Player Matchup

Nemesis
Nemesis
Behemot69
Nemesis
Level 48
God Stats
4W - 1L
1,539 SR
Queue Stats
32W - 30L
1,674 Elo+
Party 4
Freya
Freya
DanishCanadian
Freya
Level 29
God Stats
8W - 11L
1,299 SR
Queue Stats
20W - 27L
1,434 Elo+
Party 3
Sun Wukong
Sun Wukong
HyperSex
Sun Wukong
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
45W - 35L
1,543 Elo+
Party 4
Olorun
Olorun
LightAj
Olorun
Level 100
God Stats
12W - 11L
1,404 SR
Queue Stats
300W - 331L
1,470 Elo+
Party 3
Horus
Horus
fairbully
Horus
Level 108
God Stats
12W - 17L
1,265 SR
Queue Stats
227W - 255L
1,468 Elo+
Party 3
Team Averages
Level 69
1,401 SR
1,518 Elo+

VS

Team Averages
Level 50
1,405 SR
1,363 Elo+
Terra
Terra
Bootswithdafurr
Terra
Level 28
God Stats
2W - 7L
1,278 SR
Queue Stats
32W - 40L
1,463 Elo+
Party 2
Izanami
Izanami
LeBawsDuQc
Izanami
Level 108
God Stats
18W - 21L
1,525 SR
Queue Stats
65W - 58L
1,510 Elo+
Party 2
Gilgamesh
Gilgamesh
Nickels1330
Gilgamesh
Level 23
God Stats
0W - 4L
1,249 SR
Queue Stats
90W - 120L
1,003 Elo+
Party 1
Cliodhna
Cliodhna
TNIScitz
Cliodhna
Level 44
God Stats
1W - 4L
1,471 SR
Queue Stats
122W - 142L
1,469 Elo+
Solo
Poseidon
Poseidon
TheHusky14
Poseidon
Level 46
God Stats
18W - 22L
1,500 SR
Queue Stats
850W - 817L
1,369 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Behemot69
Nemesis
12
5 / 3 / 3
7,481
623
4,313
8,563
2,375
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
4 / 2 / 1
7,342
612
4,063
9,419
2,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
HyperSex
Sun Wukong
14
7 / 0 / 1
8,356
696
7,123
8,356
5,499
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
LightAj
Olorun
13
2 / 1 / 2
7,916
660
12,854
11,124
2,854
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Horus
fairbully
Horus
10
0 / 0 / 1
6,590
549
2,253
7,144
3,095
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,598
467
2,110
9,030
4,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
LeBawsDuQc
Izanami
9
1 / 3 / 0
5,460
455
7,350
9,997
2,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Nickels1330
Gilgamesh
10
0 / 5 / 0
5,612
468
3,231
8,458
4,636
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
TNIScitz
Cliodhna
10
1 / 4 / 0
5,899
492
4,409
9,084
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
TheHusky14
Poseidon
11
4 / 5 / 1
7,131
594
8,953
6,707
1,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
18
Kills
6
6
Deaths
18
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Behemot69
Nemesis
5
3
3
2.17
L
0
1
1
0.5
W
4
2
1
2.25
W
Sun Wukong
HyperSex
Sun Wukong
7
0
1
7.5
L
Izanami
LeBawsDuQc
Izanami
1
3
0
0.33
W
Olorun
LightAj
Olorun
2
1
2
3
L
Gilgamesh
Nickels1330
Gilgamesh
0
5
0
0
L
Cliodhna
TNIScitz
Cliodhna
1
4
0
0.25
L
Poseidon
TheHusky14
Poseidon
4
5
1
0.9
W
Horus
fairbully
Horus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,606
Damage
26,053
44,606
Taken
43,276
16,805
Mitigated
16,337
21,730
Healing
12,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Behemot69
Nemesis
4,313
2,407
0
972
8,563
2,375
0
3,509
4,886
0
38,259
L
2,110
863
1,537
3,085
9,030
4,432
0
5,806
3,224
6,793
0
W
4,063
1,190
0
3,428
9,419
2,982
513
3,029
6,122
35,822
0
W
Sun Wukong
HyperSex
Sun Wukong
7,123
1,726
0
4,719
8,356
5,499
0
486
7,810
0
48,518
L
Izanami
LeBawsDuQc
Izanami
7,350
5,153
0
3,054
9,997
2,567
0
7,048
2,949
0
48,653
W
Olorun
LightAj
Olorun
12,854
9,244
237
6,147
11,124
2,854
702
1,631
9,493
69,709
0
L
Gilgamesh
Nickels1330
Gilgamesh
3,231
1,488
0
1,402
8,458
4,636
0
830
7,628
0
23,923
L
Cliodhna
TNIScitz
Cliodhna
4,409
882
0
2,943
9,084
2,904
0
1,468
7,616
0
36,118
L
Poseidon
TheHusky14
Poseidon
8,953
2,016
0
913
6,707
1,798
220
1,765
4,942
39,138
0
W
Horus
fairbully
Horus
2,253
1,428
3,265
2,962
7,144
3,095
0
1,864
4,700
0
15,035

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,685
Gold Earned
29,700
386
Minions Killed
293
0
Camps Cleared
0
1,199,557
Distance Traveled
1,141,754
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,481
623
68
6
0
247,048
4
L
Terra
5,598
467
13
1
0
223,180
1
W
Freya
7,342
612
68
6
0
212,394
2
W
Sun Wukong
8,356
696
106
9
0
262,295
3
L
Izanami
5,460
455
86
7
0
204,466
3
W
Olorun
7,916
660
125
10
0
214,081
0
L
Gilgamesh
5,612
468
49
4
0
232,828
3
L
Cliodhna
5,899
492
73
6
0
258,912
1
L
Poseidon
7,131
594
72
6
0
222,368
7
W
Horus
6,590
549
19
2
0
263,739
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role