Player Matchup

Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
 
Shiva
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
BigDaddySwag
Zeus
Level 144
God Stats
1W - 0L
1,298 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
JeansMoleRat
Bellona
Level 159
God Stats
14W - 7L
1,666 SR
Queue Stats
324W - 328L
1,411 Elo+
Solo
Team Averages
Level 135
1,493 SR
1,482 Elo+

VS

Team Averages
Level 118
1,572 SR
1,553 Elo+
Izanami
Izanami
 
Izanami
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Dutchfire
Vamana
Level 128
God Stats
6W - 3L
1,266 SR
Queue Stats
163W - 147L
1,574 Elo+
Party 1
Thoth
Thoth
HASBULLAH21
Thoth
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
339W - 399L
1,548 Elo+
Solo
Thanatos
Thanatos
joostipoepel
Thanatos
Level 124
God Stats
20W - 16L
1,838 SR
Queue Stats
143W - 127L
1,566 Elo+
Party 1
Sylvanus
Sylvanus
kyltacular
Sylvanus
Level 109
God Stats
21W - 12L
1,755 SR
Queue Stats
204W - 178L
1,580 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
5 / 1 / 3
6,569
597
6,270
6,887
2,446
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
 
Shiva
11
4 / 2 / 4
6,462
587
7,147
11,571
5,715
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chiron
 
Chiron
11
2 / 2 / 1
6,338
576
3,921
6,629
1,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
8 / 5 / 1
7,833
712
9,440
8,959
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
JeansMoleRat
Bellona
11
1 / 3 / 2
6,307
573
6,569
8,228
6,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
2 / 5 / 5
5,987
544
6,865
8,967
2,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Dutchfire
Vamana
13
2 / 2 / 1
7,122
647
5,453
11,259
6,537
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 0
6,321
575
5,537
5,897
1,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
joostipoepel
Thanatos
12
6 / 4 / 1
7,543
686
5,029
7,770
2,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
kyltacular
Sylvanus
8
0 / 5 / 8
5,552
505
4,706
11,518
8,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
20
Kills
12
13
Deaths
20
11
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
5
1
3
6.5
W
Shiva
 
Shiva
4
2
4
3
W
Chiron
 
Chiron
2
2
1
1.25
L
Izanami
 
Izanami
2
5
5
0.9
W
8
5
1
1.7
L
Vamana
Dutchfire
Vamana
2
2
1
1.25
L
2
4
0
0.5
W
Bellona
JeansMoleRat
Bellona
1
3
2
0.67
L
Thanatos
joostipoepel
Thanatos
6
4
1
1.63
L
Sylvanus
kyltacular
Sylvanus
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,347
Damage
27,590
42,274
Taken
45,411
19,419
Mitigated
21,788
10,382
Healing
18,587
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,270
2,299
0
642
6,887
2,446
0
591
6,296
29,257
0
W
Shiva
 
Shiva
7,147
2,216
407
2,828
11,571
5,715
0
3,689
7,882
0
24,454
W
Chiron
 
Chiron
3,921
1,098
128
2,165
6,629
1,781
10
4,434
2,166
0
39,803
L
Izanami
 
Izanami
6,865
4,446
0
1,854
8,967
2,145
342
4,557
4,410
0
36,665
W
9,440
3,189
0
2,225
8,959
3,021
0
1,087
7,872
50,990
3,787
L
Vamana
Dutchfire
Vamana
5,453
2,031
0
4,662
11,259
6,537
0
1,270
9,989
4,260
42,244
L
5,537
577
0
500
5,897
1,651
964
725
5,172
35,475
0
W
Bellona
JeansMoleRat
Bellona
6,569
2,737
0
1,987
8,228
6,456
0
799
7,429
0
39,062
L
Thanatos
joostipoepel
Thanatos
5,029
1,561
0
6,024
7,770
2,580
0
3,725
4,045
0
36,527
L
Sylvanus
kyltacular
Sylvanus
4,706
1,073
1,020
4,527
11,518
8,875
0
4,748
6,770
15,309
4,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,509
Gold Earned
32,525
360
Minions Killed
324
0
Camps Cleared
0
1,127,681
Distance Traveled
1,099,741
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,569
597
54
5
0
243,779
0
W
Shiva
6,462
587
23
2
0
239,880
4
W
Chiron
6,338
576
82
7
0
210,763
3
L
Izanami
5,987
544
63
6
0
206,717
1
W
Zeus
7,833
712
108
10
0
208,235
0
L
Vamana
7,122
647
93
8
0
225,817
0
L
Thoth
6,321
575
57
5
0
196,679
4
W
Bellona
6,307
573
93
8
0
225,024
1
L
Thanatos
7,543
686
67
6
0
247,094
1
L
Sylvanus
5,552
505
44
4
0
223,434
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role