Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Briggsey
Achilles
Level 109
God Stats
4W - 6L
1,404 SR
Queue Stats
178W - 161L
1,661 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kugelschreibär
Ah Muzen Cab
Level 155
God Stats
3W - 2L
1,178 SR
Queue Stats
220W - 224L
1,567 Elo+
Solo
Persephone
Persephone
Pinguino21v
Persephone
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
151W - 150L
1,598 Elo+
Solo
Sylvanus
Sylvanus
Sircakebeard
Sylvanus
Level 140
God Stats
8W - 11L
1,215 SR
Queue Stats
434W - 409L
1,625 Elo+
Party 1
Team Averages
Level 143
1,359 SR
1,590 Elo+

VS

Team Averages
Level 118
1,570 SR
1,600 Elo+
Izanami
Izanami
Chanimuadibb
Izanami
Level 114
God Stats
31W - 19L
1,694 SR
Queue Stats
378W - 368L
1,627 Elo+
Solo
Ra
Ra
KAABOOMMM
Ra
Level 94
God Stats
19W - 30L
1,254 SR
Queue Stats
347W - 378L
1,523 Elo+
Solo
Atlas
Atlas
PurpleChestnut
Atlas
Level 127
God Stats
2W - 1L
1,840 SR
Queue Stats
22W - 19L
1,626 Elo+
Solo
Fenrir
Fenrir
Scoobaniec
Fenrir
Level 106
God Stats
4W - 4L
1,913 SR
Queue Stats
81W - 78L
1,545 Elo+
Solo
Tiamat
Tiamat
TehBossaru
Tiamat
Level 148
God Stats
2W - 6L
1,151 SR
Queue Stats
123W - 133L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 1 / 4
4,801
960
3,021
2,804
1,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Briggsey
Achilles
10
3 / 1 / 3
5,036
1,007
3,564
6,169
3,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Kugelschreibär
Ah Muzen Cab
11
1 / 0 / 2
5,288
1,058
4,034
2,458
896
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Pinguino21v
Persephone
11
2 / 0 / 2
5,415
1,083
4,677
2,483
784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Sircakebeard
Sylvanus
9
1 / 2 / 3
4,756
951
3,881
4,246
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Chanimuadibb
Izanami
10
1 / 2 / 3
4,923
985
3,236
3,351
891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
1 / 0 / 0
4,257
851
1,294
1,990
606
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 3 / 1
4,260
852
2,568
7,186
2,459
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Scoobaniec
Fenrir
9
1 / 0 / 2
4,631
926
2,960
5,165
3,373
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tiamat
TehBossaru
Tiamat
9
1 / 2 / 1
4,563
913
3,333
3,942
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
11
7
Kills
4
4
Deaths
7
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
4
2
W
Achilles
Briggsey
Achilles
3
1
3
4.5
L
Izanami
Chanimuadibb
Izanami
1
2
3
1.25
L
1
0
0
1
W
Ah Muzen Cab
Kugelschreibär
Ah Muzen Cab
1
0
2
2
W
Persephone
Pinguino21v
Persephone
2
0
2
3
L
0
3
1
0.17
L
Fenrir
Scoobaniec
Fenrir
1
0
2
2
W
Sylvanus
Sircakebeard
Sylvanus
1
2
3
1.25
L
Tiamat
TehBossaru
Tiamat
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,177
Damage
13,391
18,160
Taken
21,634
9,437
Mitigated
8,874
5,980
Healing
2,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
3,021
167
0
464
2,804
1,039
92
1,418
1,296
11,777
0
W
Achilles
Briggsey
Achilles
3,564
707
173
1,720
6,169
3,670
422
2,171
3,868
0
6,526
L
Izanami
Chanimuadibb
Izanami
3,236
2,229
0
480
3,351
891
0
1,792
1,445
0
10,506
L
1,294
95
289
696
1,990
606
0
1,409
511
5,415
0
W
Ah Muzen Cab
Kugelschreibär
Ah Muzen Cab
4,034
934
0
868
2,458
896
1,271
1,031
1,409
0
23,669
W
Persephone
Pinguino21v
Persephone
4,677
323
0
344
2,483
784
144
805
1,660
18,613
0
L
2,568
997
0
502
7,186
2,459
0
3,137
3,897
4,505
0
L
Fenrir
Scoobaniec
Fenrir
2,960
746
0
0
5,165
3,373
0
2,958
1,944
0
6,548
W
Sylvanus
Sircakebeard
Sylvanus
3,881
1,112
1,090
1,321
4,246
3,048
738
1,412
2,732
5,647
1,274
L
Tiamat
TehBossaru
Tiamat
3,333
128
0
316
3,942
1,545
0
1,348
2,398
13,158
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,296
Gold Earned
22,634
117
Minions Killed
78
0
Camps Cleared
0
601,114
Distance Traveled
544,518
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
4,801
960
8
2
0
123,581
3
W
Achilles
5,036
1,007
6
1
0
128,578
2
L
Izanami
4,923
985
22
4
0
114,073
1
L
Ra
4,257
851
8
2
0
72,864
1
W
Ah Muzen Cab
5,288
1,058
48
10
0
118,088
2
W
Persephone
5,415
1,083
42
8
0
118,131
1
L
Atlas
4,260
852
4
1
0
111,924
3
L
Fenrir
4,631
926
9
2
0
131,034
3
W
Sylvanus
4,756
951
13
3
0
112,736
1
L
Tiamat
4,563
913
35
7
0
114,623
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role