Player Matchup

Sobek
Sobek
LilTable
Sobek
Level 87
God Stats
2W - 1L
1,515 SR
Queue Stats
13W - 23L
1,513 Elo+
Party 1
Medusa
Medusa
NebulousPower
Medusa
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,894 Elo+
Party 1
Thoth
Thoth
RogerMcFREEWINS
Thoth
Level 112
God Stats
3W - 1L
1,521 SR
Queue Stats
32W - 35L
1,482 Elo+
Party 1
Arachne
Arachne
saguero28
Arachne
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 81L
1,601 Elo+
Party 1
Chaac
Chaac
whatwentwrong
Chaac
Level 121
God Stats
5W - 5L
1,622 SR
Queue Stats
75W - 78L
1,530 Elo+
Party 1
Team Averages
Level 104
1,532 SR
1,604 Elo+

VS

Team Averages
Level 98
1,559 SR
1,509 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ItalianBreadMan
Ullr
Level 123
God Stats
13W - 17L
1,795 SR
Queue Stats
431W - 410L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
LilTable
Sobek
9
1 / 0 / 4
5,679
568
2,371
7,197
4,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

10
2 / 0 / 1
5,852
585
3,520
3,867
879
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 0 / 1
7,101
710
4,964
3,422
924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Arachne
saguero28
Arachne
11
0 / 0 / 4
6,091
609
3,828
6,904
2,087
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 1 / 1
6,284
628
6,587
10,782
6,818
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
11
0 / 3 / 1
5,923
592
4,319
6,121
3,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
 
Loki
10
1 / 0 / 0
5,630
563
3,831
5,916
1,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
 
Agni
8
0 / 5 / 0
4,734
473
1,781
5,105
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fafnir
 
Fafnir
8
0 / 1 / 0
4,633
463
2,243
7,380
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 0
5,130
513
2,415
6,560
1,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
12
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
0
3
1
0.17
L
Loki
 
Loki
1
0
0
1
L
Agni
 
Agni
0
5
0
0
L
Fafnir
 
Fafnir
0
1
0
0
L
0
3
0
0
W
Sobek
LilTable
Sobek
1
0
4
3
W
2
0
1
2.5
W
5
0
1
5.5
W
Arachne
saguero28
Arachne
0
0
4
2
W
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,270
Damage
14,589
32,172
Taken
31,082
15,515
Mitigated
12,507
13,363
Healing
6,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
4,319
1,095
0
1,766
6,121
3,873
0
692
5,429
0
34,174
L
Loki
 
Loki
3,831
796
0
620
5,916
1,733
0
995
4,921
0
36,444
L
Agni
 
Agni
1,781
231
0
700
5,105
1,323
0
3,112
1,993
23,677
0
L
Fafnir
 
Fafnir
2,243
220
0
1,887
7,380
3,896
0
2,138
5,242
13,901
0
L
2,415
849
0
1,497
6,560
1,682
0
1,140
5,420
0
28,981
W
Sobek
LilTable
Sobek
2,371
276
0
2,802
7,197
4,807
0
1,039
6,158
9,071
1,098
W
3,520
1,837
0
2,089
3,867
879
0
591
3,276
0
38,139
W
4,964
801
0
1,479
3,422
924
0
1,306
2,116
43,835
0
W
Arachne
saguero28
Arachne
3,828
2,220
0
2,861
6,904
2,087
21
768
5,998
0
42,228
W
6,587
1,042
0
4,132
10,782
6,818
27
320
10,462
3,357
29,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,007
Gold Earned
26,050
317
Minions Killed
282
0
Camps Cleared
0
1,049,451
Distance Traveled
972,593
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,923
592
75
8
0
207,489
1
L
Loki
5,630
563
62
6
0
214,266
3
L
Agni
4,734
473
51
5
0
174,946
3
L
Fafnir
4,633
463
23
2
0
181,017
3
L
Ullr
5,130
513
71
7
0
194,875
1
W
Sobek
5,679
568
15
2
0
210,387
0
W
Medusa
5,852
585
62
6
0
194,952
1
W
Thoth
7,101
710
89
9
0
218,464
6
W
Arachne
6,091
609
73
7
0
234,783
1
W
Chaac
6,284
628
78
8
0
190,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role