Player Matchup

Hera
Hera
CamaronAgraciado
Hera
Level 107
God Stats
2W - 1L
1,691 SR
Queue Stats
128W - 120L
1,578 Elo+
Solo
Mercury
Mercury
Magica1Potatoe
Mercury
Level 100
God Stats
6W - 10L
1,524 SR
Queue Stats
347W - 253L
1,672 Elo+
Solo
Cerberus
Cerberus
derekcarr22
Cerberus
Level 49
God Stats
2W - 0L
1,897 SR
Queue Stats
76W - 50L
1,575 Elo+
Solo
Team Averages
Level 85
1,704 SR
1,608 Elo+

VS

Team Averages
Level 102
1,492 SR
1,655 Elo+
Discordia
Discordia
OgKiLlA247
Discordia
Level 160
God Stats
2W - 4L
1,477 SR
Queue Stats
112W - 88L
1,754 Elo+
Solo
Danzaburou
Danzaburou
PaveLowHD
Danzaburou
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,678 Elo+
Solo
Loki
Loki
ethang123
Loki
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
187W - 220L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,015
802
5,357
5,038
1,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
6 / 1 / 5
8,210
821
6,767
8,209
2,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
derekcarr22
Cerberus
12
5 / 3 / 7
7,833
783
6,799
9,051
6,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OgKiLlA247
Discordia
11
1 / 3 / 2
7,288
729
3,123
4,913
950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
PaveLowHD
Danzaburou
11
1 / 6 / 4
7,889
789
7,539
7,966
2,208
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
11
3 / 5 / 1
7,640
764
4,494
7,680
2,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
5
5
Deaths
14
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
6
1
5
8.5
L
Discordia
OgKiLlA247
Discordia
1
3
2
0.67
L
Danzaburou
PaveLowHD
Danzaburou
1
6
4
0.5
W
Cerberus
derekcarr22
Cerberus
5
3
7
2.83
L
Loki
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,923
Damage
15,156
22,298
Taken
20,559
9,966
Mitigated
5,470
3,298
Healing
2,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,357
1,267
0
765
5,038
1,563
0
1,363
3,530
27,921
0
W
6,767
2,895
0
1,024
8,209
2,365
0
1,612
6,543
0
26,424
L
Discordia
OgKiLlA247
Discordia
3,123
187
77
600
4,913
950
0
2,806
2,025
19,219
0
L
Danzaburou
PaveLowHD
Danzaburou
7,539
3,742
0
872
7,966
2,208
0
4,362
3,524
0
17,853
W
Cerberus
derekcarr22
Cerberus
6,799
498
0
1,509
9,051
6,038
0
1,199
7,542
20,097
0
L
Loki
4,494
570
0
1,367
7,680
2,312
0
4,670
2,854
0
12,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,058
Gold Earned
22,817
144
Minions Killed
86
9
Camps Cleared
1
661,482
Distance Traveled
508,576
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,015
802
59
6
2
209,363
2
W
Mercury
8,210
821
34
3
3
258,897
4
L
Discordia
7,288
729
44
4
0
149,987
3
L
Danzaburou
7,889
789
21
2
1
159,778
5
W
Cerberus
7,833
783
51
5
4
193,222
3
L
Loki
7,640
764
21
2
0
198,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role