Player Matchup

Cupid
Cupid
 
Cupid
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ArctuX
Gilgamesh
Level 102
God Stats
1W - 2L
1,468 SR
Queue Stats
47W - 33L
1,755 Elo+
Solo
Serqet
Serqet
Jormmungand
Serqet
Level 159
God Stats
49W - 35L
1,691 SR
Queue Stats
512W - 493L
1,653 Elo+
Solo
Thoth
Thoth
StarScribe
Thoth
Level 154
God Stats
17W - 3L
1,500 SR
Queue Stats
86W - 27L
1,297 Elo+
Party 1
Odin
Odin
TasteMyCaulk
Odin
Level 129
God Stats
3W - 5L
1,530 SR
Queue Stats
369W - 345L
1,608 Elo+
Solo
Team Averages
Level 138
1,538 SR
1,563 Elo+

VS

Team Averages
Level 105
1,529 SR
1,536 Elo+
Shiva
Shiva
LilTable
Shiva
Level 87
God Stats
2W - 0L
1,723 SR
Queue Stats
13W - 23L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
NebulousPower
Kukulkan
Level 68
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 3L
1,735 Elo+
Party 2
Jing Wei
Jing Wei
RogerMcFREEWINS
Jing Wei
Level 112
God Stats
4W - 2L
1,207 SR
Queue Stats
32W - 35L
1,399 Elo+
Party 2
Ravana
Ravana
saguero28
Ravana
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 81L
1,574 Elo+
Party 2
Baron Samedi
Baron Samedi
starbºy
Baron Samedi
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 28L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
5
0 / 0 / 1
3,290
658
3,037
2,634
394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Gilgamesh
ArctuX
Gilgamesh
6
0 / 3 / 0
3,233
647
126
4,792
2,076
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
2
1 / 0 / 0
3,030
606
632
313
44
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
8
1 / 1 / 1
4,403
881
1,559
1,986
319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

5
1 / 1 / 0
3,405
681
967
4,096
1,388
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
LilTable
Shiva
6
0 / 1 / 0
3,429
686
1,624
4,427
1,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kukulkan
NebulousPower
Kukulkan
7
0 / 2 / 1
3,790
758
84
2,272
560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
6
0 / 0 / 1
3,458
692
2,848
2,353
395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ravana
saguero28
Ravana
7
2 / 0 / 0
4,089
818
1,023
1,626
469
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
starbºy
Baron Samedi
7
3 / 0 / 0
4,224
845
3,350
1,979
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
7
3
Kills
5
5
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
0
1
0.5
L
Gilgamesh
ArctuX
Gilgamesh
0
3
0
0
L
Serqet
1
0
0
1
W
Shiva
LilTable
Shiva
0
1
0
0
W
Kukulkan
NebulousPower
Kukulkan
0
2
1
0.25
W
Jing Wei
0
0
1
0.5
L
Thoth
1
1
1
1.5
L
1
1
0
1
W
Ravana
saguero28
Ravana
2
0
0
2
W
Baron Samedi
starbºy
Baron Samedi
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,321
Damage
8,929
13,821
Taken
12,657
4,221
Mitigated
3,543
5,893
Healing
5,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
3,037
2,046
368
1,457
2,634
394
0
0
2,634
0
16,846
L
Gilgamesh
ArctuX
Gilgamesh
126
0
0
1,843
4,792
2,076
0
3,025
1,442
0
8,986
L
Serqet
632
56
0
45
313
44
0
0
313
0
1,764
W
Shiva
LilTable
Shiva
1,624
163
0
1,726
4,427
1,535
0
0
4,427
0
6,400
W
Kukulkan
NebulousPower
Kukulkan
84
0
0
556
2,272
560
0
1,230
1,042
18,556
0
W
Jing Wei
2,848
2,580
0
1,803
2,353
395
0
0
2,353
0
19,931
L
Thoth
1,559
40
0
324
1,986
319
0
84
1,902
24,201
0
L
967
138
509
1,347
4,096
1,388
0
0
4,096
0
5,737
W
Ravana
saguero28
Ravana
1,023
326
0
323
1,626
469
0
329
1,297
0
19,786
W
Baron Samedi
starbºy
Baron Samedi
3,350
754
0
1,021
1,979
584
0
0
1,979
15,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,361
Gold Earned
18,990
133
Minions Killed
152
0
Camps Cleared
0
465,567
Distance Traveled
508,689
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
3,290
658
33
7
0
97,792
1
L
Gilgamesh
3,233
647
25
5
0
95,402
0
L
Serqet
3,030
606
5
1
0
43,069
0
W
Shiva
3,429
686
12
2
0
104,312
0
W
Kukulkan
3,790
758
39
8
0
105,951
2
W
Jing Wei
3,458
692
33
7
0
87,615
1
L
Thoth
4,403
881
57
11
0
112,037
2
L
Odin
3,405
681
13
3
0
117,267
0
W
Ravana
4,089
818
42
8
0
118,588
0
W
Baron Samedi
4,224
845
26
5
0
92,223
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role