Player Matchup

Arachne
Arachne
HelloIAmW
Arachne
Level 84
God Stats
27W - 15L
1,692 SR
Queue Stats
79W - 75L
1,537 Elo+
Party 2
Medusa
Medusa
PestufoStyle
Medusa
Level 138
God Stats
2W - 2L
1,900 SR
Queue Stats
13W - 16L
1,257 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TheSimpleGamer1
Morgan Le Fay
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 32L
1,529 Elo+
Solo
Jormungandr
Jormungandr
ZenonXI
Jormungandr
Level 79
God Stats
3W - 3L
1,650 SR
Queue Stats
50W - 50L
1,530 Elo+
Party 2
Vulcan
Vulcan
alucarpedro
Vulcan
Level 104
God Stats
11W - 12L
1,535 SR
Queue Stats
23W - 21L
1,287 Elo+
Party 3
Team Averages
Level 105
1,655 SR
1,428 Elo+

VS

Team Averages
Level 61
1,540 SR
1,478 Elo+
Set
Set
 
Set
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Big_Bad_Joe_44
Ares
Level 18
God Stats
82W - 77L
1,516 SR
Queue Stats
371W - 423L
1,458 Elo+
Party 1
Cupid
Cupid
CONNOROG-2000
Cupid
Level 117
God Stats
4W - 4L
1,713 SR
Queue Stats
380W - 431L
1,472 Elo+
Party 1
Poseidon
Poseidon
I Kloudz I
Poseidon
Level 24
God Stats
17W - 17L
1,470 SR
Queue Stats
18W - 18L
1,459 Elo+
Solo
Shiva
Shiva
I-MuFiuZy-I
Shiva
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
HelloIAmW
Arachne
17
2 / 0 / 9
10,217
730
10,158
9,064
4,575
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
17
5 / 2 / 7
10,538
753
14,598
14,154
5,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
TheSimpleGamer1
Morgan Le Fay
18
3 / 3 / 6
10,625
759
10,724
9,268
4,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
ZenonXI
Jormungandr
18
5 / 0 / 10
11,349
811
11,229
15,495
15,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Vulcan
19
3 / 3 / 7
10,942
782
14,669
8,864
3,953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
15
0 / 5 / 0
8,914
637
3,724
12,974
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
1 / 3 / 4
9,584
685
7,361
17,609
20,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
5 / 3 / 1
10,610
758
11,380
10,312
4,192
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
I Kloudz I
Poseidon
16
0 / 4 / 5
9,487
678
7,110
13,581
4,816
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 3 / 4
9,697
693
12,485
17,304
11,602
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
22
18
Kills
8
8
Deaths
18
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
5
0
0
L
1
3
4
1
L
5
3
1
1.83
W
Arachne
HelloIAmW
Arachne
2
0
9
6.5
L
Poseidon
I Kloudz I
Poseidon
0
4
5
0.63
L
2
3
4
1.33
W
Medusa
5
2
7
4.25
W
Morgan Le Fay
TheSimpleGamer1
Morgan Le Fay
3
3
6
2
W
Jormungandr
ZenonXI
Jormungandr
5
0
10
10
W
Vulcan
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,378
Damage
42,060
56,845
Taken
71,780
34,507
Mitigated
46,760
14,240
Healing
15,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,724
1,377
0
2,278
12,974
5,406
0
4,185
8,671
0
30,773
L
7,361
531
30
3,093
17,609
20,744
0
7,859
9,580
21,098
0
L
11,380
5,196
1,495
2,430
10,312
4,192
0
7,230
2,952
0
50,646
W
Arachne
HelloIAmW
Arachne
10,158
6,866
0
4,567
9,064
4,575
78
1,116
7,948
0
35,963
L
Poseidon
I Kloudz I
Poseidon
7,110
1,099
66
3,815
13,581
4,816
337
8,846
4,529
46,236
0
L
12,485
657
53
2,207
17,304
11,602
0
7,765
9,426
205
34,405
W
Medusa
14,598
7,200
0
4,030
14,154
5,915
1,793
4,740
9,414
0
48,285
W
Morgan Le Fay
TheSimpleGamer1
Morgan Le Fay
10,724
567
0
1,200
9,268
4,216
204
2,330
6,938
49,047
0
W
Jormungandr
ZenonXI
Jormungandr
11,229
2,915
421
2,932
15,495
15,848
756
4,029
10,266
29,813
0
W
Vulcan
14,669
3,686
0
1,090
8,864
3,953
235
2,368
6,496
45,581
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,671
Gold Earned
48,292
306
Minions Killed
320
0
Camps Cleared
0
1,618,046
Distance Traveled
1,426,704
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
8,914
637
57
4
0
266,721
6
L
Ares
9,584
685
14
1
0
282,320
1
L
Cupid
10,610
758
107
8
0
259,964
0
W
Arachne
10,217
730
51
4
0
375,032
1
L
Poseidon
9,487
678
87
6
0
304,096
3
L
Shiva
9,697
693
55
4
0
313,603
1
W
Medusa
10,538
753
55
4
0
318,221
1
W
Morgan Le Fay
10,625
759
89
6
0
306,340
0
W
Jormungandr
11,349
811
24
2
0
302,921
5
W
Vulcan
10,942
782
87
6
0
315,532
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role