Player Matchup

Serqet
Serqet
Bronze III
JS Villa 17
Serqet
Bronze III
Level 137
God Stats
4W - 1L
1,277 SR
Queue Stats
23W - 20L
1,455 MMR
Solo
Achilles
Achilles
Gold III
PaLloby-pringao
Achilles
Gold III
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 149L
1,425 MMR
Party 1
Izanami
Izanami
Bronze III
Sweaty_Dack
Izanami
Bronze III
Level 109
God Stats
2W - 0L
1,632 SR
Queue Stats
3W - 4L
1,415 MMR
Solo
Nu Wa
Nu Wa
Gold III
crisdal07
Nu Wa
Gold III
Level 144
God Stats
8W - 8L
1,462 SR
Queue Stats
50W - 57L
1,425 MMR
Party 1
Da Ji
Da Ji
Gold V
saymoney333
Da Ji
Gold V
Level 62
God Stats
3W - 0L
1,797 SR
Queue Stats
76W - 81L
1,417 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 116
1,533 SR
1,427 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 156
1,580 SR
1,427 MMR
Susano
Susano
Gold III
Fr33Sm0k3
Susano
Gold III
Level 158
God Stats
97W - 77L
1,610 SR
Queue Stats
583W - 580L
1,458 MMR
Solo
Merlin
Merlin
Bronze IV
OG GRizzLy x
Merlin
Bronze IV
Level 160
God Stats
1W - 3L
1,703 SR
Queue Stats
31W - 21L
1,408 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Paburok
Cu Chulainn
Silver I
Level 158
God Stats
1W - 3L
1,505 SR
Queue Stats
23W - 27L
1,340 MMR
Party 2
Medusa
Medusa
Gold IV
THE Pink Muslim
Medusa
Gold IV
Level 146
God Stats
10W - 9L
1,297 SR
Queue Stats
377W - 385L
1,385 MMR
Solo
Ganesha
Ganesha
Gold IV
osmar_valen
Ganesha
Gold IV
Level 158
God Stats
1W - 1L
1,786 SR
Queue Stats
16W - 15L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
5
0 / 0 / 0
3,233
647
788
2,169
605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
5
0 / 0 / 0
3,134
627
1,158
2,633
1,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
Sweaty_Dack
Izanami
5
0 / 1 / 0
3,040
608
1,421
1,624
319
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
crisdal07
Nu Wa
6
0 / 2 / 0
3,245
649
844
2,509
572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

5
0 / 1 / 0
3,130
626
642
2,779
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
GebAtlasAwilixScylla

VS

Bans
AthenaBastetCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Fr33Sm0k3
Susano
1
0 / 0 / 0
2,421
484
0
93
28
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Merlin
7
2 / 0 / 0
3,961
792
1,511
2,081
491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
Paburok
Cu Chulainn
7
1 / 0 / 0
3,729
746
2,185
3,069
1,202
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

6
1 / 0 / 0
3,420
684
1,604
1,701
334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ganesha
osmar_valen
Ganesha
5
0 / 0 / 2
3,487
697
649
2,440
792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
4
4
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Susano
Fr33Sm0k3
Susano
0
0
0
0
W
Serqet
0
0
0
0
L
Merlin
2
0
0
2
W
Achilles
0
0
0
0
L
Cu Chulainn
Paburok
Cu Chulainn
1
0
0
1
W
Izanami
Sweaty_Dack
Izanami
0
1
0
0
L
1
0
0
1
W
Nu Wa
crisdal07
Nu Wa
0
2
0
0
L
Ganesha
osmar_valen
Ganesha
0
0
2
1
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,853
Damage
5,949
11,714
Taken
9,384
3,447
Mitigated
2,847
4,470
Healing
3,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
Fr33Sm0k3
Susano
0
0
0
0
93
28
0
93
0
0
0
W
Serqet
788
137
0
1,142
2,169
605
0
307
1,862
0
4,832
L
Merlin
1,511
42
0
750
2,081
491
0
484
1,597
16,378
0
W
Achilles
1,158
716
0
1,012
2,633
1,245
0
0
2,633
0
8,083
L
Cu Chulainn
Paburok
Cu Chulainn
2,185
446
0
818
3,069
1,202
0
90
2,881
0
16,265
W
Izanami
Sweaty_Dack
Izanami
1,421
1,119
0
462
1,624
319
0
72
1,552
0
15,174
L
1,604
523
0
981
1,701
334
0
92
1,609
0
15,065
W
Nu Wa
crisdal07
Nu Wa
844
73
0
360
2,509
572
0
1,297
1,020
15,092
0
L
Ganesha
osmar_valen
Ganesha
649
33
58
1,112
2,440
792
0
85
2,355
6,436
0
W
642
163
0
1,494
2,779
706
0
232
2,487
0
10,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,782
Gold Earned
17,018
113
Minions Killed
114
0
Camps Cleared
0
473,470
Distance Traveled
411,172
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
2,421
484
0
0
0
4,286
0
W
Serqet
3,233
647
4
1
0
112,787
1
L
Merlin
3,961
792
30
6
0
98,195
2
W
Achilles
3,134
627
21
4
0
72,898
1
L
Cu Chulainn
3,729
746
35
7
0
109,356
2
W
Izanami
3,040
608
31
6
0
93,663
2
L
Medusa
3,420
684
49
10
0
90,132
2
W
Nu Wa
3,245
649
27
5
0
87,033
0
L
Ganesha
3,487
697
0
0
0
109,203
1
W
Da Ji
3,130
626
30
6
0
107,089
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role