Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Awesomefish9
Hun Batz
Level 138
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 208L
1,428 Elo+
Solo
Neith
Neith
BlurrGamer
Neith
Level 68
God Stats
0W - 1L
1,778 SR
Queue Stats
0W - 3L
1,265 Elo+
Party 3
Cabrakan
Cabrakan
GMHikaru
Cabrakan
Level 63
God Stats
0W - 1L
1,768 SR
Queue Stats
1W - 5L
1,319 Elo+
Party 3
Sol
Sol
QwrTyy
Sol
Level 128
God Stats
0W - 1L
1,238 SR
Queue Stats
1W - 5L
1,319 Elo+
Party 3
Team Averages
Level 104
1,557 SR
1,366 Elo+

VS

Team Averages
Level 84
1,602 SR
1,509 Elo+
Shiva
Shiva
Geraldinex
Shiva
Level 66
God Stats
4W - 1L
2,011 SR
Queue Stats
203W - 141L
1,502 Elo+
Party 1
Artemis
Artemis
Nozulf
Artemis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 53L
1,562 Elo+
Party 2
Anubis
Anubis
OMGitsHC
Anubis
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
378W - 288L
1,478 Elo+
Party 1
Geb
Geb
Sebster02
Geb
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 29L
1,555 Elo+
Party 2
Discordia
Discordia
WileyBee
Discordia
Level 79
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 111L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
2 / 2 / 3
7,109
547
4,218
7,723
2,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
Awesomefish9
Hun Batz
10
1 / 4 / 2
6,102
469
3,170
11,632
4,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
10
0 / 5 / 0
5,892
453
4,207
7,814
1,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
GMHikaru
Cabrakan
8
0 / 3 / 2
5,429
418
3,146
10,346
5,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Sol
QwrTyy
Sol
14
4 / 1 / 1
8,365
643
6,720
6,920
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
14
4 / 3 / 1
8,571
659
10,988
13,658
7,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Nozulf
Artemis
14
7 / 0 / 1
8,525
656
8,340
5,911
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Anubis
OMGitsHC
Anubis
14
4 / 1 / 3
8,314
640
5,652
5,367
2,478
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

10
0 / 1 / 9
6,888
530
3,401
9,023
7,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
WileyBee
Discordia
14
0 / 2 / 3
7,963
613
3,206
4,700
1,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
7
Kills
15
15
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
2
2
3
1.75
L
Hun Batz
Awesomefish9
Hun Batz
1
4
2
0.5
L
Neith
0
5
0
0
L
Cabrakan
GMHikaru
Cabrakan
0
3
2
0.33
W
Shiva
4
3
1
1.5
W
Artemis
Nozulf
Artemis
7
0
1
7.5
W
Anubis
OMGitsHC
Anubis
4
1
3
5.5
L
Sol
QwrTyy
Sol
4
1
1
4.5
W
0
1
9
4.5
W
Discordia
WileyBee
Discordia
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,461
Damage
31,587
44,435
Taken
38,659
15,832
Mitigated
20,920
13,077
Healing
10,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,218
1,155
0
3,365
7,723
2,054
0
1,993
5,730
0
46,991
L
Hun Batz
Awesomefish9
Hun Batz
3,170
1,022
0
3,035
11,632
4,770
0
1,919
9,713
0
25,087
L
Neith
4,207
2,077
0
740
7,814
1,401
0
2,667
5,147
0
33,938
L
Cabrakan
GMHikaru
Cabrakan
3,146
439
203
2,663
10,346
5,893
0
2,743
7,603
10,187
0
W
Shiva
10,988
2,474
0
4,113
13,658
7,661
0
1,678
11,980
3,853
50,544
W
Artemis
Nozulf
Artemis
8,340
3,645
0
3,680
5,911
2,111
111
1,466
4,445
0
68,646
W
Anubis
OMGitsHC
Anubis
5,652
136
0
749
5,367
2,478
0
2,387
2,980
58,273
0
L
Sol
QwrTyy
Sol
6,720
2,251
0
3,071
6,920
1,714
0
3,609
3,311
55,589
0
W
3,401
996
0
1,704
9,023
7,167
0
2,398
6,625
14,776
145
W
Discordia
WileyBee
Discordia
3,206
149
0
673
4,700
1,503
424
1,937
2,763
55,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,897
Gold Earned
40,261
366
Minions Killed
446
0
Camps Cleared
0
1,276,238
Distance Traveled
1,357,787
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,109
547
94
7
0
307,003
7
L
Hun Batz
6,102
469
44
3
0
252,898
5
L
Neith
5,892
453
83
6
0
207,976
5
L
Cabrakan
5,429
418
21
2
0
255,127
3
W
Shiva
8,571
659
89
7
0
276,178
2
W
Artemis
8,525
656
114
9
0
262,023
2
W
Anubis
8,314
640
113
9
0
284,315
6
L
Sol
8,365
643
124
10
0
253,234
2
W
Geb
6,888
530
22
2
0
265,564
6
W
Discordia
7,963
613
108
8
0
269,707
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role