Player Matchup

Atlas
Atlas
Astral_Invader_
Atlas
Level 99
God Stats
3W - 5L
1,351 SR
Queue Stats
11W - 10L
1,445 Elo+
Party 3
Ravana
Ravana
DrunkenTroop
Ravana
Level 85
God Stats
0W - 2L
1,172 SR
Queue Stats
9W - 23L
1,301 Elo+
Party 2
Hachiman
Hachiman
Simosecchia98
Hachiman
Level 106
God Stats
0W - 1L
1,819 SR
Queue Stats
6W - 24L
1,203 Elo+
Party 2
Medusa
Medusa
Sk8-Xety
Medusa
Level 76
God Stats
1W - 5L
1,181 SR
Queue Stats
28W - 48L
1,374 Elo+
Solo
Shiva
Shiva
bananasuprema03
Shiva
Level 102
God Stats
7W - 3L
1,558 SR
Queue Stats
11W - 8L
1,445 Elo+
Party 3
Team Averages
Level 94
1,416 SR
1,354 Elo+

VS

Team Averages
Level 79
1,565 SR
1,530 Elo+
Scylla
Scylla
Danicsu
Scylla
Level 10
God Stats
2W - 2L
1,428 SR
Queue Stats
4W - 8L
1,258 Elo+
Solo
Baba Yaga
Baba Yaga
EndorFoux
Baba Yaga
Level 108
God Stats
7W - 3L
1,502 SR
Queue Stats
163W - 148L
1,588 Elo+
Party 1
Gilgamesh
Gilgamesh
Jagodzianka1
Gilgamesh
Level 27
God Stats
2W - 2L
1,457 SR
Queue Stats
24W - 26L
1,537 Elo+
Party 1
Izanami
Izanami
Sincus
Izanami
Level 123
God Stats
16W - 12L
1,649 SR
Queue Stats
103W - 89L
1,656 Elo+
Party 1
Ganesha
Ganesha
Xanturio
Ganesha
Level 126
God Stats
10W - 7L
1,789 SR
Queue Stats
81W - 66L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
9,467
676
11,410
15,969
4,980
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
15
1 / 7 / 4
8,891
635
6,227
16,487
6,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hachiman
Simosecchia98
Hachiman
17
3 / 4 / 2
10,394
742
10,735
12,646
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
Sk8-Xety
Medusa
16
0 / 4 / 1
9,115
651
5,345
11,545
3,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

15
1 / 4 / 5
9,175
655
6,933
16,827
16,238
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Danicsu
Scylla
14
1 / 4 / 4
9,407
672
2,820
10,600
3,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
EndorFoux
Baba Yaga
20
7 / 2 / 13
11,926
852
21,702
8,512
4,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Jagodzianka1
Gilgamesh
16
2 / 0 / 13
10,547
753
4,190
7,717
7,149
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
Sincus
Izanami
20
12 / 0 / 4
12,744
910
23,087
15,307
8,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
Xanturio
Ganesha
17
0 / 2 / 19
11,064
790
9,624
16,989
27,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
75
8
Kills
22
22
Deaths
8
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
3
3
3
1.5
W
Scylla
Danicsu
Scylla
1
4
4
0.75
L
Ravana
1
7
4
0.43
W
Baba Yaga
EndorFoux
Baba Yaga
7
2
13
6.75
W
Gilgamesh
Jagodzianka1
Gilgamesh
2
0
13
8.5
L
Hachiman
Simosecchia98
Hachiman
3
4
2
1
W
Izanami
Sincus
Izanami
12
0
4
14
L
Medusa
Sk8-Xety
Medusa
0
4
1
0.13
W
Ganesha
Xanturio
Ganesha
0
2
19
4.75
L
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,650
Damage
61,423
73,474
Taken
59,125
34,817
Mitigated
50,693
7,968
Healing
14,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,410
2,670
0
2,086
15,969
4,980
0
8,452
7,364
32,747
0
W
Scylla
Danicsu
Scylla
2,820
652
0
916
10,600
3,671
594
1,725
8,875
19,046
0
L
Ravana
6,227
1,431
0
512
16,487
6,207
0
6,258
10,157
0
14,619
W
Baba Yaga
EndorFoux
Baba Yaga
21,702
1,135
0
2,572
8,512
4,366
1,195
1,618
6,894
58,869
0
W
Gilgamesh
Jagodzianka1
Gilgamesh
4,190
397
0
257
7,717
7,149
599
2,412
5,305
0
9,561
L
Hachiman
Simosecchia98
Hachiman
10,735
5,035
0
1,749
12,646
4,063
1,297
6,394
6,134
0
49,150
W
Izanami
Sincus
Izanami
23,087
16,797
0
9,280
15,307
8,360
5,880
1,745
13,562
0
82,560
L
Medusa
Sk8-Xety
Medusa
5,345
2,073
0
2,077
11,545
3,329
0
6,312
5,160
0
34,662
W
Ganesha
Xanturio
Ganesha
9,624
644
0
1,785
16,989
27,147
236
4,328
12,661
21,457
0
L
6,933
949
705
839
16,827
16,238
0
6,457
10,161
418
23,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,042
Gold Earned
55,688
234
Minions Killed
284
0
Camps Cleared
0
1,380,801
Distance Traveled
1,464,731
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,467
676
32
2
0
292,125
5
W
Scylla
9,407
672
30
2
0
224,170
0
L
Ravana
8,891
635
16
1
0
272,721
2
W
Baba Yaga
11,926
852
98
7
0
317,778
8
W
Gilgamesh
10,547
753
14
1
0
306,427
0
L
Hachiman
10,394
742
81
6
0
260,565
2
W
Izanami
12,744
910
138
10
0
300,283
1
L
Medusa
9,115
651
65
5
0
278,635
0
W
Ganesha
11,064
790
4
0
0
316,073
5
L
Shiva
9,175
655
40
3
0
276,755
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role