Player Matchup

Persephone
Persephone
 
Persephone
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Elbonnertois
Bacchus
Level 129
God Stats
2W - 1L
1,483 SR
Queue Stats
29W - 24L
1,490 Elo+
Solo
Medusa
Medusa
polomagic
Medusa
Level 121
God Stats
5W - 2L
1,749 SR
Queue Stats
218W - 208L
1,518 Elo+
Solo
Sylvanus
Sylvanus
ronexea
Sylvanus
Level 159
God Stats
6W - 1L
1,494 SR
Queue Stats
438W - 432L
1,545 Elo+
Party 1
Charybdis
Charybdis
xMaelynn
Charybdis
Level 107
God Stats
8W - 10L
1,337 SR
Queue Stats
428W - 408L
1,604 Elo+
Party 1
Team Averages
Level 129
1,513 SR
1,531 Elo+

VS

Team Averages
Level 123
1,433 SR
1,537 Elo+
Thanatos
Thanatos
CrankkiEpic
Thanatos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 43L
1,531 Elo+
Party 2
Horus
Horus
EpicGingerBread
Horus
Level 139
God Stats
0W - 1L
1,302 SR
Queue Stats
5W - 7L
1,561 Elo+
Solo
Charybdis
Charybdis
Flooksi
Charybdis
Level 103
God Stats
1W - 3L
1,149 SR
Queue Stats
68W - 55L
1,580 Elo+
Solo
Sobek
Sobek
Shadowpoisen
Sobek
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 36L
1,593 Elo+
Party 2
Hercules
Hercules
Surplus0
Hercules
Level 125
God Stats
2W - 2L
1,715 SR
Queue Stats
176W - 181L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
20
7 / 6 / 17
13,854
815
23,376
17,353
8,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Elbonnertois
Bacchus
18
2 / 6 / 17
11,972
704
11,797
30,662
56,445
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
polomagic
Medusa
20
13 / 6 / 16
14,193
835
40,550
19,920
12,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
ronexea
Sylvanus
20
3 / 6 / 24
12,219
719
15,408
27,470
42,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
xMaelynn
Charybdis
20
6 / 4 / 14
12,790
752
15,531
13,588
6,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrankkiEpic
Thanatos
18
8 / 7 / 13
12,393
729
16,911
19,797
15,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
4 / 5 / 17
13,116
772
11,247
28,107
47,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Charybdis
Flooksi
Charybdis
20
8 / 4 / 13
13,057
768
26,862
16,550
10,330
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 9 / 19
11,418
672
14,224
27,026
52,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Hercules
Surplus0
Hercules
20
6 / 6 / 18
12,948
762
22,350
28,216
44,421
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
108
31
Kills
28
28
Deaths
31
88
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
7
6
17
2.58
L
Thanatos
CrankkiEpic
Thanatos
8
7
13
2.07
W
Bacchus
Elbonnertois
Bacchus
2
6
17
1.75
L
4
5
17
2.5
L
Charybdis
Flooksi
Charybdis
8
4
13
3.63
L
2
9
19
1.28
L
Hercules
Surplus0
Hercules
6
6
18
2.5
W
Medusa
polomagic
Medusa
13
6
16
3.5
W
Sylvanus
ronexea
Sylvanus
3
6
24
2.5
W
Charybdis
xMaelynn
Charybdis
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,662
Damage
91,594
108,993
Taken
119,696
126,101
Mitigated
169,795
45,476
Healing
49,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
23,376
1,410
548
3,204
17,353
8,231
745
1,565
15,610
45,463
0
L
Thanatos
CrankkiEpic
Thanatos
16,911
3,266
1,056
9,368
19,797
15,668
887
9,146
10,651
0
26,334
W
Bacchus
Elbonnertois
Bacchus
11,797
1,130
1,119
7,388
30,662
56,445
542
3,633
26,506
24,425
0
L
11,247
3,996
9,066
10,647
28,107
47,251
899
10,789
17,318
0
21,368
L
Charybdis
Flooksi
Charybdis
26,862
17,091
1,546
1,435
16,550
10,330
2,027
9,169
7,381
0
53,065
L
14,224
843
1,703
2,427
27,026
52,125
276
7,758
19,268
20,355
0
L
Hercules
Surplus0
Hercules
22,350
5,316
2,218
10,527
28,216
44,421
581
13,719
14,497
1,941
34,047
W
Medusa
polomagic
Medusa
40,550
25,062
1,756
3,145
19,920
12,623
2,971
3,445
16,362
0
68,820
W
Sylvanus
ronexea
Sylvanus
15,408
2,858
13,967
10,765
27,470
42,391
968
5,443
21,658
22,204
0
W
Charybdis
xMaelynn
Charybdis
15,531
8,675
927
2,657
13,588
6,411
2,402
1,905
11,581
0
37,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,028
Gold Earned
62,932
171
Minions Killed
162
0
Camps Cleared
0
1,382,557
Distance Traveled
1,354,538
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
13,854
815
50
3
0
270,589
0
L
Thanatos
12,393
729
23
1
0
272,130
0
W
Bacchus
11,972
704
10
1
0
312,285
2
L
Horus
13,116
772
18
1
0
295,750
1
L
Charybdis
13,057
768
68
4
0
255,837
3
L
Sobek
11,418
672
16
1
0
260,643
0
L
Hercules
12,948
762
37
2
0
270,178
3
W
Medusa
14,193
835
48
3
0
247,074
0
W
Sylvanus
12,219
719
8
0
0
284,060
5
W
Charybdis
12,790
752
55
3
0
268,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role