Player Matchup

Baron Samedi
Baron Samedi
Ex Dial
Baron Samedi
Level 93
God Stats
52W - 35L
1,655 SR
Queue Stats
634W - 410L
1,570 Elo+
Party 1
Hercules
Hercules
Ice Cold Mocha
Hercules
Level 66
God Stats
17W - 29L
1,537 SR
Queue Stats
499W - 304L
1,616 Elo+
Party 1
Chaac
Chaac
XxDrDeliriousxX
Chaac
Level 27
God Stats
69W - 24L
1,809 SR
Queue Stats
110W - 51L
1,580 Elo+
Party 1
Team Averages
Level 62
1,667 SR
1,589 Elo+

VS

Team Averages
Level 85
1,570 SR
1,472 Elo+
Kuzenbo
Kuzenbo
MrsMango
Kuzenbo
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
119W - 114L
1,540 Elo+
Solo
Rama
Rama
Neonny6061
Rama
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,236 Elo+
Solo
Baron Samedi
Baron Samedi
OPumpKingO
Baron Samedi
Level 108
God Stats
19W - 9L
1,709 SR
Queue Stats
213W - 194L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ex Dial
Baron Samedi
19
4 / 6 / 10
13,587
679
20,980
19,830
8,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
18
6 / 3 / 10
14,471
724
20,116
31,169
30,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

18
8 / 6 / 4
13,428
671
19,927
26,346
24,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
MrsMango
Kuzenbo
19
4 / 5 / 8
14,972
749
19,527
30,869
45,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 8 / 4
13,177
659
15,858
19,641
7,698
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
OPumpKingO
Baron Samedi
19
5 / 5 / 8
14,684
734
24,924
21,560
18,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
35
18
Kills
15
15
Deaths
18
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Ex Dial
Baron Samedi
4
6
10
1.5
L
Hercules
6
3
10
3.67
W
Kuzenbo
MrsMango
Kuzenbo
4
5
8
1.6
W
6
8
4
1
W
Baron Samedi
OPumpKingO
Baron Samedi
5
5
8
1.8
L
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,023
Damage
60,309
77,345
Taken
72,070
64,415
Mitigated
71,674
33,599
Healing
23,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Ex Dial
Baron Samedi
20,980
2,183
3,834
6,873
19,830
8,795
392
14,748
5,082
65,454
0
L
Hercules
20,116
7,120
878
13,910
31,169
30,852
0
15,322
15,847
0
47,832
W
Kuzenbo
MrsMango
Kuzenbo
19,527
5,980
212
4,505
30,869
45,460
502
9,434
20,961
37,976
0
W
15,858
14,018
0
5,754
19,641
7,698
1,317
6,593
12,590
0
50,238
W
Baron Samedi
OPumpKingO
Baron Samedi
24,924
1,803
4,665
8,391
21,560
18,516
897
5,746
15,354
64,036
0
L
19,927
2,292
445
7,659
26,346
24,768
259
14,885
11,461
915
49,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,486
Gold Earned
42,833
221
Minions Killed
176
8
Camps Cleared
7
1,013,093
Distance Traveled
944,149
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,587
679
96
5
2
285,236
3
L
Hercules
14,471
724
62
3
2
370,181
3
W
Kuzenbo
14,972
749
29
1
1
363,708
1
W
Rama
13,177
659
69
3
3
272,833
0
W
Baron Samedi
14,684
734
78
4
3
307,608
0
L
Chaac
13,428
671
63
3
4
357,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role