Player Matchup

Thanatos
Thanatos
Silver II
AlexisLz0109
Thanatos
Silver II
Level 126
God Stats
12W - 13L
1,317 SR
Queue Stats
493W - 515L
986 MMR
Solo
Ymir
Ymir
Silver III
AshitakaNago
Ymir
Silver III
Level 149
God Stats
14W - 9L
1,511 SR
Queue Stats
104W - 125L
884 MMR
Party 1
Ra
Ra
Bronze I
By_Cl4uD10xX
Ra
Bronze I
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
83W - 86L
906 MMR
Solo
King Arthur
King Arthur
Silver IV
Deitado251
King Arthur
Silver IV
Level 129
God Stats
7W - 8L
1,539 SR
Queue Stats
106W - 124L
741 MMR
Solo
Izanami
Izanami
Silver I
FlameSama
Izanami
Silver I
Level 140
God Stats
21W - 17L
1,501 SR
Queue Stats
105W - 120L
1,168 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 134
1,474 SR
937 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 136
1,393 SR
1,018 MMR
Apollo
Apollo
Silver I
 
Apollo
Silver I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver III
HarleyRidingAg
Chaac
Silver III
Level 160
God Stats
20W - 21L
1,580 SR
Queue Stats
780W - 808L
984 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver IV
ITsTheJohnJohn
Ah Muzen Cab
Silver IV
Level 148
God Stats
6W - 10L
1,342 SR
Queue Stats
460W - 499L
657 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
Notorious__virk
Kumbhakarna
Silver I
Level 107
God Stats
0W - 2L
1,237 SR
Queue Stats
149W - 162L
1,059 MMR
Solo
Da Ji
Da Ji
Silver II
Peelado1
Da Ji
Silver II
Level 107
God Stats
0W - 2L
1,304 SR
Queue Stats
206W - 234L
892 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
AlexisLz0109
Thanatos
20
3 / 6 / 9
12,594
504
13,537
22,105
12,437
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 1 / 23
13,798
552
10,749
25,038
50,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

20
9 / 2 / 5
14,954
598
11,489
10,277
4,786
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Deitado251
King Arthur
20
2 / 2 / 5
12,695
508
8,096
18,340
24,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Izanami
FlameSama
Izanami
20
13 / 0 / 16
15,508
620
28,036
13,133
6,922
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AwilixGebArachne

VS

Bans
BastetAtlasZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
20
5 / 3 / 1
13,226
529
16,339
19,495
7,072
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 3 / 3
12,154
486
9,955
18,838
30,891
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Muzen Cab
ITsTheJohnJohn
Ah Muzen Cab
15
0 / 9 / 2
9,531
381
10,198
14,853
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
Notorious__virk
Kumbhakarna
15
1 / 8 / 2
10,326
413
4,031
24,230
22,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Da Ji
Peelado1
Da Ji
17
4 / 9 / 2
11,222
449
9,244
20,039
7,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
21
32
Kills
11
11
Deaths
32
58
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
5
3
1
1.83
W
Thanatos
AlexisLz0109
Thanatos
3
6
9
1.25
W
5
1
23
16.5
W
9
2
5
5.75
W
King Arthur
Deitado251
King Arthur
2
2
5
2.25
W
Izanami
FlameSama
Izanami
13
0
16
21
L
1
3
3
0.83
L
Ah Muzen Cab
ITsTheJohnJohn
Ah Muzen Cab
0
9
2
0.11
L
Kumbhakarna
Notorious__virk
Kumbhakarna
1
8
2
0.25
L
Da Ji
Peelado1
Da Ji
4
9
2
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,907
Damage
49,767
88,893
Taken
97,455
99,188
Mitigated
72,843
44,574
Healing
21,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
16,339
13,237
0
5,120
19,495
7,072
678
4,912
14,583
0
117,058
W
Thanatos
AlexisLz0109
Thanatos
13,537
3,238
0
15,844
22,105
12,437
180
244
21,212
0
108,684
W
10,749
1,312
0
4,525
25,038
50,713
902
1,553
23,485
28,327
6,388
W
11,489
1,165
4,777
3,911
10,277
4,786
1,634
521
9,756
107,851
0
W
King Arthur
Deitado251
King Arthur
8,096
796
0
6,452
18,340
24,330
953
908
17,432
0
79,102
W
Izanami
FlameSama
Izanami
28,036
24,450
0
9,065
13,133
6,922
10,504
805
12,328
0
140,649
L
9,955
728
0
6,747
18,838
30,891
0
1,911
16,927
0
91,136
L
Ah Muzen Cab
ITsTheJohnJohn
Ah Muzen Cab
10,198
3,735
0
3,553
14,853
5,266
911
4,625
10,228
0
63,817
L
Kumbhakarna
Notorious__virk
Kumbhakarna
4,031
27
208
4,316
24,230
22,175
0
5,327
18,903
34,112
0
L
Da Ji
Peelado1
Da Ji
9,244
1,055
0
1,253
20,039
7,439
258
4,734
15,305
0
71,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,549
Gold Earned
56,459
782
Minions Killed
656
0
Camps Cleared
0
2,369,675
Distance Traveled
2,185,191
20
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,226
529
211
8
0
427,157
3
W
Thanatos
12,594
504
139
6
0
542,175
0
W
Ymir
13,798
552
44
2
0
424,174
7
W
Ra
14,954
598
200
8
0
502,500
9
W
King Arthur
12,695
508
137
5
0
462,108
2
W
Izanami
15,508
620
262
10
0
438,718
2
L
Chaac
12,154
486
176
7
0
440,626
6
L
Ah Muzen Cab
9,531
381
108
4
0
394,890
0
L
Kumbhakarna
10,326
413
46
2
0
458,901
6
L
Da Ji
11,222
449
115
5
0
463,617
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role