Player Matchup

Achilles
Achilles
Fraley
Achilles
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,330 Elo+
Party 2
Susano
Susano
TanoKillamee
Susano
Level 119
God Stats
4W - 8L
1,490 SR
Queue Stats
188W - 184L
1,467 Elo+
Solo
Geb
Geb
Tecniluces
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 66L
1,197 Elo+
Solo
Osiris
Osiris
UbiSamson
Osiris
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 21L
1,557 Elo+
Party 2
Chiron
Chiron
jdprice1026
Chiron
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 69
1,498 SR
1,410 Elo+

VS

Team Averages
Level 84
1,543 SR
1,310 Elo+
Artio
Artio
 
Artio
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
AtomicUnicorn46
Ne Zha
Level 149
God Stats
2W - 0L
1,500 SR
Queue Stats
121W - 148L
1,511 Elo+
Solo
Chiron
Chiron
FaramirsQuality
Chiron
Level 97
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 50L
1,040 Elo+
Party 1
Nu Wa
Nu Wa
Imachickennugg
Nu Wa
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,040 Elo+
Party 1
He Bo
He Bo
snohin
He Bo
Level 17
God Stats
2W - 0L
1,716 SR
Queue Stats
36W - 32L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Fraley
Achilles
10
1 / 3 / 5
5,253
1,051
1,119
5,329
2,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Susano
11
2 / 3 / 5
5,612
1,122
3,965
4,663
1,422
6
0 / 2 / 1
4,470
894
788
2,303
770
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Osiris
UbiSamson
Osiris
10
2 / 3 / 3
5,557
1,111
4,531
6,545
4,217
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
11
4 / 3 / 2
6,109
1,222
4,107
5,868
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
1 / 3 / 7
6,064
1,213
3,338
5,493
6,021
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

11
2 / 2 / 9
6,520
1,304
4,236
4,667
1,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 1 / 10
6,809
1,362
4,908
3,828
1,150
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 1 / 10
6,707
1,341
4,070
1,790
477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

He Bo
snohin
He Bo
11
5 / 2 / 7
6,968
1,394
4,832
3,010
804
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
9
Kills
14
14
Deaths
9
16
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
3
7
1.5
W
2
2
9
3.25
W
3
1
10
8
L
Achilles
Fraley
Achilles
1
3
5
1.17
W
3
1
10
8
L
Susano
2
3
5
1.5
L
0
2
1
0.25
L
Osiris
UbiSamson
Osiris
2
3
3
1.17
L
Chiron
4
3
2
1.67
W
He Bo
snohin
He Bo
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,510
Damage
21,384
24,708
Taken
18,788
10,739
Mitigated
9,813
4,823
Healing
6,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,338
370
898
1,026
5,493
6,021
0
80
5,257
3,294
0
W
4,236
104
177
753
4,667
1,361
253
347
4,292
0
10,949
W
4,908
1,710
1,247
1,422
3,828
1,150
1,529
0
3,828
0
12,882
L
Achilles
Fraley
Achilles
1,119
351
124
224
5,329
2,564
0
2,655
2,554
0
4,701
W
4,070
1,293
69
80
1,790
477
637
68
1,722
9,725
0
L
Susano
3,965
369
0
1,056
4,663
1,422
0
2,235
2,367
0
8,044
L
788
90
0
0
2,303
770
0
1,616
659
788
0
L
Osiris
UbiSamson
Osiris
4,531
1,030
727
501
6,545
4,217
0
2,704
3,841
0
10,141
L
Chiron
4,107
1,517
302
1,889
5,868
1,766
0
2,758
3,047
0
10,094
W
He Bo
snohin
He Bo
4,832
877
174
169
3,010
804
408
293
2,717
8,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,001
Gold Earned
33,068
34
Minions Killed
57
0
Camps Cleared
0
410,477
Distance Traveled
518,008
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
6,064
1,213
0
0
0
97,863
0
W
Ne Zha
6,520
1,304
15
3
0
112,356
1
W
Chiron
6,809
1,362
24
5
0
94,997
0
L
Achilles
5,253
1,051
10
2
0
99,512
0
W
Nu Wa
6,707
1,341
14
3
0
111,601
0
L
Susano
5,612
1,122
6
1
0
75,262
0
L
Geb
4,470
894
0
0
0
45,237
0
L
Osiris
5,557
1,111
6
1
0
100,997
1
L
Chiron
6,109
1,222
12
2
0
89,469
0
W
He Bo
6,968
1,394
4
1
0
101,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role