Player Matchup

Raijin
Raijin
Silver III
 
Raijin
Silver III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
ConquestBlade
Neith
Silver I
Level 160
God Stats
1W - 2L
1,482 SR
Queue Stats
74W - 105L
1,082 MMR
Solo
Loki
Loki
Silver III
Murderer000
Loki
Silver III
Level 157
God Stats
5W - 3L
1,676 SR
Queue Stats
21W - 32L
1,093 MMR
Party 2
Khepri
Khepri
Bronze IV
Nunui
Khepri
Bronze IV
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 68L
1,500 MMR
Solo
Sun Wukong
Sun Wukong
Silver V
S1nTECOgeLAd0
Sun Wukong
Silver V
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,012 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,532 SR
1,237 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 135
1,467 SR
1,394 MMR
Discordia
Discordia
Silver IV
 
Discordia
Silver IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cliodhna
Cliodhna
Silver III
BabyJhonys
Cliodhna
Silver III
Level 160
God Stats
4W - 10L
998 SR
Queue Stats
756W - 768L
937 MMR
Solo
Mulan
Mulan
Gold II
ElsaVandija
Mulan
Gold II
Level 147
God Stats
15W - 9L
1,588 SR
Queue Stats
75W - 71L
1,533 MMR
Solo
Artio
Artio
Silver III
Mänu
Artio
Silver III
Level 144
God Stats
3W - 2L
1,495 SR
Queue Stats
30W - 26L
1,383 MMR
Party 1
Charybdis
Charybdis
Gold IV
Zeinnt
Charybdis
Gold IV
Level 108
God Stats
35W - 26L
1,756 SR
Queue Stats
74W - 64L
1,619 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
0 / 3 / 1
8,869
467
6,847
10,702
3,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 5 / 0
9,360
493
10,760
13,969
4,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
1 / 7 / 2
8,145
429
6,539
15,774
3,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Nunui
Khepri
11
0 / 5 / 4
7,494
394
4,192
13,586
13,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
S1nTECOgeLAd0
Sun Wukong
13
0 / 6 / 0
8,401
442
5,194
14,537
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
GilgameshBastetMedusaAtlas

VS

Bans
ThothGebAthenaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 2 / 8
11,498
605
13,100
9,469
3,407
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cliodhna
BabyJhonys
Cliodhna
20
9 / 1 / 5
12,960
682
10,315
15,062
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

20
11 / 0 / 3
13,680
720
16,458
13,755
14,975
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artio
Mänu
Artio
14
0 / 1 / 9
10,474
551
4,804
24,767
27,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
Zeinnt
Charybdis
18
5 / 1 / 4
12,330
649
11,575
14,576
5,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
5
Kills
26
26
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
3
1
0.17
W
Discordia
 
Discordia
1
2
8
2.5
W
Cliodhna
BabyJhonys
Cliodhna
9
1
5
11.5
L
4
5
0
0.8
W
11
0
3
12.5
L
1
7
2
0.29
W
Artio
Mänu
Artio
0
1
9
4.5
L
Khepri
Nunui
Khepri
0
5
4
0.4
L
Sun Wukong
S1nTECOgeLAd0
Sun Wukong
0
6
0
0
W
Charybdis
Zeinnt
Charybdis
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,532
Damage
56,252
68,568
Taken
77,629
33,122
Mitigated
57,397
14,580
Healing
40,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
6,847
94
0
2,074
10,702
3,533
0
4,643
6,059
69,462
0
W
Discordia
 
Discordia
13,100
458
0
2,550
9,469
3,407
824
3,061
5,938
81,997
0
W
Cliodhna
BabyJhonys
Cliodhna
10,315
1,242
0
7,908
15,062
6,168
3,216
1,946
12,990
0
95,291
L
10,760
5,550
0
3,674
13,969
4,310
1,420
1,751
12,218
0
66,152
W
16,458
2,243
0
8,832
13,755
14,975
3,714
1,627
11,563
0
86,901
L
6,539
718
0
3,687
15,774
3,981
0
4,381
11,393
0
54,613
W
Artio
Mänu
Artio
4,804
259
3,888
10,087
24,767
27,236
192
3,533
20,105
24,659
5,142
L
Khepri
Nunui
Khepri
4,192
316
0
819
13,586
13,402
0
4,591
8,995
15,332
0
L
Sun Wukong
S1nTECOgeLAd0
Sun Wukong
5,194
900
0
4,326
14,537
7,896
0
1,898
12,639
0
49,396
W
Charybdis
Zeinnt
Charybdis
11,575
6,475
0
7,631
14,576
5,611
7,595
2,312
11,646
0
111,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,269
Gold Earned
60,942
516
Minions Killed
640
0
Camps Cleared
0
1,828,430
Distance Traveled
1,999,288
33
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,869
467
166
9
0
367,336
12
W
Discordia
11,498
605
127
7
0
397,496
6
W
Cliodhna
12,960
682
157
8
0
414,185
3
L
Neith
9,360
493
130
7
0
320,708
5
W
Mulan
13,680
720
163
9
0
417,256
7
L
Loki
8,145
429
95
5
0
407,541
5
W
Artio
10,474
551
32
2
0
413,605
6
L
Khepri
7,494
394
12
1
0
368,993
6
L
Sun Wukong
8,401
442
113
6
0
363,852
5
W
Charybdis
12,330
649
161
8
0
356,746
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role