Player Matchup

Danzaburou
Danzaburou
El_Astro_Doce
Danzaburou
Level 16
God Stats
4W - 2L
1,825 SR
Queue Stats
11W - 23L
1,273 Elo+
Party 1
Arachne
Arachne
ErAz-ripz
Arachne
Level 84
God Stats
11W - 11L
1,625 SR
Queue Stats
245W - 262L
1,401 Elo+
Solo
Sol
Sol
Jaxze--
Sol
Level 126
God Stats
317W - 309L
1,446 SR
Queue Stats
541W - 570L
1,450 Elo+
Solo
Hera
Hera
Pablisky23
Hera
Level 89
God Stats
8W - 6L
1,604 SR
Queue Stats
105W - 113L
1,507 Elo+
Party 1
King Arthur
King Arthur
T1_Juampi20
King Arthur
Level 82
God Stats
21W - 27L
1,431 SR
Queue Stats
83W - 91L
1,496 Elo+
Party 1
Team Averages
Level 79
1,586 SR
1,425 Elo+

VS

Team Averages
Level 113
1,568 SR
1,470 Elo+
Atlas
Atlas
 
Atlas
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
BIGGWORM19
Anubis
Level 80
God Stats
19W - 22L
1,508 SR
Queue Stats
87W - 117L
1,437 Elo+
Solo
Charybdis
Charybdis
BeWhizzy
Charybdis
Level 144
God Stats
16W - 14L
1,452 SR
Queue Stats
434W - 476L
1,520 Elo+
Party 2
Fenrir
Fenrir
BenZDarklord
Fenrir
Level 143
God Stats
7W - 2L
1,748 SR
Queue Stats
39W - 25L
1,395 Elo+
Solo
Shiva
Shiva
Pichu Uchiha
Shiva
Level 160
God Stats
83W - 55L
1,631 SR
Queue Stats
845W - 932L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El_Astro_Doce
Danzaburou
8
0 / 7 / 1
6,081
405
1,062
8,002
947
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Arachne
ErAz-ripz
Arachne
13
1 / 4 / 1
7,642
509
4,514
14,148
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
10
0 / 7 / 1
6,703
447
5,834
10,115
1,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 7 / 1
7,922
528
9,197
7,712
1,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
T1_Juampi20
King Arthur
14
4 / 2 / 0
8,246
550
5,066
10,569
5,869
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 0 / 7
7,523
502
2,439
6,818
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
BIGGWORM19
Anubis
14
4 / 2 / 5
8,263
551
5,371
9,008
3,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
BeWhizzy
Charybdis
15
9 / 1 / 2
9,272
618
7,141
9,129
2,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
14
3 / 4 / 2
8,124
542
7,025
10,636
8,970
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
8 / 0 / 4
8,797
586
10,554
7,656
3,147
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
7
Kills
26
27
Deaths
7
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
0
7
5.5
W
Anubis
BIGGWORM19
Anubis
4
2
5
3.25
W
Charybdis
BeWhizzy
Charybdis
9
1
2
10
W
Fenrir
3
4
2
1
L
Danzaburou
El_Astro_Doce
Danzaburou
0
7
1
0.07
L
Arachne
ErAz-ripz
Arachne
1
4
1
0.38
L
Sol
0
7
1
0.07
L
2
7
1
0.36
W
8
0
4
10
L
King Arthur
T1_Juampi20
King Arthur
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,673
Damage
32,530
50,546
Taken
43,247
13,594
Mitigated
21,721
8,976
Healing
15,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
2,439
686
260
1,785
6,818
3,187
271
3,259
3,559
17,518
0
W
Anubis
BIGGWORM19
Anubis
5,371
382
0
3,906
9,008
3,490
76
5,488
3,520
54,647
0
W
Charybdis
BeWhizzy
Charybdis
7,141
2,806
0
4,331
9,129
2,927
3,025
2,536
6,593
0
59,592
W
Fenrir
7,025
1,139
0
2,084
10,636
8,970
0
1,738
8,898
0
41,531
L
Danzaburou
El_Astro_Doce
Danzaburou
1,062
455
0
660
8,002
947
296
1,104
6,858
0
15,470
L
Arachne
ErAz-ripz
Arachne
4,514
3,678
0
3,427
14,148
3,870
0
1,932
12,116
0
48,756
L
Sol
5,834
1,556
0
2,393
10,115
1,695
628
817
9,282
42,620
0
L
9,197
2,467
0
250
7,712
1,213
0
3,681
3,911
42,062
87
W
10,554
2,455
0
3,189
7,656
3,147
0
1,923
5,733
0
45,881
L
King Arthur
T1_Juampi20
King Arthur
5,066
632
0
2,246
10,569
5,869
0
0
10,569
0
41,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,594
Gold Earned
41,979
360
Minions Killed
408
0
Camps Cleared
0
1,297,895
Distance Traveled
1,390,315
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,523
502
23
2
0
305,326
2
W
Anubis
8,263
551
107
7
0
264,754
0
W
Charybdis
9,272
618
115
8
0
261,064
2
W
Fenrir
8,124
542
80
5
0
238,925
7
L
Danzaburou
6,081
405
32
2
0
235,204
0
L
Arachne
7,642
509
84
6
0
295,289
0
L
Sol
6,703
447
82
5
0
248,120
1
L
Hera
7,922
528
77
5
0
259,896
2
W
Shiva
8,797
586
83
6
0
320,246
1
L
King Arthur
8,246
550
85
6
0
259,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role