernunnos
Cernunnos
Some1ulove
Cernunnos
Level 128
God Stats
51W - 54L
1,580 SR
Queue Stats
284W - 351L
1,447 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Cahana
Zeus
20
16 / 5 / 8
13,787
574
27,630
13,974
8,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
DaddyDeak
Shiva
19
4 / 3 / 26
13,881
578
12,266
32,847
44,978
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Izanami
19
3 / 3 / 9
12,344
514
13,892
12,903
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
TheRealDoink
Bacchus
20
14 / 2 / 15
14,443
602
22,587
17,442
11,416
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
xBloodGamingx
Gilgamesh
19
4 / 4 / 7
12,219
509
11,659
20,738
16,270
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Aname531
Bakasura
14
1 / 10 / 3
9,830
410
5,762
23,146
5,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
BREEM1
Sylvanus
14
0 / 12 / 4
9,304
388
7,356
26,079
19,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Morgan Le Fay
Blink1001
Morgan Le Fay
20
4 / 7 / 5
13,006
542
19,542
19,081
4,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 4 / 0
12,455
519
13,542
21,145
19,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Some1ulove
Cernunnos
18
5 / 8 / 1
12,231
510
16,632
21,781
6,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
27
41
Kills
14
17
Deaths
41
65
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Aname531
Bakasura
1
10
3
0.25
L
Sylvanus
BREEM1
Sylvanus
0
12
4
0.17
L
Morgan Le Fay
Blink1001
Morgan Le Fay
4
7
5
0.93
W
Zeus
Cahana
Zeus
16
5
8
4
W
Shiva
DaddyDeak
Shiva
4
3
26
5.67
L
4
4
0
1
W
Izanami
3
3
9
2.5
L
Cernunnos
Some1ulove
Cernunnos
5
8
1
0.69
W
Bacchus
TheRealDoink
Bacchus
14
2
15
10.75
W
Gilgamesh
xBloodGamingx
Gilgamesh
4
4
7
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,034
Damage
62,834
97,904
Taken
111,232
85,190
Mitigated
55,171
24,726
Healing
18,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Aname531
Bakasura
5,762
4,562
0
4,433
23,146
5,708
0
12,952
9,734
0
36,323
L
Sylvanus
BREEM1
Sylvanus
7,356
1,633
1,276
3,430
26,079
19,223
564
11,291
14,568
28,677
7,700
L
Morgan Le Fay
Blink1001
Morgan Le Fay
19,542
1,369
0
968
19,081
4,851
0
12,942
5,793
112,334
0
W
Zeus
Cahana
Zeus
27,630
1,896
0
2,544
13,974
8,207
1,744
5,777
8,162
86,742
0
W
Shiva
DaddyDeak
Shiva
12,266
3,269
2,139
10,544
32,847
44,978
287
10,357
19,960
0
77,582
L
13,542
4,075
0
3,955
21,145
19,104
0
5,882
15,140
0
78,679
W
Izanami
13,892
10,020
1,035
3,463
12,903
4,319
4,850
3,357
9,546
0
100,962
L
Cernunnos
Some1ulove
Cernunnos
16,632
8,584
0
4,734
21,781
6,285
564
7,617
14,046
0
87,433
W
Bacchus
TheRealDoink
Bacchus
22,587
2,602
0
1,897
17,442
11,416
0
3,741
12,262
118,636
0
W
Gilgamesh
xBloodGamingx
Gilgamesh
11,659
2,646
249
2,855
20,738
16,270
1,960
3,125
17,269
12,529
65,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,674
Gold Earned
56,826
663
Minions Killed
592
0
Camps Cleared
0
2,293,101
Distance Traveled
2,068,130
11
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,830
410
71
3
0
411,868
2
L
Sylvanus
9,304
388
56
2
0
378,446
1
L
Morgan Le Fay
13,006
542
172
7
0
428,795
10
W
Zeus
13,787
574
132
6
0
436,552
6
W
Shiva
13,881
578
80
3
0
501,553
0
L
Mulan
12,455
519
163
7
0
431,404
7
W
Izanami
12,344
514
177
7
0
417,207
1
L
Cernunnos
12,231
510
130
5
0
417,617
7
W
Bacchus
14,443
602
141
6
0
461,057
2
W
Gilgamesh
12,219
509
133
6
0
476,732
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role