Player Matchup

Atlas
Atlas
Papi76400
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,376 Elo+
Solo
Hou Yi
Hou Yi
Snower03
Hou Yi
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 217L
1,045 Elo+
Party 2
Kukulkan
Kukulkan
skapdam15
Kukulkan
Level 4
God Stats
2W - 13L
1,038 SR
Queue Stats
13W - 46L
1,085 Elo+
Party 2
Team Averages
Level 60
1,346 SR
1,168 Elo+

VS

Team Averages
Level 62
1,327 SR
1,233 Elo+
Fenrir
Fenrir
MerksALManz
Fenrir
Level 59
God Stats
12W - 8L
1,414 SR
Queue Stats
62W - 87L
1,342 Elo+
Solo
Cthulhu
Cthulhu
axon504
Cthulhu
Level 17
God Stats
12W - 19L
1,162 SR
Queue Stats
20W - 46L
1,166 Elo+
Party 1
Baron Samedi
Baron Samedi
natsuportgass
Baron Samedi
Level 110
God Stats
3W - 6L
1,406 SR
Queue Stats
48W - 96L
1,190 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Papi76400
Atlas
9
0 / 6 / 1
6,362
636
4,544
13,706
9,873
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
Snower03
Hou Yi
9
1 / 5 / 0
6,252
625
6,026
7,909
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
skapdam15
Kukulkan
10
0 / 4 / 1
6,257
626
4,907
5,473
2,063
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 1 / 9
7,599
760
5,247
6,917
2,901
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
axon504
Cthulhu
12
4 / 0 / 6
7,831
783
6,449
9,190
8,601
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Baron Samedi
natsuportgass
Baron Samedi
14
8 / 0 / 5
8,779
878
10,460
8,555
3,569
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
15
15
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
1
9
7.5
L
Atlas
Papi76400
Atlas
0
6
1
0.08
L
Hou Yi
Snower03
Hou Yi
1
5
0
0.2
W
Cthulhu
axon504
Cthulhu
4
0
6
7
W
Baron Samedi
natsuportgass
Baron Samedi
8
0
5
10.5
L
Kukulkan
skapdam15
Kukulkan
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,477
Damage
22,156
27,088
Taken
24,662
14,662
Mitigated
15,071
2,403
Healing
8,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
5,247
759
0
1,682
6,917
2,901
271
2,804
4,113
282
8,843
L
Atlas
Papi76400
Atlas
4,544
2,004
279
1,420
13,706
9,873
0
7,936
5,463
12,523
0
L
Hou Yi
Snower03
Hou Yi
6,026
2,490
0
404
7,909
2,726
0
4,646
3,033
0
16,330
W
Cthulhu
axon504
Cthulhu
6,449
684
105
419
9,190
8,601
247
3,841
5,328
16,635
0
W
Baron Samedi
natsuportgass
Baron Samedi
10,460
591
1,815
4,306
8,555
3,569
682
3,011
5,529
33,676
0
L
Kukulkan
skapdam15
Kukulkan
4,907
282
0
300
5,473
2,063
0
4,269
1,066
18,084
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,871
Gold Earned
24,209
70
Minions Killed
99
2
Camps Cleared
4
465,851
Distance Traveled
553,118
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,599
760
13
1
0
173,348
0
L
Atlas
6,362
636
5
1
0
163,844
1
L
Hou Yi
6,252
625
22
2
2
142,725
0
W
Cthulhu
7,831
783
38
4
0
190,505
1
W
Baron Samedi
8,779
878
48
5
4
189,265
2
L
Kukulkan
6,257
626
43
4
0
159,282
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role