Player Matchup

Ares
Ares
Jordannng
Ares
Level 64
God Stats
2W - 1L
1,739 SR
Queue Stats
280W - 279L
1,538 Elo+
Solo
Baron Samedi
Baron Samedi
Kabal-I
Baron Samedi
Level 87
God Stats
2W - 1L
1,360 SR
Queue Stats
30W - 23L
1,444 Elo+
Party 1
Nu Wa
Nu Wa
TroynRoberts
Nu Wa
Level 109
God Stats
3W - 1L
1,683 SR
Queue Stats
92W - 95L
1,524 Elo+
Solo
Medusa
Medusa
WrothHorse37776
Medusa
Level 83
God Stats
1W - 2L
1,540 SR
Queue Stats
169W - 161L
1,567 Elo+
Solo
Fenrir
Fenrir
forgottenhunter9
Fenrir
Level 26
God Stats
0W - 2L
1,242 SR
Queue Stats
11W - 15L
1,323 Elo+
Party 1
Team Averages
Level 74
1,513 SR
1,479 Elo+

VS

Team Averages
Level 106
1,477 SR
1,489 Elo+
Hercules
Hercules
Kubei-Romero-020
Hercules
Level 129
God Stats
3W - 5L
1,303 SR
Queue Stats
102W - 110L
1,502 Elo+
Solo
Anubis
Anubis
Orioon13
Anubis
Level 111
God Stats
2W - 1L
1,373 SR
Queue Stats
15W - 15L
1,386 Elo+
Solo
Awilix
Awilix
ayalaylin
Awilix
Level 148
God Stats
12W - 13L
1,454 SR
Queue Stats
132W - 144L
1,414 Elo+
Solo
Bacchus
Bacchus
yeehaw69
Bacchus
Level 107
God Stats
7W - 4L
1,684 SR
Queue Stats
66W - 46L
1,656 Elo+
Solo
Artemis
Artemis
望咩耶赛
Artemis
Level 33
God Stats
220W - 173L
1,574 SR
Queue Stats
375W - 405L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 3 / 5
6,374
797
2,833
8,330
5,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Kabal-I
Baron Samedi
13
3 / 2 / 3
6,735
842
4,868
7,252
4,384
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 1 / 4
6,846
856
11,557
4,291
1,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 3 / 2
5,398
675
3,866
4,263
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
1 / 4 / 1
5,947
743
940
6,101
4,003
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 8
6,339
792
4,659
7,439
6,034
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
Orioon13
Anubis
12
0 / 3 / 1
5,905
738
3,503
6,037
2,561
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Awilix
ayalaylin
Awilix
14
8 / 0 / 3
7,756
970
6,121
6,620
2,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
yeehaw69
Bacchus
12
1 / 1 / 10
6,568
821
3,956
8,438
7,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Artemis
望咩耶赛
Artemis
12
2 / 4 / 5
6,122
765
5,101
5,635
2,175
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
40
9
Kills
13
13
Deaths
9
15
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ares
1
3
5
1.17
L
Baron Samedi
Kabal-I
Baron Samedi
3
2
3
2.25
W
2
1
8
6
W
Anubis
Orioon13
Anubis
0
3
1
0.17
L
4
1
4
6
L
0
3
2
0.33
W
Awilix
ayalaylin
Awilix
8
0
3
9.5
L
1
4
1
0.38
W
Bacchus
yeehaw69
Bacchus
1
1
10
6
W
Artemis
望咩耶赛
Artemis
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,064
Damage
23,340
30,237
Taken
34,169
16,475
Mitigated
20,380
7,704
Healing
10,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
2,833
218
219
2,145
8,330
5,255
0
2,683
5,647
6,318
0
L
Baron Samedi
Kabal-I
Baron Samedi
4,868
724
515
3,380
7,252
4,384
0
1,945
5,307
20,855
0
W
4,659
1,140
0
1,914
7,439
6,034
534
3,560
3,879
0
15,302
W
Anubis
Orioon13
Anubis
3,503
302
0
1,606
6,037
2,561
129
4,817
1,220
23,434
0
L
11,557
3,446
0
906
4,291
1,303
13
1,479
2,812
26,902
0
L
3,866
1,024
0
254
4,263
1,530
0
616
3,647
0
10,595
W
Awilix
ayalaylin
Awilix
6,121
2,028
0
2,808
6,620
2,448
0
3,712
2,908
0
22,274
L
940
49
82
203
6,101
4,003
0
736
5,365
0
10,934
W
Bacchus
yeehaw69
Bacchus
3,956
472
448
2,932
8,438
7,162
320
4,933
3,505
10,286
0
W
Artemis
望咩耶赛
Artemis
5,101
1,946
0
368
5,635
2,175
0
2,236
3,399
0
17,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,300
Gold Earned
32,690
128
Minions Killed
144
0
Camps Cleared
0
722,561
Distance Traveled
813,400
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,374
797
4
1
0
162,964
0
L
Baron Samedi
6,735
842
45
6
0
144,293
0
W
Hercules
6,339
792
19
2
0
173,919
5
W
Anubis
5,905
738
39
5
0
128,975
0
L
Nu Wa
6,846
856
35
4
0
164,268
1
L
Medusa
5,398
675
21
3
0
109,987
1
W
Awilix
7,756
970
44
6
0
196,814
3
L
Fenrir
5,947
743
23
3
0
141,049
0
W
Bacchus
6,568
821
10
1
0
178,928
1
W
Artemis
6,122
765
32
4
0
134,764
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role