Player Matchup

Odin
Odin
AlexDm69
Odin
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 27L
1,137 Elo+
Party 1
Nu Wa
Nu Wa
Petrut13
Nu Wa
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 36L
1,469 Elo+
Party 1
Olorun
Olorun
stefanrares30
Olorun
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 18L
1,137 Elo+
Party 1
Mercury
Mercury
xDominuS
Mercury
Level 153
God Stats
1W - 1L
1,340 SR
Queue Stats
40W - 30L
1,511 Elo+
Party 1
Xbalanque
Xbalanque
xjSEIZEN
Xbalanque
Level 15
God Stats
11W - 9L
1,475 SR
Queue Stats
27W - 20L
1,496 Elo+
Party 1
Team Averages
Level 51
1,463 SR
1,350 Elo+

VS

Team Averages
Level 54
1,438 SR
1,420 Elo+
Ah Puch
Ah Puch
LeagueOfCroatia
Ah Puch
Level 87
God Stats
26W - 27L
1,526 SR
Queue Stats
112W - 125L
1,524 Elo+
Party 2
Thanatos
Thanatos
MroczneFlaki
Thanatos
Level 86
God Stats
9W - 7L
1,547 SR
Queue Stats
95W - 95L
1,434 Elo+
Party 2
Fenrir
Fenrir
StaryWilk
Fenrir
Level 36
God Stats
16W - 26L
1,404 SR
Queue Stats
18W - 33L
1,361 Elo+
Party 2
Cthulhu
Cthulhu
dente54
Cthulhu
Level 12
God Stats
27W - 29L
1,465 SR
Queue Stats
36W - 38L
1,426 Elo+
Party 2
Hel
Hel
wyrdr
Hel
Level 48
God Stats
1W - 5L
1,245 SR
Queue Stats
76W - 86L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
20
2 / 7 / 28
15,557
1,111
13,104
19,595
17,809
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
Petrut13
Nu Wa
20
6 / 1 / 23
16,200
1,157
24,063
15,849
3,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
2 / 8 / 22
14,849
1,061
9,411
20,114
12,012
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mercury
xDominuS
Mercury
20
22 / 3 / 13
20,175
1,441
40,031
18,641
5,337
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Xbalanque
xjSEIZEN
Xbalanque
20
3 / 3 / 25
15,472
1,105
19,837
18,144
4,467
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

96

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 12
14,997
1,071
34,850
15,677
9,938
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
MroczneFlaki
Thanatos
20
5 / 10 / 11
14,720
1,051
13,212
22,314
12,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fenrir
StaryWilk
Fenrir
20
6 / 9 / 15
15,420
1,101
17,316
23,759
15,439
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
dente54
Cthulhu
20
3 / 3 / 16
16,256
1,161
14,100
29,177
60,636
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
wyrdr
Hel
20
4 / 8 / 12
15,033
1,074
9,578
22,581
25,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
88
35
Kills
22
22
Deaths
35
111
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Odin
2
7
28
2.29
L
4
5
12
2
L
Thanatos
MroczneFlaki
Thanatos
5
10
11
1.05
W
Nu Wa
Petrut13
Nu Wa
6
1
23
17.5
L
Fenrir
StaryWilk
Fenrir
6
9
15
1.5
L
Cthulhu
dente54
Cthulhu
3
3
16
3.67
W
2
8
22
1.63
L
Hel
wyrdr
Hel
4
8
12
1.25
W
Mercury
xDominuS
Mercury
22
3
13
9.5
W
Xbalanque
xjSEIZEN
Xbalanque
3
3
25
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,446
Damage
89,056
92,343
Taken
113,508
43,138
Mitigated
123,462
9,771
Healing
29,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
13,104
2,192
0
1,309
19,595
17,809
0
12,779
6,816
5,947
15,811
L
34,850
518
0
1,744
15,677
9,938
0
5,111
10,469
64,083
0
L
Thanatos
MroczneFlaki
Thanatos
13,212
1,759
0
6,776
22,314
12,133
0
6,627
15,609
0
27,405
W
Nu Wa
Petrut13
Nu Wa
24,063
2,691
306
1,336
15,849
3,513
0
11,019
4,830
57,546
0
L
Fenrir
StaryWilk
Fenrir
17,316
1,843
0
365
23,759
15,439
0
6,840
16,747
0
31,893
L
Cthulhu
dente54
Cthulhu
14,100
945
883
3,255
29,177
60,636
0
11,413
17,131
40,716
0
W
9,411
3,839
326
999
20,114
12,012
0
14,263
5,851
20,404
0
L
Hel
wyrdr
Hel
9,578
336
11,048
5,582
22,581
25,316
0
6,618
15,800
52,404
0
W
Mercury
xDominuS
Mercury
40,031
22,421
0
4,532
18,641
5,337
0
9,017
9,624
0
85,905
W
Xbalanque
xjSEIZEN
Xbalanque
19,837
8,015
0
963
18,144
4,467
0
11,450
6,694
0
36,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,253
Gold Earned
76,426
289
Minions Killed
263
6
Camps Cleared
11
1,453,429
Distance Traveled
1,337,555
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
15,557
1,111
31
2
1
282,954
0
L
Ah Puch
14,997
1,071
62
4
2
233,918
4
L
Thanatos
14,720
1,051
19
1
6
264,860
0
W
Nu Wa
16,200
1,157
74
5
0
292,991
0
L
Fenrir
15,420
1,101
27
2
3
276,882
2
L
Cthulhu
16,256
1,161
32
2
0
298,017
0
W
Olorun
14,849
1,061
29
2
1
248,342
0
L
Hel
15,033
1,074
123
9
0
263,878
0
W
Mercury
20,175
1,441
102
7
3
350,508
2
W
Xbalanque
15,472
1,105
53
4
1
278,634
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role