Player Matchup

Amaterasu
Amaterasu
A1_GaMeR234
Amaterasu
Level 25
God Stats
0W - 4L
1,500 SR
Queue Stats
102W - 120L
875 Elo+
Party 2
Loki
Loki
Anders-pedersen1
Loki
Level 26
God Stats
10W - 16L
1,189 SR
Queue Stats
20W - 29L
1,170 Elo+
Party 2
Tiamat
Tiamat
Estebanbw
Tiamat
Level 95
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 153L
1,512 Elo+
Solo
Hades
Hades
stepbro_ShamSham
Hades
Level 25
God Stats
16W - 17L
1,096 SR
Queue Stats
134W - 166L
1,195 Elo+
Party 2
Bellona
Bellona
valdehansen
Bellona
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 180L
1,040 Elo+
Party 2
Team Averages
Level 41
1,357 SR
1,158 Elo+

VS

Team Averages
Level 44
1,471 SR
1,312 Elo+
Thoth
Thoth
Holm203
Thoth
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 140L
1,210 Elo+
Party 1
Atlas
Atlas
XxProdigy80xX
Atlas
Level 104
God Stats
7W - 5L
1,522 SR
Queue Stats
228W - 242L
1,419 Elo+
Solo
Mulan
Mulan
klajajohansen
Mulan
Level 27
God Stats
5W - 3L
1,245 SR
Queue Stats
40W - 47L
1,400 Elo+
Party 1
Heimdallr
Heimdallr
sabro-lippert
Heimdallr
Level 29
God Stats
7W - 3L
1,539 SR
Queue Stats
269W - 304L
1,287 Elo+
Party 1
Da Ji
Da Ji
temp-353944
Da Ji
Level 34
God Stats
4W - 3L
1,546 SR
Queue Stats
57W - 75L
1,245 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
A1_GaMeR234
Amaterasu
15
0 / 5 / 1
9,197
438
5,661
15,949
12,869
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
9 / 6 / 1
10,911
520
14,223
18,059
5,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
Estebanbw
Tiamat
17
3 / 3 / 5
10,826
516
9,933
8,384
3,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 4
9,008
429
5,809
12,323
4,583
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
valdehansen
Bellona
15
3 / 4 / 4
8,904
424
10,945
16,859
12,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Holm203
Thoth
14
0 / 5 / 4
9,145
435
3,672
10,485
2,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 1 / 7
11,020
525
7,979
18,439
15,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
11 / 1 / 5
13,105
624
22,704
15,909
8,366
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
sabro-lippert
Heimdallr
16
1 / 4 / 7
10,133
483
9,554
12,144
4,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 4 / 6
10,964
522
6,371
16,989
5,636
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
15
Kills
22
22
Deaths
15
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
A1_GaMeR234
Amaterasu
0
5
1
0.1
L
9
6
1
1.58
L
Tiamat
Estebanbw
Tiamat
3
3
5
1.83
W
Thoth
Holm203
Thoth
0
5
4
0.4
W
5
1
7
8.5
W
11
1
5
13.5
W
Heimdallr
sabro-lippert
Heimdallr
1
4
7
1.13
L
0
4
4
0.5
W
5
4
6
2
L
Bellona
valdehansen
Bellona
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,571
Damage
50,280
71,574
Taken
73,966
38,085
Mitigated
35,892
19,834
Healing
25,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
A1_GaMeR234
Amaterasu
5,661
1,538
105
4,288
15,949
12,869
0
984
14,965
0
44,442
L
14,223
2,547
0
4,986
18,059
5,240
0
1,931
16,128
0
78,520
L
Tiamat
Estebanbw
Tiamat
9,933
1,315
0
2,106
8,384
3,364
0
3,031
5,353
66,715
0
W
Thoth
Holm203
Thoth
3,672
483
0
500
10,485
2,462
692
3,506
6,709
39,368
0
W
7,979
2,420
2,895
3,903
18,439
15,374
330
5,062
12,111
34,178
948
W
22,704
3,345
0
7,867
15,909
8,366
868
2,346
13,440
0
80,278
W
Heimdallr
sabro-lippert
Heimdallr
9,554
4,738
0
2,794
12,144
4,054
532
3,721
8,377
0
59,973
L
5,809
324
174
5,542
12,323
4,583
1,667
2,793
9,529
54,117
0
W
6,371
694
0
7,342
16,989
5,636
0
2,059
14,810
0
61,909
L
Bellona
valdehansen
Bellona
10,945
2,028
119
2,514
16,859
12,029
673
2,878
13,981
5,479
40,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,846
Gold Earned
54,367
475
Minions Killed
432
0
Camps Cleared
0
2,066,423
Distance Traveled
2,004,175
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,197
438
79
4
0
400,704
1
L
Loki
10,911
520
103
5
0
439,743
5
L
Tiamat
10,826
516
125
6
0
415,039
3
W
Thoth
9,145
435
82
4
0
358,048
1
W
Atlas
11,020
525
33
2
0
418,162
2
W
Mulan
13,105
624
136
6
0
402,323
2
W
Heimdallr
10,133
483
92
4
0
392,408
0
L
Hades
9,008
429
105
5
0
409,396
0
W
Da Ji
10,964
522
89
4
0
433,234
1
L
Bellona
8,904
424
63
3
0
401,541
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role