Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Kubanec94
Shiva
Level 100
God Stats
5W - 3L
1,601 SR
Queue Stats
97W - 91L
1,484 Elo+
Party 2
Olorun
Olorun
MastnaKlobasa
Olorun
Level 29
God Stats
1W - 4L
1,308 SR
Queue Stats
107W - 98L
1,491 Elo+
Party 2
Team Averages
Level 95
1,470 SR
1,492 Elo+

VS

Team Averages
Level 53
1,471 SR
1,386 Elo+
Ymir
Ymir
GiangioBestia
Ymir
Level 86
God Stats
7W - 6L
1,479 SR
Queue Stats
15W - 19L
1,361 Elo+
Party 1
Horus
Horus
HatFancier
Horus
Level 67
God Stats
9W - 6L
1,588 SR
Queue Stats
36W - 43L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
gamowj
Amaterasu
Level 6
God Stats
1W - 3L
1,346 SR
Queue Stats
1W - 7L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
5 / 0 / 8
7,485
832
7,660
6,283
1,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shiva
Kubanec94
Shiva
11
1 / 0 / 13
6,896
766
8,741
8,643
3,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

12
9 / 0 / 6
8,065
896
9,487
3,132
1,314
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 0
5,434
604
3,975
9,808
4,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Horus
9
0 / 4 / 0
5,570
619
4,081
12,496
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
gamowj
Amaterasu
7
0 / 5 / 0
5,091
566
658
8,292
2,747
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
0
15
Kills
0
0
Deaths
15
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
8
9
L
0
6
0
0
L
Horus
0
4
0
0
W
Shiva
Kubanec94
Shiva
1
0
13
7.5
W
9
0
6
12
L
Amaterasu
gamowj
Amaterasu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,888
Damage
8,714
18,058
Taken
30,596
6,754
Mitigated
16,154
12,394
Healing
4,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,660
947
3,242
4,123
6,283
1,732
627
1,197
5,086
28,409
0
L
3,975
184
0
598
9,808
4,698
0
6,627
3,019
16,960
0
L
Horus
4,081
1,400
374
3,284
12,496
8,709
0
5,777
6,528
0
10,936
W
Shiva
Kubanec94
Shiva
8,741
1,559
1,052
1,672
8,643
3,708
367
2,320
6,323
0
21,440
W
9,487
4,874
1,018
1,287
3,132
1,314
1,160
727
2,405
20,974
2,260
L
Amaterasu
gamowj
Amaterasu
658
327
0
305
8,292
2,747
0
3,826
4,289
0
3,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,446
Gold Earned
16,095
103
Minions Killed
45
6
Camps Cleared
2
533,079
Distance Traveled
450,336
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,485
832
43
5
3
175,412
0
L
Ymir
5,434
604
30
3
1
135,709
2
L
Horus
5,570
619
4
0
0
162,186
0
W
Shiva
6,896
766
28
3
2
189,486
5
W
Olorun
8,065
896
32
4
1
168,181
0
L
Amaterasu
5,091
566
11
1
1
152,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role