Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
alejandro23468
Artemis
Level 87
God Stats
5W - 7L
1,571 SR
Queue Stats
54W - 58L
1,475 Elo+
Solo
Scylla
Scylla
gabrielsabino31
Scylla
Level 95
God Stats
0W - 2L
1,473 SR
Queue Stats
118W - 116L
1,467 Elo+
Solo
Sun Wukong
Sun Wukong
kleissee
Sun Wukong
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 13L
1,601 Elo+
Solo
Thanatos
Thanatos
s3m4g9808
Thanatos
Level 81
God Stats
1W - 5L
1,500 SR
Queue Stats
11W - 10L
1,355 Elo+
Solo
Team Averages
Level 89
1,509 SR
1,480 Elo+

VS

Team Averages
Level 68
1,459 SR
1,261 Elo+
Ganesha
Ganesha
Elameopillo
Ganesha
Level 44
God Stats
3W - 0L
1,500 SR
Queue Stats
40W - 62L
1,171 Elo+
Party 1
Izanami
Izanami
Faze_Juani_x___x
Izanami
Level 50
God Stats
4W - 10L
1,107 SR
Queue Stats
91W - 113L
1,002 Elo+
Party 1
Kali
Kali
Lua_Gala99
Kali
Level 64
God Stats
3W - 2L
1,280 SR
Queue Stats
111W - 129L
1,328 Elo+
Solo
Nu Wa
Nu Wa
Sesparzav
Nu Wa
Level 93
God Stats
20W - 15L
1,662 SR
Queue Stats
173W - 182L
1,393 Elo+
Solo
Fenrir
Fenrir
Temqseloko
Fenrir
Level 89
God Stats
3W - 0L
1,746 SR
Queue Stats
45W - 56L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
2
0 / 0 / 0
3,717
338
278
1,074
198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
1 / 2 / 0
5,353
487
8,065
6,832
1,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 1
5,003
455
1,078
5,662
1,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sun Wukong
kleissee
Sun Wukong
11
1 / 1 / 0
6,500
591
6,153
8,520
5,598
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
s3m4g9808
Thanatos
8
1 / 4 / 0
5,043
458
1,682
6,723
1,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Elameopillo
Ganesha
11
0 / 0 / 2
6,145
559
1,479
7,421
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 1 / 0
5,948
541
2,568
5,582
1,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

12
1 / 1 / 0
6,490
590
4,420
9,007
4,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
Sesparzav
Nu Wa
13
4 / 0 / 5
7,717
702
7,021
2,109
579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Temqseloko
Fenrir
11
3 / 1 / 1
6,438
585
2,477
7,094
2,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
10
10
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
0
0
0
W
Ganesha
Elameopillo
Ganesha
0
0
2
1
W
2
1
0
2
W
1
1
0
1
W
Nu Wa
Sesparzav
Nu Wa
4
0
5
6.5
W
Fenrir
Temqseloko
Fenrir
3
1
1
3.5
L
1
2
0
0.5
L
0
3
1
0.17
L
Sun Wukong
kleissee
Sun Wukong
1
1
0
1
L
Thanatos
s3m4g9808
Thanatos
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,256
Damage
17,965
28,811
Taken
31,213
10,651
Mitigated
15,632
10,374
Healing
10,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
278
34
201
149
1,074
198
0
818
256
1,161
0
W
Ganesha
Elameopillo
Ganesha
1,479
110
158
1,841
7,421
6,589
109
54
7,367
16,740
0
W
2,568
1,545
0
2,669
5,582
1,907
89
224
5,358
0
36,151
W
4,420
1,727
0
3,701
9,007
4,092
0
0
9,007
0
32,957
W
Nu Wa
Sesparzav
Nu Wa
7,021
1,455
0
367
2,109
579
368
928
1,031
52,549
0
W
Fenrir
Temqseloko
Fenrir
2,477
564
0
1,622
7,094
2,465
0
0
7,094
0
42,511
L
8,065
3,375
0
2,366
6,832
1,726
0
2,279
4,553
0
35,617
L
1,078
336
0
1,732
5,662
1,175
0
2,663
2,999
20,836
0
L
Sun Wukong
kleissee
Sun Wukong
6,153
1,534
0
2,480
8,520
5,598
0
783
7,737
0
40,050
L
Thanatos
s3m4g9808
Thanatos
1,682
202
0
3,446
6,723
1,954
0
1,957
4,766
0
16,846

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,616
Gold Earned
32,738
225
Minions Killed
370
0
Camps Cleared
0
799,443
Distance Traveled
1,037,306
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
3,717
338
2
0
0
16,702
0
W
Ganesha
6,145
559
3
0
0
211,853
4
W
Izanami
5,948
541
112
10
0
192,930
2
W
Kali
6,490
590
80
7
0
206,494
3
W
Nu Wa
7,717
702
97
9
0
207,464
5
W
Fenrir
6,438
585
78
7
0
218,565
1
L
Artemis
5,353
487
53
5
0
169,377
3
L
Scylla
5,003
455
40
4
0
192,881
3
L
Sun Wukong
6,500
591
96
9
0
198,102
3
L
Thanatos
5,043
458
34
3
0
222,381
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role