Player Matchup

Agni
Agni
Glonzo
Agni
Level 115
God Stats
1W - 2L
1,593 SR
Queue Stats
87W - 56L
1,719 Elo+
Party 4
Shiva
Shiva
Irohsmeat
Shiva
Level 49
God Stats
2W - 1L
1,552 SR
Queue Stats
56W - 19L
1,764 Elo+
Party 4
Fenrir
Fenrir
SkizzySzn
Fenrir
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
65W - 63L
1,567 Elo+
Party 3
Hou Yi
Hou Yi
petergriefin
Hou Yi
Level 29
God Stats
8W - 4L
1,613 SR
Queue Stats
65W - 69L
1,572 Elo+
Party 3
Chaac
Chaac
useless
Chaac
Level 89
God Stats
22W - 19L
1,755 SR
Queue Stats
404W - 305L
1,706 Elo+
Party 4
Team Averages
Level 78
1,603 SR
1,666 Elo+

VS

Team Averages
Level 63
1,523 SR
1,540 Elo+
Set
Set
Jte bop
Set
Level 27
God Stats
1W - 2L
1,555 SR
Queue Stats
9W - 16L
1,471 Elo+
Party 1
Ah Puch
Ah Puch
KeptPain
Ah Puch
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 87L
1,574 Elo+
Party 2
Geb
Geb
ThickerTheBetter
Geb
Level 146
God Stats
1W - 2L
1,736 SR
Queue Stats
52W - 63L
1,515 Elo+
Party 1
Nemesis
Nemesis
TriggeredSmurf2
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,629 Elo+
Party 2
Cupid
Cupid
chupameste
Cupid
Level 47
God Stats
0W - 2L
1,325 SR
Queue Stats
51W - 51L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Glonzo
Agni
13
5 / 0 / 0
7,215
656
4,101
3,769
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
Irohsmeat
Shiva
12
5 / 2 / 2
6,678
607
6,023
7,446
2,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
SkizzySzn
Fenrir
10
2 / 0 / 2
6,370
579
3,431
7,191
3,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hou Yi
11
2 / 0 / 2
6,183
562
5,293
4,899
1,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chaac
useless
Chaac
12
1 / 0 / 2
6,609
601
4,951
8,066
7,250
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
8
1 / 3 / 0
5,167
470
3,233
6,188
1,811
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ah Puch
KeptPain
Ah Puch
8
0 / 3 / 0
5,007
455
2,732
4,804
934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
0 / 1 / 0
4,708
428
1,766
6,464
2,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
1 / 4 / 0
6,526
593
6,565
9,657
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cupid
8
0 / 4 / 0
4,800
436
3,902
6,137
863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
15
Kills
2
2
Deaths
15
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Agni
Glonzo
Agni
5
0
0
5
W
Shiva
Irohsmeat
Shiva
5
2
2
3
L
Set
1
3
0
0.33
L
Ah Puch
KeptPain
Ah Puch
0
3
0
0
W
Fenrir
SkizzySzn
Fenrir
2
0
2
3
L
0
1
0
0
L
1
4
0
0.25
L
Cupid
0
4
0
0
W
Hou Yi
2
0
2
3
W
Chaac
useless
Chaac
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,799
Damage
18,198
31,371
Taken
33,250
16,631
Mitigated
11,709
12,743
Healing
8,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
Glonzo
Agni
4,101
412
0
630
3,769
1,207
224
1,426
2,343
41,072
0
W
Shiva
Irohsmeat
Shiva
6,023
1,893
0
2,858
7,446
2,957
0
1,407
6,039
0
36,758
L
Set
3,233
1,066
0
880
6,188
1,811
0
225
5,955
0
28,225
L
Ah Puch
KeptPain
Ah Puch
2,732
37
0
790
4,804
934
0
3,407
1,149
20,959
0
W
Fenrir
SkizzySzn
Fenrir
3,431
1,119
174
3,193
7,191
3,843
0
1,291
5,900
0
15,245
L
1,766
344
0
1,633
6,464
2,156
0
143
6,281
7,994
0
L
6,565
2,435
0
3,174
9,657
5,945
0
30
9,627
0
38,770
L
Cupid
3,902
1,533
181
1,604
6,137
863
0
0
6,137
0
23,055
W
Hou Yi
5,293
2,787
0
2,395
4,899
1,374
416
248
4,651
0
41,755
W
Chaac
useless
Chaac
4,951
1,065
0
3,493
8,066
7,250
0
126
7,940
0
39,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,055
Gold Earned
26,208
364
Minions Killed
249
0
Camps Cleared
0
1,115,380
Distance Traveled
1,029,893
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,215
656
108
10
0
213,786
3
W
Shiva
6,678
607
75
7
0
252,243
0
L
Set
5,167
470
51
5
0
237,339
2
L
Ah Puch
5,007
455
50
5
0
184,105
2
W
Fenrir
6,370
579
16
1
0
225,299
3
L
Geb
4,708
428
7
1
0
213,916
2
L
Nemesis
6,526
593
104
9
0
197,095
5
L
Cupid
4,800
436
37
3
0
197,438
5
W
Hou Yi
6,183
562
82
7
0
201,136
2
W
Chaac
6,609
601
83
8
0
222,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role