Player Matchup

Zeus
Zeus
ANTtoFIRE
Zeus
Level 86
God Stats
44W - 41L
1,659 SR
Queue Stats
91W - 91L
1,563 Elo+
Party 2
Awilix
Awilix
KzApplejack
Awilix
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,502 Elo+
Party 1
Anhur
Anhur
UserLamedotcom
Anhur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
VelvetHorse
Ymir
Level 16
God Stats
2W - 2L
1,492 SR
Queue Stats
8W - 4L
1,502 Elo+
Party 1
Nu Wa
Nu Wa
ct4
Nu Wa
Level 126
God Stats
40W - 24L
1,618 SR
Queue Stats
48W - 43L
1,483 Elo+
Party 2
Team Averages
Level 71
1,554 SR
1,510 Elo+

VS

Team Averages
Level 38
1,522 SR
1,433 Elo+
Chaac
Chaac
 
Chaac
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
 
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Allzarack
Morgan Le Fay
Level 27
God Stats
0W - 2L
1,277 SR
Queue Stats
4W - 9L
1,482 Elo+
Solo
Zeus
Zeus
Arehandoro9156
Zeus
Level 23
God Stats
2W - 9L
1,823 SR
Queue Stats
316W - 383L
1,347 Elo+
Solo
Nu Wa
Nu Wa
yukiakino
Nu Wa
Level 7
God Stats
5W - 5L
1,512 SR
Queue Stats
17W - 28L
1,336 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
8 / 2 / 8
8,625
863
10,939
4,007
1,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
15
11 / 0 / 5
8,929
893
10,722
7,961
2,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 10
7,602
760
4,345
6,193
1,906
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 2 / 14
8,157
816
6,439
7,196
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nu Wa
ct4
Nu Wa
17
8 / 1 / 11
8,962
896
14,041
3,977
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
13
3 / 5 / 1
7,205
721
7,687
14,796
8,016
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
 
Apollo
12
1 / 6 / 1
6,596
660
2,867
10,639
2,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Allzarack
Morgan Le Fay
13
1 / 8 / 3
7,155
716
4,570
11,323
3,795
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 1
6,907
691
3,959
8,295
2,496
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
yukiakino
Nu Wa
13
0 / 5 / 1
7,004
700
3,305
6,485
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
13
30
Kills
6
6
Deaths
30
48
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
3
5
1
0.7
L
Apollo
 
Apollo
1
6
1
0.25
W
Zeus
8
2
8
6
L
Morgan Le Fay
Allzarack
Morgan Le Fay
1
8
3
0.31
L
1
6
1
0.25
W
Awilix
11
0
5
13.5
W
1
1
10
6
W
2
2
14
4.5
W
Nu Wa
ct4
Nu Wa
8
1
11
13.5
L
Nu Wa
yukiakino
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,486
Damage
22,388
29,334
Taken
51,538
11,943
Mitigated
19,070
3,908
Healing
6,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
7,687
676
0
3,143
14,796
8,016
0
7,621
6,873
0
23,510
L
Apollo
 
Apollo
2,867
2,094
0
1,045
10,639
2,751
102
7,193
3,206
0
15,402
W
Zeus
10,939
531
72
442
4,007
1,349
579
2,120
1,815
23,248
0
L
Morgan Le Fay
Allzarack
Morgan Le Fay
4,570
720
332
1,172
11,323
3,795
31
6,032
5,075
16,714
0
L
3,959
461
0
966
8,295
2,496
721
6,042
2,193
18,529
0
W
Awilix
10,722
4,005
0
156
7,961
2,975
88
2,794
5,095
0
23,295
W
4,345
2,047
0
653
6,193
1,906
1,458
2,406
3,643
0
21,696
W
6,439
1,372
510
1,062
7,196
4,386
444
3,770
3,364
13,362
0
W
Nu Wa
ct4
Nu Wa
14,041
5,160
0
1,013
3,977
1,327
2,551
358
3,583
39,005
0
L
Nu Wa
yukiakino
Nu Wa
3,305
753
0
0
6,485
2,012
423
3,467
2,772
25,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,275
Gold Earned
34,867
174
Minions Killed
182
0
Camps Cleared
0
976,008
Distance Traveled
825,079
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,205
721
36
4
0
176,700
4
L
Apollo
6,596
660
38
4
0
171,455
0
W
Zeus
8,625
863
35
4
0
171,068
1
L
Morgan Le Fay
7,155
716
9
1
0
162,605
0
L
Zeus
6,907
691
34
3
0
167,679
1
W
Awilix
8,929
893
23
2
0
270,433
1
W
Anhur
7,602
760
48
5
0
174,500
0
W
Ymir
8,157
816
12
1
0
174,440
0
W
Nu Wa
8,962
896
56
6
0
185,567
0
L
Nu Wa
7,004
700
65
7
0
146,640
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role