Player Matchup

Bastet
Bastet
Dr Sea Brule
Bastet
Level 58
God Stats
19W - 20L
1,500 SR
Queue Stats
171W - 151L
1,611 Elo+
Party 2
Zeus
Zeus
GMCriZ
Zeus
Level 40
God Stats
2W - 4L
1,446 SR
Queue Stats
25W - 19L
1,594 Elo+
Solo
Ganesha
Ganesha
Tenacious Snail
Ganesha
Level 107
God Stats
3W - 3L
1,702 SR
Queue Stats
296W - 265L
1,458 Elo+
Solo
King Arthur
King Arthur
TheMilkman5917
King Arthur
Level 47
God Stats
24W - 30L
1,486 SR
Queue Stats
647W - 573L
1,655 Elo+
Party 2
Skadi
Skadi
Ticherich
Skadi
Level 123
God Stats
16W - 15L
1,633 SR
Queue Stats
451W - 380L
1,611 Elo+
Party 2
Team Averages
Level 75
1,553 SR
1,586 Elo+

VS

Team Averages
Level 65
1,435 SR
1,487 Elo+
Erlang Shen
Erlang Shen
Cinnam0nz
Erlang Shen
Level 157
God Stats
4W - 1L
1,180 SR
Queue Stats
71W - 48L
1,495 Elo+
Party 1
Merlin
Merlin
LoloMongo27
Merlin
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
35W - 38L
1,629 Elo+
Solo
Arachne
Arachne
SelloutScotty
Arachne
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,263 Elo+
Party 3
Ullr
Ullr
TeeAndrew
Ullr
Level 87
God Stats
5W - 10L
1,314 SR
Queue Stats
12W - 19L
1,383 Elo+
Party 3
Shiva
Shiva
Tick my Pick902
Shiva
Level 18
God Stats
12W - 2L
1,683 SR
Queue Stats
72W - 36L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
1 / 6 / 2
7,584
506
7,481
12,219
3,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zeus
GMCriZ
Zeus
16
0 / 2 / 1
9,004
600
6,930
8,001
4,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
1 / 0 / 0
7,026
468
3,869
8,327
5,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

King Arthur
TheMilkman5917
King Arthur
14
3 / 4 / 1
8,717
581
9,871
11,021
12,054
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Skadi
Ticherich
Skadi
13
0 / 5 / 0
7,118
475
4,121
8,386
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cinnam0nz
Erlang Shen
16
4 / 2 / 3
9,177
612
9,020
13,323
11,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
16
1 / 0 / 3
8,997
600
4,874
4,737
1,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Arachne
14
3 / 3 / 5
8,493
566
4,859
12,317
4,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
15
3 / 0 / 2
8,764
584
6,920
7,156
2,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 0 / 3
8,579
572
8,569
13,134
9,198
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
5
Kills
17
17
Deaths
5
4
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cinnam0nz
Erlang Shen
4
2
3
2.75
L
Bastet
1
6
2
0.33
L
Zeus
GMCriZ
Zeus
0
2
1
0.25
W
Merlin
1
0
3
2.5
W
Arachne
3
3
5
1.83
W
Ullr
3
0
2
4
L
1
0
0
1
L
King Arthur
TheMilkman5917
King Arthur
3
4
1
0.88
L
Skadi
Ticherich
Skadi
0
5
0
0
W
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,272
Damage
34,242
47,954
Taken
50,667
28,017
Mitigated
28,879
9,383
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cinnam0nz
Erlang Shen
9,020
4,135
98
5,217
13,323
11,797
0
257
13,066
0
57,698
L
Bastet
7,481
958
0
3,639
12,219
3,878
0
489
11,730
0
42,352
L
Zeus
GMCriZ
Zeus
6,930
1,158
0
463
8,001
4,882
0
3,401
4,600
80,823
5,074
W
Merlin
4,874
92
0
1,155
4,737
1,350
243
1,423
3,314
64,106
0
W
Arachne
4,859
3,551
0
2,624
12,317
4,233
0
2,716
9,601
0
45,790
W
Ullr
6,920
3,347
0
3,128
7,156
2,301
408
1,335
5,821
0
63,415
L
3,869
485
25
2,154
8,327
5,267
0
682
7,645
27,542
0
L
King Arthur
TheMilkman5917
King Arthur
9,871
702
0
750
11,021
12,054
0
302
10,719
0
58,248
L
Skadi
Ticherich
Skadi
4,121
1,282
0
2,352
8,386
1,936
686
0
8,386
0
45,001
W
8,569
2,043
1,114
3,562
13,134
9,198
0
4,816
8,318
0
35,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,449
Gold Earned
44,010
501
Minions Killed
497
0
Camps Cleared
0
1,443,347
Distance Traveled
1,553,061
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,177
612
110
7
0
305,972
2
L
Bastet
7,584
506
76
5
0
310,910
6
L
Zeus
9,004
600
175
12
0
291,055
2
W
Merlin
8,997
600
132
9
0
301,154
2
W
Arachne
8,493
566
83
6
0
320,324
0
W
Ullr
8,764
584
131
9
0
297,088
2
L
Ganesha
7,026
468
22
1
0
314,493
6
L
King Arthur
8,717
581
137
9
0
266,830
1
L
Skadi
7,118
475
91
6
0
260,059
3
W
Shiva
8,579
572
41
3
0
328,523
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role