Player Matchup

Artemis
Artemis
 
Artemis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Stormeking
Tiamat
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,325 Elo+
Solo
Cthulhu
Cthulhu
potroxxx
Cthulhu
Level 65
God Stats
26W - 43L
1,367 SR
Queue Stats
660W - 928L
1,382 Elo+
Solo
Team Averages
Level 85
1,456 SR
1,402 Elo+

VS

Team Averages
Level 108
1,701 SR
1,493 Elo+
Charybdis
Charybdis
Māku
Charybdis
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,235 Elo+
Solo
Merlin
Merlin
SealTeam1776
Merlin
Level 29
God Stats
8W - 6L
1,629 SR
Queue Stats
58W - 40L
1,663 Elo+
Party 1
Khepri
Khepri
nobletyphoon
Khepri
Level 136
God Stats
6W - 2L
1,974 SR
Queue Stats
207W - 166L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
1 / 3 / 0
6,876
688
8,453
6,839
2,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tiamat
Stormeking
Tiamat
8
0 / 5 / 0
5,593
559
2,630
6,552
2,420
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
potroxxx
Cthulhu
9
0 / 5 / 1
6,105
611
5,368
13,077
7,242
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Māku
Charybdis
13
10 / 1 / 3
8,773
877
10,853
8,615
3,435
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Merlin
12
3 / 0 / 6
7,579
758
5,735
3,746
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Khepri
12
0 / 0 / 12
7,976
798
5,371
10,080
10,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
34
1
Kills
13
13
Deaths
1
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
1
3
0
0.33
W
Charybdis
Māku
Charybdis
10
1
3
11.5
W
Merlin
3
0
6
6
L
Tiamat
Stormeking
Tiamat
0
5
0
0
W
Khepri
0
0
12
6
L
Cthulhu
potroxxx
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,451
Damage
21,959
26,468
Taken
22,441
11,670
Mitigated
15,461
4,527
Healing
6,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
8,453
3,025
235
948
6,839
2,008
0
3,943
2,720
0
27,364
W
Charybdis
Māku
Charybdis
10,853
6,046
0
2,786
8,615
3,435
1,715
3,408
4,921
0
33,915
W
Merlin
5,735
330
0
1,127
3,746
1,402
786
1,892
1,764
27,796
0
L
Tiamat
Stormeking
Tiamat
2,630
514
0
319
6,552
2,420
0
2,847
3,481
6,018
0
W
Khepri
5,371
330
0
2,329
10,080
10,624
103
2,572
7,272
13,597
0
L
Cthulhu
potroxxx
Cthulhu
5,368
422
404
2,621
13,077
7,242
0
3,756
9,081
14,958
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,574
Gold Earned
24,328
69
Minions Killed
119
1
Camps Cleared
7
469,176
Distance Traveled
521,112
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,876
688
45
5
0
160,757
1
W
Charybdis
8,773
877
51
5
4
152,746
1
W
Merlin
7,579
758
50
5
3
178,372
0
L
Tiamat
5,593
559
11
1
1
146,604
2
W
Khepri
7,976
798
18
2
0
189,994
0
L
Cthulhu
6,105
611
13
1
0
161,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role