Player Matchup

Hou Yi
Hou Yi
Platinum II
 
Hou Yi
Platinum II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thoth
Thoth
Diamond I
LustyonGeb
Thoth
Diamond I
Level 69
God Stats
9W - 2L
1,926 SR
Queue Stats
46W - 9L
2,478 MMR
Party 1
Artio
Artio
Diamond I
Pixel_353
Artio
Diamond I
Level 158
God Stats
3W - 1L
1,765 SR
Queue Stats
57W - 20L
2,545 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 127
1,730 SR
2,174 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 143
1,633 SR
1,736 MMR
Eset
Eset
Platinum IV
 
Eset
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cthulhu
Cthulhu
Gold II
JUNIN93
Cthulhu
Gold II
Level 110
God Stats
44W - 26L
1,691 SR
Queue Stats
106W - 85L
1,749 MMR
Party 2
Odin
Odin
Platinum I
Zhinks-
Odin
Platinum I
Level 160
God Stats
0W - 1L
1,708 SR
Queue Stats
54W - 49L
1,960 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
15 / 1 / 13
10,462
1,046
18,987
9,926
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
15
11 / 0 / 15
9,918
992
15,901
5,685
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artio
Pixel_353
Artio
12
2 / 2 / 19
8,751
875
3,704
12,743
11,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
AchillesSolAh Muzen CabBastetFenrir

VS

Bans
GebCabrakanMulanSobekGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
1 / 11 / 0
6,581
658
4,449
10,993
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
JUNIN93
Cthulhu
10
0 / 9 / 2
7,053
705
5,526
17,813
11,620
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
Zhinks-
Odin
11
2 / 8 / 1
7,482
748
5,409
14,954
9,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
6
28
Kills
3
3
Deaths
28
47
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
15
1
13
21.5
L
Eset
 
Eset
1
11
0
0.09
L
Cthulhu
JUNIN93
Cthulhu
0
9
2
0.11
W
Thoth
11
0
15
18.5
W
Artio
Pixel_353
Artio
2
2
19
5.75
L
Odin
Zhinks-
Odin
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,592
Damage
15,384
28,354
Taken
43,760
18,070
Mitigated
23,718
10,900
Healing
3,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
18,987
9,612
0
4,582
9,926
4,318
1,687
3,711
5,977
0
43,546
L
Eset
 
Eset
4,449
321
235
631
10,993
2,230
0
6,511
4,482
20,427
0
L
Cthulhu
JUNIN93
Cthulhu
5,526
224
370
1,109
17,813
11,620
0
8,148
9,665
16,352
0
W
Thoth
15,901
463
0
871
5,685
1,875
1,533
2,629
2,706
45,906
0
W
Artio
Pixel_353
Artio
3,704
260
1,973
3,474
12,743
11,877
96
3,606
8,520
8,207
0
L
Odin
Zhinks-
Odin
5,409
1,080
0
848
14,954
9,868
0
5,307
9,647
0
15,069

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,131
Gold Earned
21,116
127
Minions Killed
86
7
Camps Cleared
1
602,273
Distance Traveled
486,926
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
10,462
1,046
55
6
3
187,576
3
L
Eset
6,581
658
34
3
1
144,279
1
L
Cthulhu
7,053
705
30
3
0
175,487
5
W
Thoth
9,918
992
56
6
2
227,189
3
W
Artio
8,751
875
16
2
2
187,508
4
L
Odin
7,482
748
22
2
0
167,160
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role