Player Matchup

Osiris
Osiris
 
Osiris
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
nodithekiller
Fenrir
Level 115
God Stats
108W - 92L
1,513 SR
Queue Stats
898W - 944L
1,549 Elo+
Solo
Zhong Kui
Zhong Kui
Црнобог
Zhong Kui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,485 Elo+
Party 1
Team Averages
Level 122
1,504 SR
1,511 Elo+

VS

Team Averages
Level 142
1,491 SR
1,430 Elo+
Ullr
Ullr
 
Ullr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Mooraless
Shiva
Level 107
God Stats
1W - 1L
1,688 SR
Queue Stats
31W - 50L
1,171 Elo+
Solo
Chang'e
Chang'e
Naisha
Chang'e
Level 160
God Stats
5W - 2L
1,285 SR
Queue Stats
89W - 73L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
14
2 / 5 / 1
9,839
615
6,668
14,115
15,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
1 / 8 / 0
10,017
626
4,328
16,880
11,842
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zhong Kui
Црнобог
Zhong Kui
15
0 / 5 / 2
9,781
611
7,305
13,328
7,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
16 / 1 / 2
14,492
906
22,473
12,576
5,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Mooraless
Shiva
4
0 / 0 / 3
8,194
512
0
0
0
Chang'e
Naisha
Chang'e
18
2 / 2 / 15
11,697
731
10,144
11,533
8,630
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
3
Kills
18
18
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
2
5
1
0.5
W
Ullr
 
Ullr
16
1
2
17
W
Shiva
Mooraless
Shiva
0
0
3
1.5
W
Chang'e
Naisha
Chang'e
2
2
15
4.75
L
1
8
0
0.13
L
Zhong Kui
Црнобог
Zhong Kui
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,301
Damage
32,617
44,323
Taken
24,109
35,105
Mitigated
13,983
8,473
Healing
9,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,668
1,451
192
2,567
14,115
15,679
211
3,256
10,859
0
35,011
W
Ullr
 
Ullr
22,473
7,240
0
841
12,576
5,353
2,654
3,527
8,890
0
84,402
W
Shiva
Mooraless
Shiva
0
0
0
0
0
0
0
0
0
0
0
W
Chang'e
Naisha
Chang'e
10,144
1,737
1,763
6,951
11,533
8,630
484
3,894
7,455
28,670
0
L
4,328
117
0
1,919
16,880
11,842
541
4,201
12,679
0
31,011
L
Zhong Kui
Црнобог
Zhong Kui
7,305
755
0
3,795
13,328
7,584
410
4,097
9,231
47,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,637
Gold Earned
34,383
181
Minions Killed
177
9
Camps Cleared
6
788,738
Distance Traveled
596,424
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,839
615
38
2
4
290,167
2
W
Ullr
14,492
906
142
9
5
306,913
3
W
Shiva
8,194
512
0
0
0
0
0
W
Chang'e
11,697
731
35
2
1
289,511
0
L
Fenrir
10,017
626
53
3
2
243,186
1
L
Zhong Kui
9,781
611
90
6
3
255,385
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role